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Nocturnal Soul
Immortal Retribution
423
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Posted - 2013.08.16 03:20:00 -
[1] - Quote
I spec into amarr logi today lvl 2 in it. But im so use to being an assault that i get killed alot. Like i went from 17/3 to 18/11
I use remote explosives advance nanite injector enhanced armor mod enhanced repair mod or the enhaced plate that also heals and i have been forced into using that gallente filth the gek with a basic or enhanced dmg mod with enhanced shield extender please tell me what im doing wrong?
also if a DEV sees this please make the switching from one equipment to another alot faster and smoother
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Rogatien Merc
Red Star. EoN.
712
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Posted - 2013.08.16 03:25:00 -
[2] - Quote
dump the reactive plate for a basic plate; you already have plenty of rep with a repper and even just II in the logi skill.
get proto damage mods and shield extenders... the enhanced extenders are bloody worthless and you might as well just use militia and save some isk TBQH.
and play more conservatively tighter to cover since you probably have less tank.
also... are you coming from 17/3 in a standard assault suit or an advanced/proto... ... it makes a difference as well. Perception and all that. |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
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Posted - 2013.08.16 03:27:00 -
[3] - Quote
You could armor tank and use the advanced nanohive that heals you, and I recommend that you don't use any damage mods until you reach complex. Also, get your shields to complex. Try scrambler rifles? No. They are getting pointlessly nerfed. Also get a SMG. |
Sgt Kirk
SyNergy Gaming EoN.
1115
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Posted - 2013.08.16 03:29:00 -
[4] - Quote
Why do you want the equipment change to be faster? You might as well ask CCP to make your reload speed faster without SP because you think it's too slow as well. |
Nocturnal Soul
Immortal Retribution
424
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Posted - 2013.08.16 03:29:00 -
[5] - Quote
Im complex in armor dmgs and slmost shield extenders |
Canari Elphus
Pro Hic Immortalis League of Infamy
298
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Posted - 2013.08.16 03:30:00 -
[6] - Quote
It all depends on what you want to be. Do you want to be a slayer logi or a true logi?
If you are a true logi then you cannot be in direct line of fire. Your role should be keeping others in the fight whether it be ammo, revives, or repair. Then watching their back if someone gets through. You will not have a great KDR but, if you are good, your team should win.
If you are a slayer, then anything other than complex (shields or damage mods) is a waste of a slot. You have a sidearm for finishing off people so I would lean towards shields. If you need to skimp on a piece of equipment, I would go with a basic injector and just swap to repair as soon as they are up. Also, basic REs are fine since it really isnt all that worth it to go advanced. |
Nocturnal Soul
Immortal Retribution
424
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Posted - 2013.08.16 03:31:00 -
[7] - Quote
Sgt Kirk wrote:Why do you want the equipment change to be faster? You might as well ask CCP to make your reload speed faster without SP because you think it's too slow as well. Nope its just dreadfully slow in my opinon and I dont have problem with my reload speed on my main weapon |
Nocturnal Soul
Immortal Retribution
424
|
Posted - 2013.08.16 03:32:00 -
[8] - Quote
Rogatien Merc wrote:dump the reactive plate for a basic plate; you already have plenty of rep with a repper and even just II in the logi skill. get proto damage mods and shield extenders... the enhanced extenders are bloody worthless and you might as well just use militia and save some isk TBQH. and play more conservatively tighter to cover since you probably have less tank. also... are you coming from 17/3 in a standard assault suit or an advanced/proto... ... it makes a difference as well. Perception and all that. I can do 17/3 in standard if i wanted to |
Nocturnal Soul
Immortal Retribution
424
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Posted - 2013.08.16 03:33:00 -
[9] - Quote
Tectonic Fusion wrote:You could armor tank and use the advanced nanohive that heals you, and I recommend that you don't use any damage mods until you reach complex. Also, get your shields to complex. Try scrambler rifles? No. They are getting pointlessly nerfed. Also get a SMG. Im a die hard armor tanker bud and im prof 3 or 4 in SCr |
Rogatien Merc
Red Star. EoN.
715
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Posted - 2013.08.16 03:41:00 -
[10] - Quote
Nocturnal Soul wrote:Rogatien Merc wrote:dump the reactive plate for a basic plate; you already have plenty of rep with a repper and even just II in the logi skill. get proto damage mods and shield extenders... the enhanced extenders are bloody worthless and you might as well just use militia and save some isk TBQH. and play more conservatively tighter to cover since you probably have less tank. also... are you coming from 17/3 in a standard assault suit or an advanced/proto... ... it makes a difference as well. Perception and all that. I can do 17/3 in standard if i wanted to well then 'want to' harder in your logi.
Wasn't a request to measure your ****. It was rhetorical. |
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Nocturnal Soul
Immortal Retribution
424
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Posted - 2013.08.16 03:45:00 -
[11] - Quote
Rogatien Merc wrote:Nocturnal Soul wrote:Rogatien Merc wrote:dump the reactive plate for a basic plate; you already have plenty of rep with a repper and even just II in the logi skill. get proto damage mods and shield extenders... the enhanced extenders are bloody worthless and you might as well just use militia and save some isk TBQH. and play more conservatively tighter to cover since you probably have less tank. also... are you coming from 17/3 in a standard assault suit or an advanced/proto... ... it makes a difference as well. Perception and all that. I can do 17/3 in standard if i wanted to well then 'want to' harder in your logi. Wasn't a request to measure your ****. It was rhetorical. yea but its so hard the newbs when i about revive them bleed out and I cant use my amarr weapons becuase of massive cpu problems and and trying to kill with a LR or a SCR is like activly telling the enemy were you are and how to kill you i just want a side arm that fits my proud amarrian bloodline like a laser smg or somthin then ill be happy |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
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Posted - 2013.08.16 03:47:00 -
[12] - Quote
Canari Elphus wrote:It all depends on what you want to be. Do you want to be a slayer logi or a true logi?
If you are a true logi then you cannot be in direct line of fire. Your role should be keeping others in the fight whether it be ammo, revives, or repair. Then watching their back if someone gets through. You will not have a great KDR but, if you are good, your team should win.
If you are a slayer, then anything other than complex (shields or damage mods) is a waste of a slot. You have a sidearm for finishing off people so I would lean towards shields. If you need to skimp on a piece of equipment, I would go with a basic injector and just swap to repair as soon as they are up. Also, basic REs are fine since it really isnt all that worth it to go advanced. Well a true logistics in the military is just supplying your team with ammo. But the usercreated one is healer/medic playstyle. |
TechMechMeds
Swamp Marines Kleenex Inc.
174
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Posted - 2013.08.16 03:47:00 -
[13] - Quote
I play my proto amarr logi with all complex shields, all armour plates, injector, repair tool and nanohives, weapons I use laser rifle with smg, smg and scrambler pistol for cqc or tactical sniper and smg, its more of a defensive medic fit
I get 364 shields and up to 576 armour |
Nocturnal Soul
Immortal Retribution
425
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Posted - 2013.08.16 03:49:00 -
[14] - Quote
TechMechMeds wrote:I play my proto amarr logi with all complex shields, all armour plates, injector, repair tool and nanohives, weapons I use laser rifle with smg, smg and scrambler pistol for cqc or tactical sniper and smg, its more of a defensive medic fit
I get 364 shields and up to 576 armour How do you even you use the LR without it over heating in 2 seconds? |
Tectonic Fusion
The Unholy Legion Of DarkStar DARKSTAR ARMY
125
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Posted - 2013.08.16 03:51:00 -
[15] - Quote
Nocturnal Soul wrote:TechMechMeds wrote:I play my proto amarr logi with all complex shields, all armour plates, injector, repair tool and nanohives, weapons I use laser rifle with smg, smg and scrambler pistol for cqc or tactical sniper and smg, its more of a defensive medic fit
I get 364 shields and up to 576 armour How do you even you use the LR without it over heating in 2 seconds? ..........I think I hallucinated for a second what was that? |
Nocturnal Soul
Immortal Retribution
425
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Posted - 2013.08.16 03:52:00 -
[16] - Quote
Tectonic Fusion wrote:Nocturnal Soul wrote:TechMechMeds wrote:I play my proto amarr logi with all complex shields, all armour plates, injector, repair tool and nanohives, weapons I use laser rifle with smg, smg and scrambler pistol for cqc or tactical sniper and smg, its more of a defensive medic fit
I get 364 shields and up to 576 armour How do you even you use the LR without it over heating in 2 seconds? ..........I think I hallucinated for a second what was that? Ah oh i get it thanks for the info |
KING CHECKMATE
Bragian Order Amarr Empire
548
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Posted - 2013.08.16 03:58:00 -
[17] - Quote
Nocturnal Soul wrote:I spec into amarr logi today lvl 2 in it. But im so use to being an assault that i get killed alot. Like i went from 17/3 to 18/11
I use remote explosives advance nanite injector enhanced armor mod enhanced repair mod or the enhaced plate that also heals and i have been forced into using that gallente filth the gek with a basic or enhanced dmg mod with enhanced shield extender please tell me what im doing wrong?
also if a DEV sees this please make the switching from one equipment to another alot faster and smoother
Remote explosives are not well fitted here. They are useful,but if you have speed. as it is using a basic amarr (soon to be FOTM LOL) you dont have enough CPU AND PG to fit R.E. They are heavy on CPU nad PG. Drop them.
-The nanite injector leave it. -Enhanced armor rep (you will get a little over 5 (5.45 maybe?) repair ps -Put a Enhanced Armor plate for at least 94 armor -Get Complex Shield extenders. As it is ,an enhanced one only saves you from 1 AR bullet the difference is so minimal as someone said, you are better off using militia LOL. -Complex Damage mod if you feel like it.
Remember as a Logi you can pack enough Nanohives to use a Mass driver effectively. Other weapons that you might consider are Assault Scrambler Rifles and Assault SMG's .
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Poplo Furuya
Condotta Rouvenor Gallente Federation
646
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Posted - 2013.08.16 04:01:00 -
[18] - Quote
Ideally you'd be wanting a Wiyrkomi Triage Hive with anything armour-based but as that's proto it's not immediately on the cards. Compact Nanohives at Nanocircuitry II are also solid for rapid recovery and ammo supply, when it's not repping it offloads a huge amount of ammo per tick. Only 10 CPU and 2 PG. It's a solid source of ammo to lay down for others to fall back on or if need be it can be plopped down after a retreat to get you back to full fighting capacity almost 30 seconds sooner.
Call me crazy but with an Amarr Logi I'd be very tempted to have a dual Scrambler Pistol fit with at least 1 Complex Sidearm Damage Booster. Close range damage output through the roof. Assuming of course you have Handheld Weaponry and ScP Operation skilled up. Seriously, the damage on these things is incredible even without headshots. Within range your TTK on bodyshots will almost always be lower than their TTK against you. With headshots? No contest.
Active Scanner is always a solid addition, good to have at least one fit with them. Quantum variant at level 3 is very solid, 36dB with 15 seconds of tracking.
At level 3 in Amarr Logi your performance is going to increase dramatically. An extra high, low and equipment slot. Much more fitting. More repping. It's all on the up and up from there. |
Nocturnal Soul
Immortal Retribution
426
|
Posted - 2013.08.16 04:05:00 -
[19] - Quote
Poplo Furuya wrote:Ideally you'd be wanting a Wiyrkomi Triage Hive with anything armour-based but as that's proto it's not immediately on the cards. Compact Nanohives at Nanocircuitry II are also solid for rapid recovery and ammo supply, when it's not repping it offloads a huge amount of ammo per tick. Only 10 CPU and 2 PG. It's a solid source of ammo to lay down for others to fall back on or if need be it can be plopped down after a retreat to get you back to full fighting capacity almost 30 seconds sooner.
Call me crazy but with an Amarr Logi I'd be very tempted to have a dual Scrambler Pistol fit with at least 1 Complex Sidearm Damage Booster. Close range damage output through the roof. Assuming of course you have Handheld Weaponry and ScP Operation skilled up. Seriously, the damage on these things is incredible even without headshots. Within range your TTK on bodyshots will almost always be lower than their TTK against you. With headshots? No contest.
Active Scanner is always a solid addition, good to have at least one fit with them. Quantum variant at level 3 is very solid, 36dB with 15 seconds of tracking.
At level 3 in Amarr Logi your performance is going to increase dramatically. An extra high, low and equipment slot. Much more fitting. More repping. It's all on the up and up from there. i've tried it but the speed of the suit is a set back but your right i stack 2 complex dmg mods on a proto scp and it wreaked ass |
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