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          TEBOW BAGGINS 
          Rebel Raiders Inc.
  921
  
          
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        Posted - 2013.08.21 16:31:00 -
          [1] - Quote 
          
           
          what is your favorite turret, and why? | 
      
      
      
          
          Bojo The Mighty 
          Zanzibar Concept
  1527
  
          
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        Posted - 2013.08.21 16:33:00 -
          [2] - Quote 
          
           
          That's kind of hard Tebow
  Now, I've been a big fan of Scattered Blasters, but sometimes a Compressed is actually worth the required control.  Then again we have the accelerated missiles, those are good.
  But money for Scattered Blaster. | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1107
  
          
                | 
        Posted - 2013.08.21 16:35:00 -
          [3] - Quote 
          
           
          None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic! | 
      
      
      
          
          Beren Hurin 
          The Vanguardians
  1135
  
          
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        Posted - 2013.08.21 16:37:00 -
          [4] - Quote 
          
           
          Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  
  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again. | 
      
      
      
          
          Aizen Intiki 
          Ghost Wolf Industries Alpha Wolf Pack
  474
  
          
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        Posted - 2013.08.21 16:39:00 -
          [5] - Quote 
          
           
          Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  
  That's only for dropsuit stuff. vehicles are being ****** until 1.5 Sadly..... Anyways, all but the cycled missiles. | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
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        Posted - 2013.08.21 16:40:00 -
          [6] - Quote 
          
           
          Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  
  yea gunners have been doing decent, as in 8 or 10 kills a game, which i know isn't a whole lot but not completely broken. can someone elaborate on the bug? | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1107
  
          
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        Posted - 2013.08.21 16:41:00 -
          [7] - Quote 
          
           
          Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  
 
  Have you never gunned in the last 4 months?
  You cannot aim any turret to the lower front half of ship without it resetting to aim right along the nose ( at nothing ).  Its infuriating and kills a huge area where people used to be able to gun at. Not to mention ruins all synergy with assault ds nose gun. Im flying and aiming where I can hit thing, You cannot assist anywhere near my target.
  Thays the ****ing bug | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1107
  
          
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        Posted - 2013.08.21 16:42:00 -
          [8] - Quote 
          
           
          TEBOW BAGGINS wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  yea gunners have been doing decent, as in 8 or 10 kills a game, which i know isn't a whole lot but not completely broken. can someone elaborate on the bug?  
 
  Call youraelf in a gorgon. Hop in a turret yourself and try it. If you need me to hold your hand send me a message in game. Ill show you | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
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        Posted - 2013.08.21 16:42:00 -
          [9] - Quote 
          
           
          Aizen Intiki wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  That's only for dropsuit stuff. vehicles are being ****** until 1.5 Sadly..... Anyways, all but the cycled missiles.  
  wow see this was my whole underlying question, because some kid raged at me last night for having a fragmented instead of a cycled. which he did get 8 kills with the frag before demanding a cycled. | 
      
      
      
          
          Washlee 
          Pure Innocence. EoN.
  258
  
          
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        Posted - 2013.08.21 16:42:00 -
          [10] - Quote 
          
           
          I like missiles because of the good splash damage :) Blasters were nice back in Chromosome but they're kinda booty now. They still can do work. | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
                | 
        Posted - 2013.08.21 16:43:00 -
          [11] - Quote 
          
           
          Nguruthos IX wrote:TEBOW BAGGINS wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  yea gunners have been doing decent, as in 8 or 10 kills a game, which i know isn't a whole lot but not completely broken. can someone elaborate on the bug?  Call youraelf in a gorgon. Hop in a turret yourself and try it. If you need me to hold your hand send me a message in game. Ill show you  
  bro calm down i get your point now | 
      
      
      
          
          Mother Facker 
          Eyniletti Rangers Minmatar Republic
  18
  
          
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        Posted - 2013.08.21 16:46:00 -
          [12] - Quote 
          
           
          My favourite turret would be the proto accelerated missile. The higher velocity of the projectile allows me to hit moving targets more consistently. | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1107
  
          
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        Posted - 2013.08.21 16:47:00 -
          [13] - Quote 
          
           
          Gunners have been doing "good" in spite of this. When im flying if I want them to have the best area of shooting I have to turn around and present my ass tp forge gunners so they can aim out lower back without glitching. Or I have to completely split left and right sides. Front is broke. Its a pain for me and the gunners. First thing anyone notices when gunning, they say on mic how ****ed their guns are being | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1107
  
          
                | 
        Posted - 2013.08.21 16:47:00 -
          [14] - Quote 
          
           
          TEBOW BAGGINS wrote:Nguruthos IX wrote:TEBOW BAGGINS wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  yea gunners have been doing decent, as in 8 or 10 kills a game, which i know isn't a whole lot but not completely broken. can someone elaborate on the bug?  Call youraelf in a gorgon. Hop in a turret yourself and try it. If you need me to hold your hand send me a message in game. Ill show you  bro calm down i get your point now  
 
  I dont think you do. Or youd have known what im on about | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
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        Posted - 2013.08.21 16:51:00 -
          [15] - Quote 
          
           
          Quote:
  I dont think you do. Or youd have known what im on about
  
  whatever dude lol get over your butthurt self already... | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1114
  
          
                | 
        Posted - 2013.08.21 16:52:00 -
          [16] - Quote 
          
           
          http://youtube.com/watch?v=xhy7dXWjpAA&desktop_uri=%2Fwatch%3Fv%3Dxhy7dXWjpAA | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1114
  
          
                | 
        Posted - 2013.08.21 16:53:00 -
          [17] - Quote 
          
           
          TEBOW BAGGINS wrote:Quote:
  I dont think you do. Or youd have known what im on about
  whatever dude lol get over your butthurt self already...  
  Nah. They also only recently fixed another upriaing ds bug which was live for 2 months. Do you know what That was?  O.o | 
      
      
      
          
          Cody Sietz 
          Bullet Cluster
  751
  
          
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        Posted - 2013.08.21 16:54:00 -
          [18] - Quote 
          
           
          Scattered blaster, just aim for da feets. | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
                | 
        Posted - 2013.08.21 16:55:00 -
          [19] - Quote 
          
           
          Nguruthos IX wrote:TEBOW BAGGINS wrote:Quote:
  I dont think you do. Or youd have known what im on about
  whatever dude lol get over your butthurt self already...  Nah. They also only recently fixed another upriaing ds bug which was live for 2 months. Do you know what That was?  O.o  
  no i don't camp games/forums/irc all day every day on a backwater game like you and all your cool friends do | 
      
      
      
          
          Beren Hurin 
          The Vanguardians
  1135
  
          
                | 
        Posted - 2013.08.21 16:58:00 -
          [20] - Quote 
          
           
          Nguruthos IX wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  Have you never gunned in the last 4 months? You cannot aim any turret to the lower front half of ship without it resetting to aim right along the nose ( at nothing ).  Its infuriating and kills a huge area where people used to be able to gun at. Not to mention ruins all synergy with assault ds nose gun. Im flying and aiming where I can hit thing, You cannot assist anywhere near my target. Thays the ****ing bug  
  They know that's a bug with the aiming down the nose. I'm not suggesting its working fine now, but there are changes coming that will hopefully improve a bit. | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1117
  
          
                | 
        Posted - 2013.08.21 17:06:00 -
          [21] - Quote 
          
           
          TEBOW BAGGINS wrote:Nguruthos IX wrote:TEBOW BAGGINS wrote:Quote:
  I dont think you do. Or youd have known what im on about
  whatever dude lol get over your butthurt self already...  Nah. They also only recently fixed another upriaing ds bug which was live for 2 months. Do you know what That was?  O.o  no i don't camp games/forums/irc all day every day on a backwater game like you and all your cool friends do   Umad?
  All youd have to do to know about these things is have about 2 brain cells and play 1-2 games gunning in a dropship. Which, is apparent you dont do | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1117
  
          
                | 
        Posted - 2013.08.21 17:08:00 -
          [22] - Quote 
          
           
          Beren Hurin wrote:Nguruthos IX wrote:Beren Hurin wrote:Nguruthos IX wrote:None. Theyre all bugged and broken since uprising. Thanks ccp for ignoring this bug. The fact that it never made it into a weekly report goes to show you have not play tested a single game in a dropship. Fantastic!  What's broken? Hit detection and weapon tracking/aim-assist is coming in 1.4 watch out for turrets to be more manageable again.  Have you never gunned in the last 4 months? You cannot aim any turret to the lower front half of ship without it resetting to aim right along the nose ( at nothing ).  Its infuriating and kills a huge area where people used to be able to gun at. Not to mention ruins all synergy with assault ds nose gun. Im flying and aiming where I can hit thing, You cannot assist anywhere near my target. Thays the ****ing bug  They know that's a bug with the aiming down the nose. I'm not suggesting its working fine now, but there are changes coming that will hopefully improve a bit.   No. Theyve never acknowledged these bugs. However what they are talking about is improving the way ads aims its turret which right now is pretty sub par. That will hopefully be a huge quality off life change but these are different things entirely | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
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        Posted - 2013.08.21 17:34:00 -
          [23] - Quote 
          
           
          Nguruthos IX wrote:TEBOW BAGGINS wrote:Nguruthos IX wrote:TEBOW BAGGINS wrote:Quote:
  I dont think you do. Or youd have known what im on about
  whatever dude lol get over your butthurt self already...  Nah. They also only recently fixed another upriaing ds bug which was live for 2 months. Do you know what That was?  O.o  no i don't camp games/forums/irc all day every day on a backwater game like you and all your cool friends do  Umad? All youd have to do to know about these things is have about 2 brain cells and play 1-2 games gunning in a dropship. Which, is apparent you dont do  
  yea... i'm mad lol  
  fine i dont fly dropships. whatever you say man. | 
      
      
      
          
          Nguruthos IX 
          Hellstorm Inc League of Infamy
  1118
  
          
                | 
        Posted - 2013.08.21 17:49:00 -
          [24] - Quote 
          
           
          TEBOW BAGGINS wrote:
  fine i dont fly dropships. whatever you say man.
  
  That's obvious | 
      
      
      
          
          martinofski 
          Rebelles A Quebec Orion Empire
  303
  
          
                | 
        Posted - 2013.08.21 18:07:00 -
          [25] - Quote 
          
           
          Nguruthos IX wrote:TEBOW BAGGINS wrote:
  fine i dont fly dropships. whatever you say man.
  That's obvious  
  Men up seriously. We all know you're buthurt about DS, but you could have easily just answered which one you prefer, since obviously, if you fly like a Boss, you need to use some. 
  I prefer the XT fragmented missiles, good direct hit damage, higher radius for splash making the hit register more. Works for me at least. Never tried the blaster that much, to much PG usage to my taste.
 
  | 
      
      
      
          
          Poplo Furuya 
          Condotta Rouvenor Gallente Federation
  690
  
          
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        Posted - 2013.08.21 18:12:00 -
          [26] - Quote 
          
           
          I like the Scattered Blaster but the Accelerated Missiles are a close second.
  Cycled are my least favourite. You adjust aim and timing of each individual missile to the movement of the dropship... but with Cycled this only works for the first third of each salvo and the rest is a bit of a crapshoot. | 
      
      
      
          
          Thumb Green 
          Novashift
  306
  
          
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        Posted - 2013.08.21 18:35:00 -
          [27] - Quote 
          
           
          Nothing more annoying that some jackass kid trying to act like he's something.
  To answer the question, it depends on how the DS pilot flies. If they like to hang back I prefer if they have a cycled missiles. It just seems I have a better chance hitting people with that. However if they like to get in close then it can either be the cycled missiles or a blaster. Doesn't matter as long as it's proto and the pilot either takes off or turns the ship around when I tell him I'm getting shot up. | 
      
      
      
          
          Thumb Green 
          Novashift
  306
  
          
                | 
        Posted - 2013.08.21 18:39:00 -
          [28] - Quote 
          
           
          TEBOW BAGGINS wrote: yea gunners have been doing decent, as in 8 or 10 kills a game, which i know isn't a whole lot but not completely broken. can someone elaborate on the bug?
  
  Considering on average most infantry get less than that; it's still pretty good. | 
      
      
      
          
          TEBOW BAGGINS 
          Rebel Raiders Inc.
  922
  
          
                | 
        Posted - 2013.08.21 19:26:00 -
          [29] - Quote 
          
           
          martinofski wrote:Nguruthos IX wrote:TEBOW BAGGINS wrote:
  fine i dont fly dropships. whatever you say man.
  That's obvious  Men up seriously. We all know you're buthurt about DS, but you could have easily just answered which one you prefer, since obviously, if you fly like a Boss, you need to use some.  I prefer the XT fragmented missiles, good direct hit damage, higher radius for splash making the hit register more. Works for me at least. Never tried the blaster that much, to much PG usage to my taste.  
  if he needs somewhere to rage, typo, and launch personal attacks then i'm glad i could provide him a soap box | 
      
      
      
          
          Taurion Bruni 
          D3M3NT3D M1NDZ
  165
  
          
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        Posted - 2013.08.22 13:05:00 -
          [30] - Quote 
          
           
          to answer OP, I use the XT missile launcher, I find myself decent at aiming, so I do not need the extra AOE, so I go for the most damage | 
      
      
      
          
          SILVERBACK 02 
          SVER True Blood Public Disorder.
  146
  
          
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        Posted - 2013.08.22 14:00:00 -
          [31] - Quote 
          
           
          small rail gun turret compressed.
  reason-
  getting a kill with it is a miracle so i feel all skillful when using it.
  plus it gives the enemy on the ground a chance whilst im in the air in my DEATH SHIP ; ) | 
      
      
      
          
          Scheneighnay McBob 
          Bojo's School of the Trades
  3085
  
          
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        Posted - 2013.08.22 14:02:00 -
          [32] - Quote 
          
           
          They're all terrible in their own special ways, so I don't want to be a dropship gunner anymore.
  I guess it would be stabilized, though, if you can fit it. My Scout LAV has a prototype stabilized blaster- one of the advantages of not having many slots. | 
      
      
      
          
          Chris F2112 
          A.N.O.N.Y.M.O.U.S.
  331
  
          
                | 
        Posted - 2013.08.22 14:46:00 -
          [33] - Quote 
          
           
          Blasters are by far the best, but are the hardest to fit as well. Depending on the skill of your gunner fragmented or accelerated also work. | 
      
      
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