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Chances Ghost
Inf4m0us
413
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Posted - 2013.08.22 05:15:00 -
[1] - Quote
what do you do against an invisable forge gunner on a tower?
cant sniper him cant hide from him cant grab a dropship and frontal assault him
so all you experts... tell me, how you counter an invisable forge gunner |
Chances Ghost
Inf4m0us
413
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Posted - 2013.08.22 06:12:00 -
[2] - Quote
RainbowDash17 wrote:For all of you complaining about Forge Guns
- Snipe them, you can't really hide on top of a tower in the open. - Avoid them, when they are on a tower, they are not capturing objectives. - Heavily Shielded/Armored dropships, If it has enough HP, it can take a few forge gun shots to destroy. - Don't let them get on the tower in the first place, if you see an enemy dropship, work with your squad to take it out, IT'S NOT THAT HARD!!!!!
It seems as though there are people complaining about every explosive weapon in the game, remember its not the guns that are OP, it's YOU who doesn't know how to deal with them.
cant sniper them, they dont render. cant avoid them, they DONT RENDER
dropships get 3 seconds between getting smack by forge shot one, to GTFO and not get hit by forge shot 2
sure its possable, but since THEY DONT RENDER you have no idea where they are (outside experiance and just plain guessing) so avoiding them or doing evasive manuvers is near impossable when you cant see what your avoiding (the shots are invisable)
not letting them get on the tower isnt the easyest thing in the world since they usually get there ASAP and its not always possable to prevent it.
so tell me again, how do you deal with an invisable forge gunner in a high place when your not quite sure where he is or how he got there? |
Chances Ghost
Inf4m0us
413
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Posted - 2013.08.22 06:41:00 -
[3] - Quote
Rusty Shallows wrote:Chances Ghost wrote:so tell me again, how do you deal with an invisable forge gunner in a high place when your not quite sure where he is or how he got there? Please go back and read post #90 Unless you're running solo. Then abandon all hope and wait for 2.0.
they dont render 9 times out of 10
out ranging a forge gun is useless when it sees you but you cant see it.
even with spotters to help find the guy in the first place its near impossable.
for that plan to work you have to already know exactly where he is, wich isnt the problem. the problem is he DOESNT RENDER so if he has half a brain YULL NEVER FIND HIM with infantry, with tanks, with dropships.
good friggen luck |
Chances Ghost
Inf4m0us
414
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Posted - 2013.08.22 06:50:00 -
[4] - Quote
Rusty Shallows wrote:Chances Ghost wrote:Rusty Shallows wrote:Chances Ghost wrote:so tell me again, how do you deal with an invisable forge gunner in a high place when your not quite sure where he is or how he got there? Please go back and read post #90 Unless you're running solo. Then abandon all hope and wait for 2.0. they dont render 9 times out of 10 out ranging a forge gun is useless when it sees you but you cant see it. even with spotters to help find the guy in the first place its near impossable. for that plan to work you have to already know exactly where he is, wich isnt the problem. the problem is he DOESNT RENDER so if he has half a brain YULL NEVER FIND HIM with infantry, with tanks, with dropships. good friggen luck If you target directly under the spotted chevron your shots can hit the target. With the Large Rail structure turrets I've shot at red-dots fighting blue-dots before. Rendering is frustrating and we shouldn't need this kind of complication. Hopefully they'll be able to fix this sooner rather than later.
its been 2.5 months and we have two types of responces about rendering issues
1: this is on purpose and owrking as intended 2: we have no idea whta your talking about everything renders fine on our end |
Chances Ghost
Inf4m0us
416
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Posted - 2013.08.22 09:58:00 -
[5] - Quote
Another Heavy SOB wrote:For those bitching up a storm about rendering distance let's not forget it works both ways.
If you can't see me through your sniper scope I sure as **** can't see you either.
actually you can :P
it doesnt work both ways its tied to the weapon you use |
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