Ivan Avogadro
Subdreddit Test Alliance Please Ignore
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Posted - 2013.08.19 02:20:00 -
[1] - Quote
I thought this thread was going to be about slots, aka how highs have essentially nothing and lows have essentially everything.
Going back to the OP consider shield tank, armor tank, speed tank, and "stealth" tank (which still won't be viable for at least a few more builds but that's beside the point). 3 out of those 4 favor low slots. Which is a huge boost for shield users, who can basically double up however they want. But it sucks specifically for scouts, especially armor scouts like the Gallente.
Biotics make sense in the lows but they make up the entire speed tank build. So shield/speed as high/low is a good combo. Since armor weighs you down, armor/speed is a poor mix to begin with. You'd think armor/stealth but they both use lows. So you need to go armor/damage or armor/shield.
We need more high slot options. Low slots are king when it comes to versatility. The only reason people like high slot suits ATM is because shields outperform armor, but that is coming to an end rapidly. Low slots are going to be in major major demand. |
Ivan Avogadro
Subdreddit Test Alliance Please Ignore
569
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Posted - 2013.08.19 02:43:00 -
[2] - Quote
I was a full time scout in chromosome. The current state of scanning is a joke, and the result of unintended consequence from the active scanner.
In order that the active scanner be made to shine, and for people to buy it more often, CCP nerfed passive scan ranges for everyone down to 10m. This was supposed to reduce competition for the scanner: "want to see far? Active scan." Good theory poor practice. Without WPs the scanner is a wasted slot, people just use TacNet anyway.
The AS is still good, but nichey. In order to give it another kickstart this upcoming TacNet nerf is coming. AS will get a buff, because everyone will hate being blind. But this won't actually fix anything for EWAR.
See, IMHO the new uptick in AS will mostly go unnoticed. Most Assaults and Logis simply won't care they are being scanned. They will just play more defensively. The only people who will really increase their dampening will be Scouts.
Now, Precision Enhancement is still underpowered unless (a) you have a scanner and (b) you want to catch scouts. The typical precision is fine for day to day operations, especially with everyone running TacNet free. You will just use your eyes for LOS because the range on scanning is so poor anyway. Without a scanner, you need range amplifiers. In either case precision enhancers will all but require another slot to be filler in order to be useful.
The crux of this all goes back to Range Amplification, the original nerf for the AS. If we could see further more people would use precision, and then more people would use dampeners. |