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Wakko03
Better Hide R Die
329
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Posted - 2013.08.19 19:56:00 -
[1] - Quote
So - going back to the vault to dig this up, TLDR: Give players an infantry only mode for a few weeks for testing, no vehicles. At the same time give vehicle users what they want, vehicle only mode.... they all like to fight tanks and dropships and crash LLAV into each other with the same vehicle and endlessly dance with one another while infantry does the dying. At the end of the month see what mode gets played more, infantry only or vehicle only.
Speaking of Teamwork - Where is your LOGI repping your vehicle?
Tanker complaint - I have idiot blue-dots wasting my tank turrets and not helping me.
AV Grenade Infantry - I have idiot blue-dots wasting my time by not using any AV against vehicles, and not throwing out nano-hives, so 4 heavies and 2 others have flocked to my nano-hive and depleted the thing seconds after dropping it on the ground; providing that the nano doesn't bounce and lands properly without sliding out into the open.
Tanks go around and blow up everything including the resupply point that their infantry is about to hack, because unlike the tank they are limited in the amount of ammo they can carry and have been fighting for a few minutes.
Why do tankers use their tanks every match?
Along the same thoughts, I hear tanks and players complaining that they are being killed by things outside of the draw range, how do you know it was just the AV grenades hitting you (my tanker buddy always asks me IF I have seen anything on the forums about invisi-swarms) and I have had to move to crazy points on the map just to find out where the Forge Gun Blasts were coming from? I have used Lai-dai's quite a bit for 5 Months, it takes 6-9 to get a non-stationary tank to go boom by myself..... however that was just free extra money to the team that killed me easily with a scout suit or fat suit because I no longer had the Locus Grenades to keep them at bay and my exile's range and POS iron sight is just about the same range that I can throw an un-cooked locus grenade with a bounce or two at the end.
Since the majority of the tankers seem to love the infinite ammo, and no stamina like concerns I think it is high time that they also got the ability to aim a tank like the russians did with their WWII version, hand crank turrets for aiming that actually takes skill, followed by a chance that my grenade or explosive can damage the treads or result in the cases of severe damage destroying the ammo a tank has to carry, OH NOES he is talking real life with that nonsense. How about not being able to just pop inside one like you are teleporting, based on the BACKGROUND scenery vehicles - the tank is no where near big enough to hold 3 people. The LAV is also some sort of over-glorified golf cart based on the size of the background vehicles artwork.
Swarms are a joke, and my suit has only 1 weapon slot, because I like to pick up my team-mates in those rare moments when they aren't dead in front of 5-6 enemy vehicles. Most of the swarms I fire go into the abyss, why because the red-line stops them, and also a Dropship can just race for the ceiling height rep and come back down.
Thanks to the NRC (no respec crowd), I won't waste SP on amarr heavy suit when I am a caldari without checking out the Cal Heavy suit I hear about in rumors for some possible future release. So I am trying to bank close to 2 million SP in waiting for it, so I have the non-racial proto suits to use for the swarm launcher, but why should I give that free money to an enemy for killng me so easily in that suit when I am hunting vehicles...so I rig up the cheapest most effective suit I can to try and do enough damage for a team member or friendly to finish you off. |
Wakko03
Better Hide R Die
329
|
Posted - 2013.08.19 21:54:00 -
[2] - Quote
Ninjanomyx wrote:You, throwing away that 1 Suit, cost you a drop in the bucket. You cost that Tanker his Life Savings. Also, putting the 2 "Modes" you suggested is pure ignorance. There are Many-a-Infantry while there are rather few Tankers, so the numbers will obviously be Skewed. Redline does not stop Swarms.....I assure you this. Another "IRL Reference" from the typical CoDboitard. You are Irrelevant
So is your defense of vehicles in an as you put it, Infantry Dominated Game, it normally takes me 3-4 suits to blow up a vehicle if I am able to, while I probably lose another 4-5 dealing with the infantry between me and the vehicle, those enemies have no respect for a AV vs tank battle....didn't I read a while ago that all you tankers want to go toe to toe with each other, how is it that I need a tanker of my own to see that type of action on a regular basis, why because that is another myth perpetuated by your kind of poster saying that is the way it should be.
No comments about the rest of my post just an attack on my stated opinion, no comment about the infinite ammo, the ability to jump into and drive off said tank/ vehicle or in the case of the LAV's push it upgright after a crash that would normally total the vehicle with full health, I must not be using the lock-on right on the swarm launcher otherwise why are so many dropship pilots racing for the redline and the flight ceiling where my rockets seem to just disappear. Again no comments about where your teams logi's where with their repping of the tank. (it sounds a lot funnier if you picture stewie saying when his voice gets higher and faster)
You are the ones that keep mentioning COD, haven't touched one in years and I always preferred the classic. Nope I am Resistance, Grand Theft, MAG, Arm Core, yeah I played some COD but mainly for the single player and co-op aspects as I like to play with my friends.
So what is your alt, as I am seeing so many people here afraid to actually use their names, hrrmm I have been using this one at all times |
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