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Thread Statistics | Show CCP posts - 5 post(s) |
Dimmu Borgir II
Consolidated Dust
42
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Posted - 2013.08.21 22:50:00 -
[1] - Quote
CCP Cmdr Wang wrote:steadyhand amarr wrote:I'm liking the new tone of the commander :-)
But in regards to the patch notes, sometimes a fresh pair of eyes can spot things people close to the project can't. Maths is maths afterall. Or the players can outright tell you how they are going to openly exploit a change.
We are the end customer and in the business word customers are a big part of the development process. The gaming world is no diffrent. Please work with us.
And stop using a live eniorment ti teat changes. It's bad practice full stop. Well, I agree but sometimes people forget that this is something really new, a MMO on a console that is working towards a full connection with another MMO on a different platform. So this is something akin to getting a man on the moon, and there were problems along the way there. Did people troll the NASA space program when things didn't go according to plan? Or did they get back on the horse and help provide solutions? We do listen to player feedback and some of them do make it into the game. It would be a lie to say that is not so. I know that it's taken longer than most of you on the forums would like, but it does take time to workout a solution when one is trodding down a path never traveled. A few of you on the forums have been with us all this time, so I am just asking you guys to keep on providing helpful feedback and a little less hate. Hope that's not too much to ask.
I love you guys... I love dust.. I love you!! I'm a programmer/develper so have some insight into how it is and it's obvious that very few of the guys on this forum get it... the pressure of working to deadlines along with testing etc, that modifying an already released product is a super mega pinche headache and I'm sure you guys hate the fact that you're now tied into a once-a-month update patch, that the actual patching and testing and liaising with the test department takes more effort than the actual code and db changes being implemented! But please just know, there are many of us that really love the game and really appreciate the hard work, and it's all for FREEEEEE!!! Did I mention that I love you? |
Dimmu Borgir II
Consolidated Dust
42
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Posted - 2013.08.21 23:01:00 -
[2] - Quote
Kain Spero wrote:CCP Cmdr Wang wrote: How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will:
1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this.
2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered.
The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
I don't understand this attitude. This really seems like the opposite direction from the progress trying be made from the CPM's open letter to the meeting between CCP and the CPM had to discuss communication. It seems to go back on some of the things CCP ensured they were going to make progress on. I'm not really sure what to take away from this.
Dude, take away from this that you're nothing very important to the project, you're just here to liaise with the "complainers" and pass on anything that's useful, no-one here has a better idea of how to get down and dirty in the code and actually help with the game, that's something that the developers can look at from their stats and results, everyone here really over-estimate the value of their input! They just need to fix the code and balance the game day by day, month by month and to be honest, they'll do a great job of that without our input/interference, they're not dummies! Most of the people on this forum, however, are just that. |
Dimmu Borgir II
Consolidated Dust
42
|
Posted - 2013.08.21 23:58:00 -
[3] - Quote
Thumb Green wrote:The community has been trying to work with them, Michael Arck. However it's kind of hard to do with CCP withholding information and ignoring constructive feedback while giving all sorts of attention to troll threads.
And yes, if the guy cooking my burgers at McDonald's continuously fcked up my burger I would start an argument with him.
Where in the world do they give you free burgers at McDonalds??! |
Dimmu Borgir II
Consolidated Dust
42
|
Posted - 2013.08.22 00:07:00 -
[4] - Quote
Another Heavy SOB wrote:Dimmu Borgir II wrote:Kain Spero wrote:CCP Cmdr Wang wrote: How are you going to give us meaningful feedback before you even try the changes? Or is your brain so awesome that you can look into the future? And while we are on the subject of feedback, guys, a few one liners and a catch word here and there really doesn't help. If you really care about improving the game, then please structure your feedback in a way that will:
1. List specific issues and the circumstance when it happened. We then put these in a weekly report and discuss them with the dev team on ways to address this.
2. Provide insight on why you think this is happening, if you can. Translation, explain as best as you can on how to reproduce the error/bug you encountered.
The patch notes are there to let players know what changes are coming so they can plan their gameplay accordingly, not so that people can theory craft before hand on how things will work before they actually try it.
I don't understand this attitude. This really seems like the opposite direction from the progress trying be made from the CPM's open letter to the meeting between CCP and the CPM had to discuss communication. It seems to go back on some of the things CCP ensured they were going to make progress on. I'm not really sure what to take away from this. Dude, take away from this that you're nothing very important to the project, you're just here to liaise with the "complainers" and pass on anything that's useful, no-one here has a better idea of how to get down and dirty in the code and actually help with the game, that's something that the developers can look at from their stats and results, everyone here really over-estimate the value of their input! They just need to fix the code and balance the game day by day, month by month and to be honest, they'll do a great job of that without our input/interference, they're not dummies! Most of the people on this forum, however, are just that. So we're supposed to believe you're a developer of some computer program somewhere. Yet you've somehow managed to fail any and every English class you've ever taken? Considering that gigantic run on sentence I'm inclined to call bullspit here.
I don't ask you to believe anything, I want you to believe what your imagination allows you to but let's start out with a spelling contest - ^ S T O O O P I D ^ !!! Incidentally, since when have successful software developers and engineers had to out-perform in "English class"? "math class" is the preferred route to a successful software development career... English would be better suited to testers and project managers! And by the way, my language is British English, not US English, which probably explains your misinterpretation of how to use it correctly! ;) |
Dimmu Borgir II
Consolidated Dust
43
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Posted - 2013.08.22 21:42:00 -
[5] - Quote
Shion Typhon wrote:Dimmu Borgir II wrote:
Dude, take away from this that you're nothing very important to the project, you're just here to liaise with the "complainers" and pass on anything that's useful, no-one here has a better idea of how to get down and dirty in the code and actually help with the game, that's something that the developers can look at from their stats and results, everyone here really over-estimate the value of their input! They just need to fix the code and balance the game day by day, month by month and to be honest, they'll do a great job of that without our input/interference, they're not dummies! Most of the people on this forum, however, are just that.
Their problem isn't with coding, the game doesn't actually have too many bugs. It does have a few problems that stem from their coding (like terrain issues) but on the whole the game is stable and functions without exploding. 99.99% of their problems are designer/game theory balance problems which is exactly what player feedback CAN help with.
I +1'd your comment because it's a good one and partially correct but most of the changes that are coming in 1.4 for example, are actually programming changes, not db/stat/spec ergo balancing changes but actual code editing. When you change one thing, you're always going to affect another, I'm sure you know that's how software development is. It's a vicious and annoying/frustrating cycle, especially working on an already released product, and I don't envy them at all! |
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