Billi Gene
Forty-Nine Fedayeen Minmatar Republic
293
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Posted - 2013.08.17 11:43:00 -
[2] - Quote
Ninjanomyx wrote:Billi Gene wrote:well reasoned, an utter lack of self interest as the basis for your arguments.
bravo,
mostly i'd just like there to be no respecs promised to punish any notion of FoTM, I can see that now.
danke. I'm confused at this response..... May you please be so kind as to rephrase your response and position on the matter at hand??? Your feedback would be greatly appreciated
having spent the day playing EvE, and away from the forums, I would like to think that i am ready to add more. I am however a little tired, so I am going to attempt to hold back from any emotional precipices.
Firstly, Ninja, you tend to be heavily critical of anyone that disagrees with you, if you want something discussed, that is not the way to go about it. As the OP you are the host.
Your original post was a fresh coat of paint on what has become a never ending rehash of the same demand. As others have said of the original post, it is well written and reasoned, I felt that there was an optimism presented.
This of course must be offset by your at times harsh critique of other members of the community.
Back OT though: IMHO, DUST is not best served by frequent respecs. I feel that you almost agree on this point. The skill system in DUST is one of growth, a journey from a fresh merc, through the forge of countless battles, towards an indistinct future as a warrior of many talents and strengths, although it is not an MMO, the DUST system, is entirely reminiscent of the Elder Scrolls. Allowing players to break this pattern of battle and growth, and instead Matrix style download entire skill sets creates an entirely different game. Adaptability is earnt in New Eden. Having said that, CCP may decide that a respec is needed to allow for changes to the Skill Tree. The biggest danger when looking at balance is always at the point where a respec is given. New suit options, new weapon options will be big draws, skewing incidental data. Over the longer haul it doesn't matter though, except that for slow SP gainers the original choices will last all the longer, and longer again the deeper they went into those skills. As is mentioned in this thread iirc(yes I am that tired), and elsewhere on these forums, lv5 (proto) is simply not needed in most circumstances, Advanced level (lvl3) gear appears to be the metric.
Alleviating buyers remorse by instituting regular respecs creates a culture where choices no longer matter. You address this concern by advising that respecs should be parceled out on an annual basis. I must have it noted here though that just under a million SP is gained thru passive SP every month, so that around 9.6 million SP a year is about the minimum for a character on Passive gains. Played almost entirely not at all, at 5 games a week, a character would net about another million every year, if i am not mistaken.
I bring these numbers up simply to say that an annual respec shouldn't be needed, if you look at a minimally played character as gaining a new role for every anum that they fairly much Didn't play.
When i first read your OP, I felt very swayed towards the idea of a respec system, but I must say that having read the entire thread, there have been some good arguments against the idea of continuing respecs, enough that for myself, I feel that my original stance holds credence.
At the end of the day, having played EvE for as little as i have, I have decided to trust CCP as a game developer. Whatever they decide to do with DUST, I am sure that it will have an internal logic and structure that fits with their vision of how New Eden works. Whether or not I continue to play either game depends on many factors, not the least of which is whether these games continue to entertain or captivate me. Should I find that I no longer wish to play either game, then I would most likely find that I have either already stopped playing it, or going by previous games, that I shall continue till i find another game to replace it, such is the games industry and developers know it. There are not many developers lucky enough to have hard core fans, and those that do could do worse than to encourage such behavior. Criticizing a portion of DUST's community because they also play EvE might get a few short sighted cheers, but of all the community, those most likely to stick around thru all the hard times earning more then passive SP, till the game is finally of such note as its elder sibling, will be those that share the belief that CCP has somewhat of a clue of what they are doing, and what they wish to achieve with this game.
Not everything needs to be cookie cutter.
I should probably get some sleep now, i think i am getting grumpy over nothing
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