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![Jebediah Mayhew Jebediah Mayhew](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Jebediah Mayhew
Krusual Covert Operators Minmatar Republic
3
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Posted - 2013.08.18 06:09:00 -
[1] - Quote
I know that you have a lot of work to do, and I appreciate what you've done. It's a beautiful game. But maybe some program to randomly generate forests or any plant life would be great.
Part of the wonder of space travel is seeing new worlds, new life. There's so much to draw from. Giant fungal forests, giant stalks like flowers, mangrove forests, or millions and millions of species of moss.
I could go on. But I'd really like it.
What kind of plant life would you guys like to see? |
![Mobius Kaethis Mobius Kaethis](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Mobius Kaethis
Molon Labe. League of Infamy
530
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Posted - 2013.08.18 06:15:00 -
[2] - Quote
I want moving trees that slowly amble across the battlefield. |
![Jebediah Mayhew Jebediah Mayhew](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Jebediah Mayhew
Krusual Covert Operators Minmatar Republic
3
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Posted - 2013.08.18 06:18:00 -
[3] - Quote
How about a futuristic agricultural facility, rows and rows of fruit trees lined by solar panels and lights? |
![Dimitri Rascolovitch Dimitri Rascolovitch](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Dimitri Rascolovitch
The Immortal Knights
33
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Posted - 2013.08.18 06:56:00 -
[4] - Quote
If we had trees, or randomly generated plant life, the maps would seem far less repettitive, as there would be far more cover/concealment and the maps wouldnt be so sparce and open |
![Sardonk Eternia Sardonk Eternia](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Sardonk Eternia
Multnomah Interstellar Holdings Inc.
139
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Posted - 2013.08.18 09:20:00 -
[5] - Quote
I love the idea of a stand of bigass native trees or maybe something alien like some giant mushrooms to fight under and on top of. This game could use some serious variations on the maps like this. |
![Jebediah Mayhew Jebediah Mayhew](https://web.ccpgamescdn.com/dust/img/character_creator/male_minmatar_128.jpg)
Jebediah Mayhew
Krusual Covert Operators Minmatar Republic
7
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Posted - 2013.08.18 16:13:00 -
[6] - Quote
I've been thinking while I was just playing now. Most of the halo games start off with a level in the woods and jungles, probably I think because it really does get people interested and excited. At least it does for me anyhow. |
![Bad Heal Bad Heal](https://web.ccpgamescdn.com/dust/img/character_creator/male_amarr_128.jpg)
Bad Heal
ROGUE SPADES EoN.
64
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Posted - 2013.08.18 17:34:00 -
[7] - Quote
Trees on the battlefield would help with the murder taxis. |
![Meeko Fent Meeko Fent](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Meeko Fent
Seituoda Taskforce Command Caldari State
642
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Posted - 2013.08.18 18:23:00 -
[8] - Quote
Trees please.
And grass. |
![Mobius Kaethis Mobius Kaethis](https://web.ccpgamescdn.com/dust/img/character_creator/male_caldari_128.jpg)
Mobius Kaethis
Molon Labe. League of Infamy
555
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Posted - 2013.08.18 18:36:00 -
[9] - Quote
Yea, really tall "elephant grass" grass that we have to push through reducing our visual range to nothing. Scout would love it, heavies would fear it.
Edit: An LAV driving through it would be like a shark with a rear turret sticking above the grass instead of a fin. Cue jaws music. |
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