T3chnomanc3r
Ultramarine Corp
19
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Posted - 2013.08.23 13:19:00 -
[1] - Quote
Path less traveled?
Your base premiss that anyone from anywhere can have playable ping times vs. anyone from anywhere is flawed. Pointed out over & over, yet never discussed by CCP just HOW you're going to pull off this feat that no other FPS has done without relying excessively on lag comp that favors the high ping player to the detriment of game play for low/avg ping players.
When asked to add even basic ping stat info in game showing per player like PC FPS titles have had SINCE THE BEGINNING (Quake World), crickets are louder than your response.
Radical yet defacto norm in PC FPS from companies like Valve server's kicking recurring excessive high ping players from a match. Since we don't have the above stats info we have to trust our eyes as proof you're not culling high ping players, worse you seem to be letting them permanently play on revisionist history lag comp which rewards them for being high ping laggers.
Absolutely THE WORST controls config interface ever imagined! Hiding key tweaks from not only stick but move & mouse/KB players. Using cookie cutter button binds, then not even doing enough of them never mind not have the a mentally handicapped dev make the worst layout choices. Dead zone, sensitivity, ramping, direct access to ALL key binds.
Vita Neocom? Remember the thread in JUNE that promised us some answers? Never mind that we should have the damn app by now (alpha, beta, gold, whatever) but you haven't even gotten the answers posted.
So you keeping asking for niceness while you nerf this, buff that, add content, fubar something else while keeping mum on the above *CORE* issues playing second fiddle to no other game issues. In fact IMHO most of the underling targeting & hit detection issues OBVIOUSLY domino effect from the ping/comp issue.
I personally have over $150 invested through various micro transactions in this title and do not intend to be nice about expressing my ANGER that you ignore these issues.
CCP Cmdr Wang wrote:
Well, I agree but sometimes people forget that this is something really new, a MMO on a console that is working towards a full connection with another MMO on a different platform. So this is something akin to getting a man on the moon, and there were problems along the way there. Did people troll the NASA space program when things didn't go according to plan? Or did they get back on the horse and help provide solutions?
We do listen to player feedback and some of them do make it into the game. It would be a lie to say that is not so. I know that it's taken longer than most of you on the forums would like, but it does take time to workout a solution when one is trodding down a path never traveled. A few of you on the forums have been with us all this time, so I am just asking you guys to keep on providing helpful feedback and a little less hate. Hope that's not too much to ask.
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