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Author |
Thread Statistics | Show CCP posts - 2 post(s) |
RA Drahcir
Psygod9
115
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Posted - 2013.08.21 05:27:00 -
[1] - Quote
W! T! F! Recoil has never been an issue for me, it is extremely easy to control and it helps hitting targets from chest to head. While first starting speccing into HMGs, overheating was my BIGGEST issue because I like to charge into fights and get killstreaks matching orbitals. Now instead of worrying about being on target, I have to look at the bottom of my screen and hope I am not missing. This is bull...I am foreseeing myself spamming 'Respec' threads. |
RA Drahcir
Psygod9
115
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Posted - 2013.08.21 05:32:00 -
[2] - Quote
Dexter307 wrote:RA Drahcir wrote:W! T! F! Recoil has never been an issue for me, it is extremely easy to control and it helps hitting targets from chest to head. While first starting speccing into HMGs, overheating was my BIGGEST issue because I like to charge into fights and get killstreaks matching orbitals. Now instead of worrying about being on target, I have to look at the bottom of my screen and hope I am not missing. This is bull...I am foreseeing myself spamming 'Respec' threads. Exactly!
With this change, they need to name the proto HMG the 'Fragile HMG' because boundless sounds like you can shoot it forever. |
RA Drahcir
Psygod9
116
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Posted - 2013.08.21 05:48:00 -
[3] - Quote
I propose a change to Sentinel bonus: Reduction to weapon heat buildup by 5% per level. Increase in heavy weapon reload speed by 2% per level. |
RA Drahcir
Psygod9
116
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Posted - 2013.08.21 06:26:00 -
[4] - Quote
Well, how about 5% magazine capacity per level? If we have to cease fire after a set time, we should elongate the interval between reloads. |
RA Drahcir
Psygod9
116
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Posted - 2013.08.21 06:38:00 -
[5] - Quote
Ughn. I am already butthurt about this 'nerf' and it has not even come out yet. Shoot. I was excited for the Armor buff but this crap has ruined my enthusiasm for 1.4. Only time will tell. |
RA Drahcir
Psygod9
116
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Posted - 2013.08.21 07:11:00 -
[6] - Quote
Right? How about fixing the HMG before changing it? Not only will the HMG fire blanks the majority of the time, but it will also overheat constantly. |
RA Drahcir
Psygod9
116
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Posted - 2013.08.21 07:24:00 -
[7] - Quote
Buff? No, it is a nerf. Missing a target due to recoil is a skill issue; having to stop sending rounds down range because of overheating is a broken weapon issue. |
RA Drahcir
Psygod9
117
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Posted - 2013.08.21 07:52:00 -
[8] - Quote
Breakin Stuff wrote:RA Drahcir wrote:Buff? No, it is a nerf. Missing a target due to recoil is a skill issue; having to stop sending rounds down range because of overheating is a broken weapon issue. As the God of Heavies, and Lord of all things fat, I banish thee, false donut-chaser from our midst. Thou naysaying hath offended me, and the company thou keepest maketh my butt drip. Thou doth makest me feel unclean. On a more serious note: WAAAAH WAAAH *butthurt* Get the hell over it. Better accuracy on the HMG means my time to kill just dropped on those caldari sissies and their resistance to kinetic damage. In fact, this one's a "must test" add. More accuracy to the HMG? Yes please! More reason to not run screaming into crowds squealing like a moron crying about killstreaks? Absolutely. I was on the fence but the whining has me on the 1.4 heat nerf! YAY! Stupid idiots don't even test weapon efficiency before they cry about how CCP pooped in their cheerios. Do us all a favor and disable your keyboard.
It is a win/win situation for me. If it turns to ****, I am right. If not, then good.
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RA Drahcir
Psygod9
117
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Posted - 2013.08.21 07:56:00 -
[9] - Quote
Breakin Stuff wrote:when did you ever get this delusion that being right on an internet forum MATTERS?
Never. |
RA Drahcir
Psygod9
117
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Posted - 2013.08.21 08:01:00 -
[10] - Quote
Brainstorming problems with the HMG...heat buildup and recoil are not of any issue. Why reinvent the wheel? If any changes are to made with the HMG it should be hit detection with the cone of fire. Why nerf heat buildup and buff something that is already fine? |
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RA Drahcir
Psygod9
117
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Posted - 2013.08.21 18:33:00 -
[11] - Quote
Right now we are able to take out blueprint LAVs with one stream of fire if they miss their first attempt of running us over. Now with the overheating variable, we are going to get ran over more often. No more "toe-to-toe with vehicles" as advertised. If it turns out to be a nerf, which it seems to be, I am going to join in on the rooftops with a FG. |
RA Drahcir
Psygod9
122
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Posted - 2013.08.21 18:55:00 -
[12] - Quote
As of now we can shoot 374 rounds out of the boundless before overheating...if X(1.15)=374, then without the overheating reduction we should be able to shoot 325 rounds. Makes sense? Maybe this won't be too much of a problem. But recoil? What recoil? |
RA Drahcir
Psygod9
123
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Posted - 2013.08.21 19:10:00 -
[13] - Quote
echo47 wrote:5% per level?
This weapon will have less kick than my TAC AR. I sure hope this change has been tested thoroughly.
The recoil already is negligible. Honestly, if you cannot handle it, just go to the nearest walmart and buy yourself a can of M-A-N. I will probably see you there because I am on my way to stock up on some coolant. |
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