Exmaple Core wrote:Ld Collins wrote:Exmaple Core wrote:wait wait wait wait wait. wait. So... madrugars shield tank better than shield tanks, too? Im done. F*ck it. Anyone want my stuff? im full speced into a shieeelddd tank!! you can use it to remote rep Jasons shield madrugar, but he prolly wont let you cuz he has a madrugar to remote rep him. They do that better than shield tanks too
Shield tanks are good they are just situational this spider tank formation can be broken up by Gunnlogis with missile turrets since they are only repping shields and shields dont rep while underfire you can hammer down on the spider tanks until they eventually pop. Which shouldnt take long once you start hitting armor. Plus piggy backing off each other means they are dependant on one another and cant travel very far without breaking the shielding tether. Force these tanks into breaking formation and thats all she wrote, now considering they well be going up against heavy AV resistance they most likely wont be using railguns they would need blasters or missiles. Missles will give them range but not accuracy and blaster will give them accuracy but not range. I believe 2 Gunnlogi tanks with Missles can easily become a problem for this formation. This triangle can only defend its self from one side at a time effectively. If you were to take two missle tanks and concentrate on one tank at a time you could easily mop these guys up so long as you keep your distance. Stay out of the reach of there blasters if they have missiles its not too much of a problem.
Id there happened to be 3 gunnlogis with missiles it would be overkill you could lead the formation toward the 2 gunnlogis and have the 3rd approach from the rear or he could railgun sniper the formation bating them into a choke point and the 2 gunnlogis finish them off.
Also the fact that they are using scatter blasters means they dont have range and are prone to overheat.
Cool story bro, gona tell it again? So 2v1 a tank at range and youl win, ya dont say? Im so enlightened. My point is armor tanks are superior to shields in every way. Apparently even shield tanking, i trust jason as a veteran tanker he knows what hes talking about
My point is that you dont know what shield tanks are intended for when you pick a shield tank whats harder to fit blaster or missles. Blasters take up more PG which shield tanks dont have and Railguns can take down anything at a distance they use less PG than Blasters. When you pick a shield tank what do you get by default a railgun so you have to come to two conclusions when picking a shield tank do you want to destroy installations or destroy dropships. Because Blasters are for infantry its the best way to counter Av players not a Missile turret or Railgun correct? So what makes you think youre even suppose to shield tank a gunnlogi. If you look at your modules your shield resistance mods take up more cpu than armor resistance mods and your shield resistance cost more sp to lvl than armor resistance mods correct. Every thing about the shield tank is about gaining more CPU. Why is this because missile turrets and railgun turrets use a lot of Cpu if you put resistance turret rotation shield reps and a nirtos with missile turret and possilibly 2 local diagnostic pg youll have a nice fit.
These maddy's are doing fine with 3000k shields you think your suppose to but 6000k shields on your gunnlogi maybe to Railgun snipe.
Now Maddys work well with shields because maddys are designed for close ranged combat thats why they have lots or armor lots of pg more speed they are ment to be up close and personal. Range is their weakness If they fit railguns they give up resistance dps and armor. All in favor of range they lose the ability to defend themselves from Av effectively and find that the safest way to play is on the redline.
Oh and when they play the redline game thats when you could lose your shield tank to railguns but railguns if you counter the maddy railgun with resistance and heat sinks it becomes a game of who gets the last hit its pretty even between the two.