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DJINN leukoplast
Hellstorm Inc League of Infamy
1023
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Posted - 2013.08.18 08:52:00 -
[1] - Quote
Proto uplinks > Reviving.
Sorry, but reviving is the red-headed step-child compared to uplinks, especially when it comes to PC.
Until reviving gives back a full compliment of ammo/equipment and revives take away the kill from the one that killed, and death from the one that died, uplinks will be king.
I personally HATE being revived. I would rather spawn with all my stuff since I already have the death on my record. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1024
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Posted - 2013.08.18 09:08:00 -
[2] - Quote
Niuvo wrote:agreed. but I saved you a couple isk though.
I have something like 150m ISK on my main, I would rather take the 120k+ ISK hit and spawn with a fresh suit then be revived with no (or limited) ammo/equipment, and possibly get killed over and over and over soon after I get revived.
Also I'll admit, I do NOT want the KDR hit to my record in case I get killed again after the revive.
Not many will admit that, but I guarantee you if reviving saved a death for the revived clone, more would be in favor of it (a LOT more). Stats are king in a FPS, no matter how many deny it or claim otherwise... THEY DO CARE. Any serious FPS player who claims otherwise is full of shyte. |
DJINN leukoplast
Hellstorm Inc League of Infamy
1025
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Posted - 2013.08.18 09:29:00 -
[3] - Quote
Niuvo wrote:Something should be done for you to want to be revived you know. I can see using uplinks for a better tactical spawn, but if you can be revived, people should try to revive you and help you. I personally think that when you get revived, you get a second life and you feel like a badass because you didn't spawn in again.
If revival was a choice of the one that died, it would be pretty awesome. Cause there is times where revival is ideal.
But it needs to be a choice. If I want to be revived, then I should be able to broadcast that. Otherwise revival should be impossible unless requested.
And the best possible scenario is if revival saved not only a clone for the team (as it is now), but the clone that got revived received no counted death on their record. And there should be ways to make sure somebody cannot be revived (aside from headshots or explosive damage as is now).
Killzone 2 had a medic/revive system. From what I remember a headshot meant they could not be revived, but if it wasn't a headshot their corpse (that was bleeding out) could be shot/meeled again to keep them from being revived. And of course they had a bleed-out timer so they couldn't lay there forever. |
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