Shad, you can't just waltz back in after a self-reported absence from the game for a while and start announcing that **** isn't being used and needs to be shut down. Gimme a break.
The reality is that people DO use FW as its intended, there are plenty of testimonies and examples of coordinated system takeovers. The problem is that its still a rather arcane process to pull off, EVE players need more tools in order to specifically enlist Dust mercs in targeted district attacks rather than relying on the current plex-based spawning selection we have today. Plex-based spawning works fine as a filler, but isn't the real "red meat" that EVE corporations need in order to maximize use of Dust mercs as a tool of warfare.
The old corp contracts would actually work rather nicely for Faction Warfare if EVE players could put up the collateral and pick the district to be fought over, rather than having it randomly assigned. This would stand as the "red meat" mentioned above - but it first requires some look at the fact that its easily exploitable by accepting the contract with an alt corp that'll throw the match. Once a solution for this problem is reached, its the first thing I'd do to fix FW.
Now there also needs to be a way for corps to have scheduled, competitive grudge matches outside of Planetary Conquest or Faction Warfare - but why you'd advocate removing content that is meaningful to a lot of players in both games is absolutely beyond me. Its a very knee-jerk and insensitive approach from someone claiming to be a community leader.
As for the second part of your post - you casually declare that the necessary balance work (and core mechanics work, which you completely ignore is taking place) needs to be shut down in favor of adding
rogue drones. This is perhaps the most facepalm-worthy suggestion I've seen in a long time. CCP has a rather poor track record of rolling out quality PvE content compared to other studios, and I think we're kidding ourselves if we expect any rogue drone feature to come out better than a wave-based zombie-wannabe mode that probably won't live up to the experience of just playing CoD zombies. I think its absolutely reckless to suggest that they stop fixing the core game mechanics that led to the ****** reviews at Uprising's launch in order to chase this pipe dream. PvE should come, someday, down the road, but only after the game is selling well and in a healthy state.
Lastly, no one will argue we'd love to see more economic integration and and impact on the EVE universe, but these are also both features
already on CCP's timeline for the coming months. Instead of playing "POWER TO THE PEOPLE" and trying to rally the community to "fight for change" or whatever - you should start by catching up on the conversation you've missed while you've been away by maybe asking some questions about where Team True Grit is headed with these features, instead of acting as if we're still at the point in the process where the community needs to convince CCP to expand the link.