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Quil Evrything
Skil Legendz
6
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Posted - 2013.08.23 00:28:00 -
[1] - Quote
calvin b wrote:OK new guys time to let you in on a little secret. Put your dampener skill to lvl 3 and your chevron will disappear. I use three advanced dampeners and I am almost invisible to the enemy. You still can be seen but if your not looking or trained to know what to look for you can be out in the open and still not been seen. Also do not lay you ammo hives near you, they give you away. I am a proto lvl 3 sniper and I am rarely found, so just a heads up if you want to be a ninja sniper its all about the details. Hide near objects, place hives behind objects so there not visible, and find a good spot at least 300M from target. Good luck and good hunting.
Wait... So you get skill to level 3, AND, you use **3** dampeners?
Uhhh...
What suit?
PS: I'd add "300m from target.. and dark"
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Quil Evrything
Skil Legendz
7
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Posted - 2013.08.23 22:56:00 -
[2] - Quote
Crow Splat wrote:[quote=calvin b] Dampeners only help if you are getting close to reds or to hide you from one that stumbles too close. At 300+ meters, no one has a chevron.
Through a sniper scope they do. That's what makes counter-sniping more doable. You can actually "scan" a bit with the scope, without neccessarily having to hand-analyze Every Single Pixel of screen yourself.
Unless of course they've managed to dampen themselves to where it still doesnt show up. Which is why the OP and myself are interested in such a technique
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Quil Evrything
Skil Legendz
7
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Posted - 2013.08.23 23:56:00 -
[3] - Quote
calvin b wrote:
I run the cal logi proto. 5 damage mods with 3 dampers and 1 scan extender. This is my baby and out of 300+ kills I have died 5 times. Out of those 5 a few was do to me getting greedy for kills.
I love a challenge.
So, uhh.. what timezone did you say you were in, again?
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Quil Evrything
DUST University Ivy League
10
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Posted - 2013.08.26 00:26:00 -
[4] - Quote
I'm thinking that scouts get a hidden bonus for sniping.
I just tried someone else's beginning char, as a sniper. Didnt have nearly the same red-info pickup at distance that my scout suits do, in sniper scope.
either that, or militia sniper rifle's scope is actually inferior to passing back info.
For the *first time ever", I targetted someone who had no name, no health bars.. not even a chevron. Only the targetting dot turned red. and I DID get some info on his suit when dotted. Which I think just said "medium frame" or something lame. no proto or anything.
Dont remember the yardage, but I think it had to be around 200m. Definitely less than 300. I had militia precision module, and militia sniper rifle on. And this was in freebie caldari starting dropsuit.
I have NEVER (in two weeks) run across the "no info no chevron" situation in my scout suit sniping. Always get chrevron and name if they are within my main reticule. |
Quil Evrything
DUST University Ivy League
13
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Posted - 2013.08.27 04:03:00 -
[5] - Quote
Some more thoughts. Clearly, redberry scanning is to some degree dependant on weapon.
Observations, based on targetting blue and red mcc, and a BRAND NEW TEST CHAR(so 0 SP in anything):
Limit on detailed scan range for militia sniper rifle, both scoped, and non-scoped, is 599 m, when fitted to a freebie default "sniper".
Interestingly, this is with, or without scope. Targetting enemy MCC. (Caldari. no precision or range enhancements are default either).
If you can get a target (blue or red) it in center of your screen, IE target area, , you will get basic shield/armor/range info out of it, appearing in in that blue text near the bottom of your screen Get it in SCOPE, and you will get its name in your tactical readout in that section.
Switching to submachinegun(milita), does not give the bluetext target info readout at same distance. Not even the most basic. (though of course you can still see the hp/shield info in the HUD display marker right on top of both of them) Nor at 399. or 299m. Further experimentation on blue targets, says it wont even register for 199m Effective detailed scan range for militia SMB, with ADS or without, is a pathetic 124m
Note also, that you have to actually get the precise target point of your weapon on the object, or it wont work.
I have some more experiments in mind to do. I'll edit this to update. But for now I'll post this before my computer eats it or something :) |
Quil Evrything
DUST University Ivy League
13
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Posted - 2013.08.27 04:51:00 -
[6] - Quote
Top level new post is: https://forums.dust514.com/default.aspx?g=posts&t=104964
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