Quote:Instant Battle Matchmaking
Okay, so another thing you guys are talking about is the Instant Battle feature. It seems like this is going to make DUST 514 more accessible for a person who might want to pick up and play for an hour after work.
Absolutely! I mean, and this is important. At CCP, we are proud of the fact that weGÇÖve built a very complex core game with EVE Online, and yet we realized that you donGÇÖt necessarily find gamers with the same sensibility of loving every nuance of that complexity and needing to learn everything about it in order to just simply jump in and play a first-person shooter.
So, in the end, this is a game that is being built to be a first-person shooter on the console. To be familiar and fun to people who have grown up playing Call of Duty, Halo and Battlefield and things like that. We donGÇÖt need those people to master everything about the EVE universe the first time they pick up that controller.
ItGÇÖs important that, if you are trying to win with that consumer, that consumer is used to being able to put a disc in their console and, in just a few minutes, theyGÇÖre having fun with their controller in a multiplayer battle. So, this is what the Instant Battle matchmaking is designed to start doing.
ItGÇÖs the first of many steps that we are doing to make sure that all of the complexity and all of the awesomeness of the EVE universe doesnGÇÖt become indecipherable to somebody who doesnGÇÖt know anything about it.
And that if all youGÇÖre looking for at the end of the day is a free to play first-person shooter on your console, DUST is going to deliver that for you, no problem. But what youGÇÖre going to experience when you get into that, you get into your Instant Battles, you start meeting more people, you start getting more in-game currency, customizing your characterGÇÖs a bit more...thatGÇÖs when you start to really see how deep the rabbit hole can go. But itGÇÖs really important, you know, if youGÇÖre building a console game for a mass appeal audience, that you donGÇÖt try to feed too much of that to somebody at one time. You need to let them experience it at the right pace, and thatGÇÖs really what Instant Battle matchmaking is about.
ItGÇÖs the start point and much more along those lines to come in future releases.