|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Knight Soiaire
Better Hide R Die
1927
|
Posted - 2013.08.21 13:32:00 -
[1] - Quote
My problem with them;
- Too easy to aim - Ridiculous radius and splash damage
The Breach, like every other Breach weapon in the game, should be the most accurate, but have less splash damage and radius than all other variants.
The Assault, rapid fire, but should be the least accurate of them all, trading RoF for accuracy. (There are currently no cons to using the Assault variant, not being able to hold the charge isn't a bad enough trade-off for its increased damage and RoF, despite what players say)
Get a Heavy up on a tower, and every dropship called out onto the map becomes useless, something that could be avoided with falloff or more innacurate forges.
Any Heavy that says "But Forge Gunz r hard to aim" is terrible at the game and should give up.
|
Knight Soiaire
Better Hide R Die
1927
|
Posted - 2013.08.21 13:40:00 -
[2] - Quote
THE TRAINSPOTTER wrote:i cant remember last time i got killed by a FG how do you get killed by FG? you AFK?
Wat?
I'm a Scout.
Pretty much answers your question. |
Knight Soiaire
Better Hide R Die
1927
|
Posted - 2013.08.21 13:42:00 -
[3] - Quote
Marcos Vega wrote:Knight Soiaire wrote:My problem with them;
- Too easy to aim - Ridiculous radius and splash damage
The Breach, like every other Breach weapon in the game, should be the most accurate, but have less splash damage and radius than all other variants.
The Assault, rapid fire, but should be the least accurate of them all, trading RoF for accuracy. (There are currently no cons to using the Assault variant, not being able to hold the charge isn't a bad enough trade-off for its increased damage and RoF, despite what players say)
Get a Heavy up on a tower, and every dropship called out onto the map becomes useless, something that could be avoided with falloff or more innacurate forges.
Any Heavy that says "But Forge Gunz r hard to aim" is terrible at the game and should give up.
Have you even used a forge gun? There's a giant blue glow at the end and no zoom. It took lots of practice to get good with a forge. The only really easy kills are when I'm above a player and they have no where to hide and didn't know that I was above them.
Lol.
2.5m radius.
You dont even have to hit them.
|
Knight Soiaire
Better Hide R Die
1928
|
Posted - 2013.08.21 13:56:00 -
[4] - Quote
THE TRAINSPOTTER wrote:Knight Soiaire wrote:Marcos Vega wrote:Knight Soiaire wrote:My problem with them;
- Too easy to aim - Ridiculous radius and splash damage
The Breach, like every other Breach weapon in the game, should be the most accurate, but have less splash damage and radius than all other variants.
The Assault, rapid fire, but should be the least accurate of them all, trading RoF for accuracy. (There are currently no cons to using the Assault variant, not being able to hold the charge isn't a bad enough trade-off for its increased damage and RoF, despite what players say)
Get a Heavy up on a tower, and every dropship called out onto the map becomes useless, something that could be avoided with falloff or more innacurate forges.
Any Heavy that says "But Forge Gunz r hard to aim" is terrible at the game and should give up.
Have you even used a forge gun? There's a giant blue glow at the end and no zoom. It took lots of practice to get good with a forge. The only really easy kills are when I'm above a player and they have no where to hide and didn't know that I was above them. Lol. 2.5m radius. You dont even have to hit them. its not the same ammount of damage as a direct hit
Yes.
But the splash does more damage than an Ishukone Sniper Rifle. |
Knight Soiaire
Better Hide R Die
1928
|
Posted - 2013.08.21 13:57:00 -
[5] - Quote
Jastad wrote:The problem lies in your statement: "....if you put a heavy on a tower..."
Make the roof build kill who stand on top and we solve the problem. Join us "ground" forger and see by yourself how Ass.Forge is OP.
Camper's with thale aRE the same, ehm no they get a scope....
They have to hit their target. |
Knight Soiaire
Better Hide R Die
1928
|
Posted - 2013.08.21 14:01:00 -
[6] - Quote
THE TRAINSPOTTER wrote:
i dont know aboot that but you have a scope for the sniper , you choose what body part to shoot and from far than FG
you reaching for straws
The fact the FG doesn't have a Scope doesn't at all hinder its effectivness Vs Infantry.
When its got incredible accuracy, near instant projectile speed, and a 2.5m radius with more damage than a Proto Sniper, the last thing you need is a scope. |
Knight Soiaire
Better Hide R Die
1931
|
Posted - 2013.08.21 15:02:00 -
[7] - Quote
DS 10 wrote:I disagree with messing with accuracy. My IAFG only holds 19 rounds ATM, would be 20 but I have an issue with dropping 500k for one more round. If my accuracy is decreased, my ammo should increase.
No.
The accuracy on the Kalakiota/9K330 would stay the same.
Assault forges need a real con to trade off for their increased damage and RoF.
As for Forges where the charge can be held, they lose accuracy the longer the charge is held. |
|
|
|