CCP Cmdr Wang wrote:BARDAS wrote:What are these patch notes that people speak of? Do you by chance mean the arcane scribble that magically appears 24 hours before a change takes place thus preventing any meaningful feedback from the community which could potentially prevent problems before they occur? If so yeah I may have heard about those once a while back. Its a shame we don't see them sooner for the aforementioned reason.
How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will:
1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this.
2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered.
The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
I'm a little disturbed that you feel that way as a game developer. That type of arrogance is akin to what is rampant in Jagex. What is probably the most frustrating thing about your posts is that you still don't realize why people want patch notes earlier on. It's because there is next to no communication with the development teams at CCP Shanghai. The patch notes are pretty much the only thing we see about what is coming up in the next patch.
CCP Wolfman has been one of the only developers to break that mold and to actually discuss upcoming changes with the community. His discussions concerning the Vehicles changes coming in 1.5 have been a very welcome change and I hope that he continues to discuss his work with us and take our ideas. Instead, you get your ass up on your shoulders and get defensive when people WANT TO PARTICIPATE in the development of a game they want to see succeed. For some reason you find it only necessary to take feedback AFTER something has been released, which has proven time and time again to be a very ineffective style of development.
If you work with the community, the community receives any changes far better. However, you still have no transparency in your work, you strangle CPM with that damned NDA, and then expect the community to shut up and deal with it until after it's released.
You ask for less hate and more constructive feedback... I don't hate the development or the development team, I hate the development style. I've dealt with enough Jagex's to last a ******* lifetime. There aren't enough RIOT Games in the world. I am hating that the CCP team working on Dust 514 is acting more like Jagex, when it should be more like RIOT.