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Gideon McAllistar
HavoK Core RISE of LEGION
27
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Posted - 2013.08.15 22:28:00 -
[1] - Quote
I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back and I believe my set of priorities for the game would benefit everyone involved. This is based on my opinion, I do not know what CCP is working on or where their priorities lie, but I believe the following should be core among them:
Priority #6: Expanded player count in matches. I would settle for 64 on 64, but 128 on 128 would make everyone happy. We can divide the modes between the usual 16 on 16, 32 on 32, 64 on 64, and 128 on 128 with vehicle quotas adjusting to compensate. 16 vs 16 = 2 HAVs, 32 vs 32 = 4 HAVs, 64 vs 64 = 8 HAVs, 128 vs 128 = 16 HAVs, just for an example. |
Forlorn Destrier
Bullet Cluster
1405
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Posted - 2013.08.15 22:42:00 -
[2] - Quote
Gideon McAllistar wrote:I would like for CCP to focus on getting certain things done that have taken from the appeal of Dust not only for those of us that are active, but also for those who have tried the game out and walked away. I want to get most of those folks back and I believe my set of priorities for the game would benefit everyone involved. This is based on my opinion, I do not know what CCP is working on or where their priorities lie, but I believe the following should be core among them:
Priority #6: Expanded player count in matches. I would settle for 64 on 64, but 128 on 128 would make everyone happy. We can divide the modes between the usual 16 on 16, 32 on 32, 64 on 64, and 128 on 128 with vehicle quotas adjusting to compensate. 16 vs 16 = 2 HAVs, 32 vs 32 = 4 HAVs, 64 vs 64 = 8 HAVs, 128 vs 128 = 16 HAVs, just for an example.
+1000000 again |
Alabastor 'TheBlaster' Alcar
Silver Bullet Solutions DARKSTAR ARMY
172
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Posted - 2013.08.15 23:51:00 -
[3] - Quote
yup needs more players and bigger areas for those players |
Jimthefighter
Ostrakon Agency Gallente Federation
10
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Posted - 2013.08.16 15:05:00 -
[4] - Quote
Would also like to see. But this really starts to get into hardware limitations. I don't know, but I'm not sure if the PS3 could do those larger battles reliably. I know MAG did it, but they had their own engine to try it on. |
Absolute Idiom II
No Free Pass
433
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Posted - 2013.08.16 15:19:00 -
[5] - Quote
Quote:This is based on my opinion, I do not know what CCP is working on or where their priorities lie
Could you even be bothered to do a modicum of research and read the dev posts where they spell out the current and upcoming future priorities? Telling CCP to do stuff they are already working upon is pretty redundant. |
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