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Kasote Denzara
A Vulture
183
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Posted - 2013.08.17 15:23:00 -
[1] - Quote
There's so much wrong with this that I can't even point it all out. I cannot fathom words for it. |
Kasote Denzara
A Vulture
184
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Posted - 2013.08.17 15:56:00 -
[2] - Quote
You want me to explain? Alright, let's point out all the problems.
First two, anti-missile. That'd cut the swarms down below half efficiency.
Hologram, yes, hologram because that's exactly what it is by another name. What purpose could this possibly have? Throw off infantry? I don't think they'll fall for that murder taxi that just phased through a building, brah.
Cloaking. Now, this was actually presented in an acceptable way, except I have to point out that a vehicle that can bump-kill someone after moving half a foot does not need to be able to sit still and bump-kill. ... Though this is personally a hilarious thought to me.
Webifier. This is actually a plausible idea for LLAV/LAV vs LLAV/LAV combat. Extremely little use against a tank that's already craptastically slow.
The next two involve turret tracking speed. This is a problem. We aren't in EVE where our guns are automatically controlled. Vehicle turrets are manually controlled. Tracking ability is purely the gunner's ability.
Energy Neutralizer. I could see this being used in LAV/LLAV vs LAV/LLAV combat. Against tanks? Unless you can withstand the hell fury of an angry tank, that's a no go.
Transfer Array. I can see this actually being used to support a tank. It still suffers a later point I'm going to make.
Power Booster. The short times aren't enough?
You are suggesting things without a counter viable. That or they are simply out of place. This is not EVE. Everything requires a counter of some sort. Like the explosive damage armor takes? Me too. Shame we don't have anything for that. |
Kasote Denzara
A Vulture
184
|
Posted - 2013.08.17 16:13:00 -
[3] - Quote
Leovarian L Lavitz wrote: I'm suggesting counters to things that currently don't have counters. What counter is there to a swarm? Now we have one with the lock breaker and missile defense. What counter is there to a forge sniping a tank? Now we have one with displacement for 2 seconds.
Webifiers have amazing use for all sorts of vehicle hunting, dropship v dropship webifiers. Get that lock and the other guy will be in a world of hurt.
Slowing down a blaster user's ability to turn that thing and it could save you and cost him his tank if you drive by with your tank faster than he can track you.
The Transfer array could actually make using shields mean something.
I don't know about you, but I feel like I'm one of the people that have enough common sense to stay out of open areas when using a vehicle. How do you counter a swarm? Well, the environment is overpowered and undestructible. How can anyone get in a vehicle and not expect someone to carry swarms with the trend of murder taxis?
Forge Gun sniping? Is this really brought up? A standard Breach variant of the FG can nearly one shot certain low class tanks. Users of this FG can only bunny hop barely a foot while this gun charges (which is a while, by the way). Assault FGs have a shorter charge time, but they cannot hold a charge. I don't know about you, but with an advanced Assault, it takes me two clips of FG (depending on the skill of tanker) to take down the ******* shields of a lot of high end tanks. These tanks, in turn, can one shot me no matter what. Let's roll back to the environment. FGs do not magically go through them. I've ran into some pretty smart tankers that aren't stupid enough to sit out and take FG shots without an escape or a cover.
In to webifiers. Please leave dropships out of this. They are in a desperate state as it is. We don't need suggestions to kick them in the teeth while they're down. I can one shot most of these and I extremely hate it.
Tanks turn rather slow as it is, if you ask me. Besides, who rolls in a tank without gunners? Should everyone, like, not be able to turn at all or is already able to out move them not enough?
Shields mean something? They are currently one of the only meaningful things. Soon, we armors will rise. |
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