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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
CLONE117
Planetary Response Organization Test Friends Please Ignore
156
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Posted - 2013.08.20 00:15:00 -
[1] - Quote
instead of a dropsuit based morter lets have a morter based vehicle instead..a really weak one...
with great damage capabilities
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CLONE117
Planetary Response Organization Test Friends Please Ignore
159
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Posted - 2013.08.20 01:46:00 -
[2] - Quote
making it very inaccurate would kill its abillity to take out some of the annoying sniper positions..it could also be used some what like a very weak orbital.. for attacking and clearing objectives...in any case it could be very usefull...
it would have to bombard a pretty good sized area to be effective...
it should have a relatively low rof..
as this type of vehicle or weapon would mainly have a large kill range and be able to fire over halfway into the map from the redzone...
or in some pretty good cover...
i weapon system like this would assist in area denial and help protect and capture skirmish objectives.
all in all it would be very usefull.. there have been many games where a well placed mortar strike could have helped me... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
159
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Posted - 2013.08.20 01:53:00 -
[3] - Quote
but orbitals are too fe in nuber and it takes to long t obtain them
plus an orbital wouldnt be as effective as a mortar vehicle..
orbital can insta kill alot of stuff but u only get one chance to take out an enemy tank or sniper nest with it. and its best saved for large groups of enemies..
a mortar weapon is much more suitable as it gives multiple chances to take down enemy emplacements... |
CLONE117
Planetary Response Organization Test Friends Please Ignore
160
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Posted - 2013.08.20 02:11:00 -
[4] - Quote
i know but i still dont know how a mortar vehicle would look like in dust..but itd be pretty cool to see one...
i think it should have a cooldown type rate instead and the unlimited ammo
where u have an extremely low rate of fire... good damage out put and great range but would suffer by being extremely weak..and fairly easy to take out..
in first i think if ccp were to make a vehicle like this it would require a lot of testing and tweaking in order to get it just right where we want it at...
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CLONE117
Planetary Response Organization Test Friends Please Ignore
160
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Posted - 2013.08.20 02:12:00 -
[5] - Quote
im suggesting slow rof and a cool down rate between barrages...
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CLONE117
Planetary Response Organization Test Friends Please Ignore
171
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Posted - 2013.08.22 01:35:00 -
[6] - Quote
this vehicle would technically be used to take out those annoying hard to reach rail tanks and sniper nests in redzone..
thats why it should have unlimited ammo..
in any case the tank would go running there have been to many games gone by when i see a sniper tank wreak havoc on the entire team because no1 can take it out this vehicle would do just that.. |
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