Rei Shepard
Spectre II
456
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Posted - 2013.08.19 09:38:00 -
[1] - Quote
Argon Gas wrote:1. You start with three of those 2. Each does 600 damage, enough to kill ANY advanced medium frame suit and with the bonus enough to kill ANY armor proto suit, and heavily damage any caldari suit. 3. Quick restock from hives 4. Spammable 5. 7.2m blast radius
EVERYONE is using those. Watch a battle between two proto squads. Grenades are thrown left and right carelessly, because they are: TOO PLENTIFUL TOO POWERFUL
In a game where kills take time, having a weapon that kills as fast as weapons in twitch shooters is just bizzare. Especially a weapon that has no downsides and is plentiful.
Nerf the carry amount to 1. There is a reason why COD and Battlefield only let you carry one unless you sacrifice another part of your loadout.
Halve the damage. 300 damage is still a lot.
The grenade spam is just epic.
Well i gotta say after i got in 5 matches this weekend at one point i was down at a door and teamates where pushing crates down the ladder filled with grenades, the counter to that was mOAR grenades chucked from right to left and back again.
Its hard these days to die from a direct bullet hit, but going out in a Blast-O-Nades, Front-Fenders, Tearlocks or Mass-Holes is pretty plentifull.
The moment you drop shields in a firefight, the explosives come into play and even 450 ish Armor is like "Flick" yer dead...
Round a corner, grenades meet you, round other corner more nades + some flaylock jockeys aim at your feet and if you manage to survive that you gotta dodge a LLav or 2 to get to cover.
I am ussually pretty good at cqc combat or was in chromosone until 1.2 and some beyond, but you and i cant defend against a spam-rain of grenades/mass or locks aimed at the sides of the cover by having superior skill, eventuely one dudes grenade gets lucky.
Game would be a whole lot better like OP says, spawn with 1 grenade and they dont get refreshed until you die or each trown grenade actually ticks -1 from your stash, so if you are lobbing proto nades thats -25k isk a piece thrown.
Ill be back in 1.4 to see if aiming finally gets fixed, but if its still the explosive fest it is right now, ill be back again in 1.5, 1.6 until they fix this sh*t.
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Rei Shepard
Spectre II
456
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Posted - 2013.08.19 09:55:00 -
[2] - Quote
lowratehitman wrote:the first thing on the list is what makes it all fair.
1.You start with three of those (grenades)
EVERYBODY starts with 3 if they are running grenades.... case closed.... there is nothing "unfair" about grenades. (even though I hate dying by them)
KBM user here, the unfair part of nades is that i gotta press X to cook em, you try keeping 100% mobility with 1 finger gone from your movement buttons, especially going right :p So for most KBM users the best use out of a grenade is when you see an oppertunity but juggling grenades like in ABP Reloaded, i still cant do that here.
Though unfair should be changed with "Un-Fun", its not fun to encounter a squad of 6 and needing to dodge 18 grenades...because thats whats going on right now.
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