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Posted - 2013.09.10 03:11:00 -
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Zeylon Rho wrote:Devs recently announced some adjustments to how armor plates will function, this includes adjusting speed penalties and HP awarded.
The concern here is that there's an existing armor "paradigm" that seems to assign the hp totals to suits.
The general theme for suits across races is something like:
Amarr: most HP, slowest, has fewer slots. Caldari/Gallente: Middle HP, Caldari are weighted towards shields, Gallente are weighted towards armor... both are faster than Amarr Minmatar: Least HP, fastest, not necessarily the most slots though
So, you pay twice for a hp boost: you move slower (as if you were armored) and you have fewer slots (as if you have a pre-existing armor plate added that takes up space). However, if the standard armor plates are capable of giving more hp, with less penalty... does both missing a slot and having less speed make sense for what are not very large hp bonuses?
1st off:assault suits have 7 slots , EVEN MINMATAR.Amarr has 6 2nd: You are missing the point on how beautiful Amarr tech actually is:
-You look badass -You have MORE HP (with passives, up to 450) -You have SCOUT LEVEL stamina (no need for cardiac regulators like other suits) -You have LOGI level CPU/PG. So even with 1 less slot you will never have to equip some cpu enhancer or Pg e. like other sad assaults might have to. -20 Shield regen per sec is good (up to 25 with assault bonus) -The 5% heat builup reduction for laser/scrambler weaponry is a big load of **** unless you are using laser weaponry.Then you DO have a great advantage there.
This is stuff other asaults DONT have. heh.....Amarr is IMO the best of assault suits,if you are using laser weaponry that is..... |
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Posted - 2013.09.10 03:58:00 -
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Eris Ernaga wrote:seems to me everyone in this thread is ignoring the higher cpu and pg and disreguaring the higher hitpoint amount as pointless... then remove the high cpu and pg from the amarr and add another low slot fixed...
I havnt, actually, my post just before yours is pretty much the same. |
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Posted - 2013.09.10 23:21:00 -
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@Zeylon Rho
The speed loss is only -0.03.
>..>
Looking Badass = no combat advantage <= It does for me XD
Need for stamina is relative - how much time do assaults spend running to and fro? The penalty is against move speed, move speed more directly translates to your ability to strafe and not die than sprint "time" (still slower sprinting as well).
AT biotics Lv 5 the speed difference is undetectable compared to other suits,and i can still run from an objective to the other without having to rest.So stamina = Less time in the open = Less damage.
Your CPU/PG are in fact, lower than a Logi's (for awhile it was higher than the Amarr Logi for some reason though). Interestingly, Amarr assault has the highest CPU/PG, followed by... Minmatar (lowest health), then Caldari/Gallente. So, you get the impression that the CPU/PG probably aren't directly related to HP or Speed.
The CPU IS Lower, i think the PG is still higher than the logi.This is because Assault amarrs are designed to carry LAser weaponry,that are indeed very expensive PG wise.
I wouldn't complain about their shield regen in particular, though it's not the highest either. JAck of all trades bro.IT aint the worst either
The laser bonus is extremely situational as a bonus. It means the Amarr is sort of pigeon-holed into using a Laser Rifle or Scrambler to make use of their suit bonus, and these are weapon restrictions that other suits don't have. A caldari shield bonus is useful any time you use shields (often for most you'd think), whereas a laser-based restriction leaves you with a more narrow set of options as far as making the most of your suit. We agree that the bonus is what really holds this suit back. BUT at the same time i apreciate it,i know how good amarr assault are and with another bonus, (Say 2% reload on light weapons for example) it would be the FOTM for sure.
In fact, in seems like the devs were basically saying "use a laser", as that also accounts for the PG/CPU difference. A scrambler rifle is the most PG-heavy weapon in the entire game. A STD-level Scrambler requires 11 PG, weight that against an AR. At PRO, the Imp Scrambler is 20 PG, that's higher than a PRO Forge gun (which is the next highest). To make the most use of your Amarr suit you need to use weapons with high fitting reqs that will tax your higher-than-average fittings.
They are designed for this weapons yup. as an amarr soldier i appreciate my suit lets me make the most of amarr weapons. AKA Laser/Scrambler rifles. If people want to use The flavor of the month weapon then go use another suit.
The lack of a slot may be intended to prevent the Amarr Ass. from abusing their high fitting overly much. Indeed,but its still good since the amarr assault gains a lot of benefits from passive skills,plus if i can equip complex stuff in at least 5 of those 6 slots im happy.
Still, the HP trend is clear across the suits:
More HP = slower, Less HP = faster // At level 5 , the amarr suit has 450HP WIthout any modules.You are not THAT slow that cant survive with 850+ EHP at proto level. I run an Amarr assault ADV and have 700 EHP >..>
More specifically, that 30 HP is worth -4% movement/sprint. <==solved with Biotics Lv5, Passive +5%
You can explain the fitting and slot without looking at that. The one-slot for PG/CPU, stamina, but +laser specialty only is a more wonky comparison to draw. TRUE that.
This comparison in HP difference carries over to the Logi frames as well, even though the slot/fitting discussion becomes irrelevant. At least Amarr logis have 2 great bonuses, useful in many situations.
So, to re-focus topic, let's say this is about the hp difference and speed difference alone. The hp difference & speed hit are true across all the medium frames (and the scout technically). If armor has been adjusted to have less of a speed hit for more hp, shouldn't the fact the Amarr gets 30 hp for a 4% speed hit be looked at? 4% Speed is to gain a Lot of little advantages. If you compare -4% speed to 30HP, it does seem bad.But its 4% speed for:+30HP,200 stamina(highest of all assaults),a LOT of CPU/Pg,amarr weapon bonus,20 HP shield regen(minnies would love this). SO i think he 4% speed loss is legit. YOu make it sound like Amarr suit is just a Caldari/Gallante with 30 more HP and -4% speed....
This is bearing in mind that the other suit differences can be explained in other ways, and that movement speed is the key factor in strafing and most combat (and can't be compensated for with modules) Yes it can. 1 Complex Kin cat and you amar will sprint at 8 with 200 staminal.LOL. And the best thing is, you DO have the CPU and PG to equip this easily.... |
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Posted - 2013.09.10 23:30:00 -
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@ True Adamance:
What i meant is that our assault suit does a little of everything. XD|
Has good Armor,but not the best Has good Shield , but not the best Slow speed Shield regen of 20, but caldari has more. Best CPU/PG of all assaults a Generic bonus, plus an amarr specialized bonus... |
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Posted - 2013.09.26 02:19:00 -
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LEAVE THIS THREAD DIE.
For gods sake the Amarr Dropsuits are FINE.Actually they are the best...
If you buff them,they become OP.
NO
/End thread |
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