zibathy numbertwo
Nox Aeterna Security
17
|
Posted - 2013.08.21 12:33:00 -
[1] - Quote
1. Separation of Null Cannons. Good idea. I agree.
2. Sniper Positions. There should be more sniper positions and they should be accessible from the ground IN ADDITION to the type we already have. You shouldn't have to use snipers to kill snipers all the time.
3. Easier Vehicle Access Areas. This sounds incredibly difficult and complicated to implement, while it would be nice, I'm not feeling it. On an uninhabited planet that is being used for very specific purposes, direct simple roads would make the most sense, no?
4. Interactive Strategic Features. Yes and no.
4a. Sounds great 4b. Mounted turrets. No. We have blasters, we have railguns, we have missile turrets, and they will eventually be capable of being deployed from orbit. I think the weapon you are thinking of is called a "Heavy Machine Gun", you can even move while using them. I think it would be more fitting to have places you can mount your HMG to be more accurate if you absolutely need this feature. It shouldn't be something anyone can use it just doesn't really appeal to the EvE universe if you don't mind me saying so. 4c. Absolutely not. That would be broken af, we already have deployable equipment that heals armor. That would break the game and get abused.
5. Lack of Creativity. Most of these will come eventually except for naval combat. Battle on ocean planets would take place at the ocean bottom, they said so at EvE fanfest this year. Ocean/Lava/Ice/Gas/PLASMA planets will eventually be implemented, though they are nowhere near being implemented soon(tm). An underground map sounds good. Jungle map sounds good. Snow maps already exist, but I know what you mean. There are no serious aggressive lifeforms in the galaxy seeing as advanced life is rare, and if there were, a basic mammal wouldn't bother a heavy. Side note: Planets in nullsec (0.0 space) are already uninhabited.
6. Weather. Oh HELL yes. I think they should be mostly aesthetics though except for reduced visibility/impeded movement (scouts would be good here if they could treck through the frozen abyss with speed while everyone else is tarred down) Tornadoes sound badass but I'm not so sure they should be able to just oneshot a 2m isk dropship, pulling things around would be nice but the Unreal Engine probably wouldn't be able to handle those kinds of physics I would presume. I think something cool in a thunderstorm would be HUD randomly deactivated and not showing ammo/health.
7. Solar Phenomenon. Yes yes yes yes yes yes yes.
8. Gravity. They said they plan on eventually having unique gravity for each planet, or at least hinted at it at fanfest. Be sure to remind them in a year.
Overall, good ideas. I like this post. Thumbs up. |