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Spkr4theDead
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Posted - 2013.08.23 05:42:00 -
[1] - Quote
Stop telling them all our secrets, they'll want remote modules nerfed too.
Hybrid is good if you have a squad fending off anybody trying to flank, because my Maddy has 4848 armor to hold the 2 Heavy Converse Shield Transporters and Light IG-R Remote Repper. Both tanks obviously won't have much in the way of offense, or active scanners, and good infantry, or even a lockdown sniper would be great. |
Spkr4theDead
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Posted - 2013.08.23 06:02:00 -
[2] - Quote
ChribbaX wrote:You that bad that you need others to rep you constantly? We do it so we can laugh at scrubs trying to alpha us with AV grenades. Bugger off |
Spkr4theDead
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Posted - 2013.08.23 07:30:00 -
[3] - Quote
Jason Pearson wrote:Love this tank when I have someone else running the same fit and is on the ball calling out when reps are ready. It's got nearly no resistances (Armor has either Hardener or Plating) but it's repping power is immense, with the Armor Reps capable of repping like 4500 Armor in seconds, and the Shields also being repped 4500 every 15 seconds this tank is beast, and when your Reps are down, pull back and let your buddy go forward for kills, when his reps are all down you switch out. Under intense fire, make a retreat with both tanks spider repping, It's pretty cool to watch Swarms do **** all to a Madrugar :)
King of the Forums // Seraphim <3 Comment and like this thread about PvE, Here!Also, check out the Indirect Fire ability, Here!gbghg wrote:CCP Rejavik CCP Shanghia
Same company different studios, one has near perfected the player feedback process, the other is still rolling on the floor after it fell over its first baby step. We should get a bunch of us together in a squad some time and do this. Would be great watching a Maddy tank 3 PRO swarms because it'll be getting so much armor every single second. Huge laughs. |
Spkr4theDead
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Posted - 2013.08.23 07:48:00 -
[4] - Quote
Kekklian Noobatronic wrote:
My only real concern is that this will drastically beef up the tanks.
Of course it's a concern, because that means the target tank can't be solo'd by ADV AV grenades. |
Spkr4theDead
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Posted - 2013.08.23 08:00:00 -
[5] - Quote
Exmaple Core wrote:wait wait wait wait wait. wait. So... madrugars shield tank better than shield tanks, too? Im done. F*ck it. Anyone want my stuff? im full speced into a shieeelddd tank!! you can use it to remote rep Jasons shield madrugar, but he prolly wont let you cuz he has a madrugar to remote rep him. They do that better than shield tanks too Powergrid, man. For a dual heavy transporter with 6000 armor, I use 3 Local mods. That gives me a hair under 4000 PG.
I'm done gaming for now, so I don't have my system on (I'd be tempted to AKF in MCC) - beat Saints Row IV (AWESOME game).
Me and Taka are always down for more competent tanking, especially spider tanks because we could then laugh at AV. |
Spkr4theDead
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Posted - 2013.08.23 08:05:00 -
[6] - Quote
Ld Collins wrote:Exmaple Core wrote:Ld Collins wrote:Exmaple Core wrote:wait wait wait wait wait. wait. So... madrugars shield tank better than shield tanks, too? Im done. F*ck it. Anyone want my stuff? im full speced into a shieeelddd tank!! you can use it to remote rep Jasons shield madrugar, but he prolly wont let you cuz he has a madrugar to remote rep him. They do that better than shield tanks too Shield tanks are good they are just situational this spider tank formation can be broken up by Gunnlogis with missile turrets since they are only repping shields and shields dont rep while underfire you can hammer down on the spider tanks until they eventually pop. Which shouldnt take long once you start hitting armor. Plus piggy backing off each other means they are dependant on one another and cant travel very far without breaking the shielding tether. Force these tanks into breaking formation and thats all she wrote, now considering they well be going up against heavy AV resistance they most likely wont be using railguns they would need blasters or missiles. Missles will give them range but not accuracy and blaster will give them accuracy but not range. I believe 2 Gunnlogi tanks with Missles can easily become a problem for this formation. This triangle can only defend its self from one side at a time effectively. If you were to take two missle tanks and concentrate on one tank at a time you could easily mop these guys up so long as you keep your distance. Stay out of the reach of there blasters if they have missiles its not too much of a problem. Id there happened to be 3 gunnlogis with missiles it would be overkill you could lead the formation toward the 2 gunnlogis and have the 3rd approach from the rear or he could railgun sniper the formation bating them into a choke point and the 2 gunnlogis finish them off. Also the fact that they are using scatter blasters means they dont have range and are prone to overheat. Cool story bro, gona tell it again? So 2v1 a tank at range and youl win, ya dont say? Im so enlightened. My point is armor tanks are superior to shields in every way. Apparently even shield tanking, i trust jason as a veteran tanker he knows what hes talking about My point is that you dont know what shield tanks are intended for when you pick a shield tank whats harder to fit blaster or missles. Blasters take up more PG which shield tanks dont have and Railguns can take down anything at a distance they use less PG than Blasters. When you pick a shield tank what do you get by default a railgun so you have to come to two conclusions when picking a shield tank do you want to destroy installations or destroy dropships. Because Blasters are for infantry its the best way to counter Av players not a Missile turret or Railgun correct? So what makes you think youre even suppose to shield tank a gunnlogi. If you look at your modules your shield resistance mods take up more cpu than armor resistance mods and your shield resistance cost more sp to lvl than armor resistance mods correct. Every thing about the shield tank is about gaining more CPU. Why is this because missile turrets and railgun turrets use a lot of Cpu if you put resistance turret rotation shield reps and a nirtos with missile turret and possilibly 2 local diagnostic pg youll have a nice fit. These maddy's are doing fine with 3000k shields you think your suppose to but 6000k shields on your gunnlogi maybe to Railgun snipe. Now Maddys work well with shields because maddys are designed for close ranged combat thats why they have lots or armor lots of pg more speed they are ment to be up close and personal. Range is their weakness If they fit railguns they give up resistance dps and armor. All in favor of range they lose the ability to defend themselves from Av effectively and find that the safest way to play is on the redline. Oh and when they play the redline game thats when you could lose your shield tank to railguns but railguns if you counter the maddy railgun with resistance and heat sinks it becomes a game of who gets the last hit its pretty even between the two. How's this for a Gunnlogi fit? Take video of it in action, because you should try it- STD missile 60mm steel plate Light IG-L active heat sink nitro boost 2 small blasters 2 light azeotropic shield extenders 1 shield hardener |
Spkr4theDead
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Posted - 2013.08.23 08:08:00 -
[7] - Quote
Lorhak Gannarsein wrote:Spkr4theDead wrote:Kekklian Noobatronic wrote:
My only real concern is that this will drastically beef up the tanks.
Of course it's a concern, because that means the target tank can't be solo'd by ADV AV grenades. It's a high-level tactic; you're not likely to see this in pubs. I know I could never run something like this, cos my playtimes being what they are, I don't see many other tankers, and certainly none with heavy investment into both armour and shield tanks. It's not high level, it's just smart. High-level tactics are exactly that - tactics. Tons of time would be spent viewing the maps from every angle, with a couple plans on assaulting each little area, using different weapons, the same weapons, grenade spam, whatever. |
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