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Laz Ulian Sol
The Solecism of Limitation
190
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Posted - 2013.08.17 00:23:00 -
[1] - Quote
So let's pretend for a moment that dust let players control their own servers...
What kind of settings would you choose?
Here's an example form to give you an idea or two. Go ahead and copy / paste this form and fill it out or create your own. Be creative!
Final note: I know, personally, I'd love to offer a huge playlist of maps; but for the sake of making this easier, lets just pretend its one map only and if you want to go through the trouble of listing several maps with unique options on each... go right ahead. :D
*Server info sv_name="My Dust514 Server" sv_motd="My message of the day"
*Gamemode sv_gamemode= ambush /skirmish / domination sv_factionwarfare= on / off determines if the server shows up under and affects FW sv_map= manus peak(1) / ashland(2) / skim junction(3) / iron delta(4) / line harvest(5) / spine crescent(6) sv_clonecount= # sv_time= # minutes, 0 for infinite sv_teamsize= # 1-16 sv_objectives= # of capture points sv_objectivespawn= on / off allows players to spawn on objectives sv_orbitalstrike= on / off sv_orbitalstrikewarpoints= # of war points needed for orbital strike sv_installations= on/ off sv_vehicles= on / off sv_rewards= on /off ISK and SP rewards at the end of the match sv_friendlyfire= on / off sv_tkautokick= # team kills to kick sv_autokick= # minutes of inactivity sv_autoban= # of kicks sv_maxping= #
*Rules **Balance sv_mintechlevel= militia / standard / advanced / prototype sv_maxtechlevel= militia / standard / advanced / prototype sv_minimumskillpoints= # 0 for infinite sv_maxskillpoints= # 0 for infinite sv_amarrtech= on / off sv_caldaritech= on /off sv_gallentetech= on / off sv_minmatartech= on / off sv_teamscramble= on / off scrambles teams between games sv_autobalance= on/off moves random player to other team if teams become imbalanced sv_premadesquads= on / off allows pre-made squads to join the server
**Allowed weapons sv_assaultrifle= on / off sv_sniperrifle= on / off sv_swarmlauncher= on / off sv_massdriver= on / off sv_laserrifle= on / off sv_shotgun= on / off sv_scramblerrifle= on / off sv_plasmacannon= on / off sv_submachinegun= on / off sv_scramblerpistol= on / off sv_novaknife= on / off sv_flaylockpistol= on / off sv_forgegun= on / off sv_heavymachinegun= on / off sv_locusgrenade= on / off sv_antivehiclegrenade= on / off sv_fluxgrenade= on / off sv_remoteexplosive= on / off sv_melee= on / off
**Allowed vehicles sv_hav= on / off sv_lav= on / off sv_dropship= on / off sv_enforcerhav= on / off sv_logisticlav= on / off sv_scoutlav= on / off sv_logisticdropship= on / off sv_assaultdropship= on / off |
Laz Ulian Sol
The Solecism of Limitation
190
|
Posted - 2013.08.17 00:23:00 -
[2] - Quote
*Server info sv_name="Laz's 24/7 Domination" sv_motd="Dominate all day, everyday"
*Gamemode sv_gamemode= domination sv_factionwarfare= on sv_map= spine crescent(6) sv_clonecount= 300 sv_time= 0 sv_teamsize= 16 sv_objectives= 1 sv_objectivespawn= off sv_orbitalstrike= on sv_orbitalstrikewarpoints= 5000 sv_installations= off sv_vehicles= on sv_rewards= on sv_friendlyfire= on sv_tkautokick= 5 sv_autokick= 3 sv_autoban= 2 sv_maxping= 175
*Rules **Balance sv_mintechlevel= advanced sv_maxtechlevel= prototype sv_minimumskillpoints= 7000000 sv_maxskillpoints= 0 sv_amarrtech= on sv_caldaritech= on sv_gallentetech= on sv_minmatartech= on sv_teamscramble= on sv_autobalance= off sv_premadesquads= on
**Allowed weapons sv_assaultrifle= on sv_sniperrifle= off sv_swarmlauncher= on sv_massdriver= on sv_laserrifle= on sv_shotgun= on sv_scramblerrifle= on sv_plasmacannon= on sv_submachinegun= on sv_scramblerpistol= on sv_novaknife= on sv_flaylockpistol= on sv_forgegun= on sv_heavymachinegun= on sv_locusgrenade= on sv_antivehiclegrenade= on sv_fluxgrenade= on sv_remoteexplosive= on sv_melee= on
**Allowed vehicles sv_hav= on sv_lav= on sv_dropship= off sv_enforcerhav= on sv_logisticlav= off sv_scoutlav= on sv_logisticdropship= off sv_assaultdropship= off |
Laz Ulian Sol
The Solecism of Limitation
190
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Posted - 2013.08.17 00:31:00 -
[3] - Quote
Yes I know people could farm and play the system, I'm more interested in what people most want in regards to settings. This is more about what would make the current gamemodes more fun and not about actually owning a server.
Note: I presented this thread this way because it is a familiar format that is easy for people to participate in, again I don't actually want custom servers in game, I just want more variety in gamemodes. |
Laz Ulian Sol
The Solecism of Limitation
190
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Posted - 2013.08.17 00:44:00 -
[4] - Quote
Lol so many people missed the point, I changed the thread title now for clarity. |
Laz Ulian Sol
The Solecism of Limitation
190
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Posted - 2013.08.17 00:49:00 -
[5] - Quote
Maken Tosch wrote:One more thing.
Private servers are a breeding ground for lag switchers, which is why we have to rely on a centralized server instead. The central server cross references data to ensure that any information received by the server from the client is consistent with what the server sees. This prevents lag switchers and hackers from ever having any effect on the game.
Okay already, yes I know what you're saying. I know already...this is about getting input on what settings people would like to see. Overall, this is a way of seeing how to improve the gamemodes. I already changed the title, and already put disclaimers in the main post...what more do you want! |
Laz Ulian Sol
The Solecism of Limitation
190
|
Posted - 2013.08.17 00:50:00 -
[6] - Quote
Maken Tosch wrote:Laz Ulian Sol wrote:Lol so many people missed the point, I changed the thread title now for clarity. Then why did you bring up private servers in the first place before you changed the title? Did you have any idea what kind of reaction that would invoke here in the DUST community?
To be honest I was looking to use a title that would draw attention...obviously worked better than I thought; but in the wrong way. |
Laz Ulian Sol
The Solecism of Limitation
192
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Posted - 2013.08.17 01:50:00 -
[7] - Quote
Xender17 wrote:**Team Quota Vehicle Restrictions and RDV Features sv_hav= 3 sv_lav= 3 sv_dropship= 3 sv_RDVpriority= Dropship> HAV> LAV
**Redline Restrictions sv_autokickinredline= on sv_ RLautokicktime= 2
These are cool attributes I didn't think of. So basically if you stay in your own redline for 2 minutes you're kicked? Interesting. |
Laz Ulian Sol
The Solecism of Limitation
194
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Posted - 2013.08.17 13:07:00 -
[8] - Quote
Again, I like the ones I didn't think of.
Changing weapon damage and movement speed would change the game so much.
I'd probably try a mode where all the weapons are a quarter as strong. It would be very hard for anyone to get a kill and would make things more interesting as far as trying to take an objective. |
Laz Ulian Sol
The Solecism of Limitation
196
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Posted - 2013.08.17 21:09:00 -
[9] - Quote
So far, of the people that have given their own gamemode, people are tending towards making orbitals harder to get or gone entirely. Also most have opted for friendly fire being on and to have teamkills autokick you. Inactivity kicks are popular so far too.
I'd love to see more ideas, I'm sure there are some great ones just waiting to be posted.
What about gamemodes for squad vs squad? |
Laz Ulian Sol
The Solecism of Limitation
198
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Posted - 2013.11.12 12:18:00 -
[10] - Quote
So I had some talks with some people and they really enjoyed the squad tournament of recent history.
I would still love to hear some squad based gamemode ideas.
Oh and I'm gonna update the original post for 1.6 |
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