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Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3120
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Posted - 2013.08.13 21:32:00 -
[1] - Quote
I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? |
Arkena Wyrnspire
Turalyon 514
2488
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Posted - 2013.08.13 21:38:00 -
[2] - Quote
I would like to see dropships in a usable state first. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3120
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Posted - 2013.08.13 21:39:00 -
[3] - Quote
Arkena Wyrnspire wrote:I would like to see dropships in a usable state first. Of course, but the only other air vehicles we've heard anything about recently are another variant of the Dropship.
Some of us got into this for piloting aircraft other than Dropships. |
CELESTA AUNGM
Kang Lo Directorate Gallente Federation
2
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Posted - 2013.08.14 12:36:00 -
[4] - Quote
Mobius Wyvern wrote:I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year?
I sympathize wtih you, Mobius, because many games in the past have hooked me soley because they were cool flying-combat games. And I've seen that artwork btw, it is ROCKING EXCITING!!
But another player said it to me this way: .... that EVE Online is "all about spaceships and piloting" (players even started protesting when CCP tried to introduce detailed walkarounds and hallways for your characters to stroll and peruse---players wanted EVE as 'flying in space' and nothing more). And if EVE Online has the lock on flight, then Dust 514 should exclusively OWN every inch of planet surface like EVE never can. For Dust to keep its separate identity, the dropship is as near to the sky as the game ought to stray, and the fact that the DS's brainsurgeon control requirements chase alot of us away from piloting may be a good thing for the game....
I don't WANT to agree with this view all the time, but I have to admit it seem right. (Still love that fighter concept artwork though)
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dman the great
OSG Planetary Operations Covert Intervention
47
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Posted - 2013.08.14 12:59:00 -
[5] - Quote
The one thing I want to see done to them is durability, I get that flying vehicles are usually prone to getting shot down but this is the future, dropships should be able to get shot by a swarm and recover from it quickly, not get shot down instantly, I am a Pilot myself and I have had issues where swarms will hit me and I will fly out of control and regain my flight-ability and then the next volley hits me. Then there is the swarms themselves, you swerve out of their path and no they do not just fly past you like they say, instead it fly's past you turns around and hits you in the back side, so avoiding swarms is impossible, being able to resist them is more like it. |
Nocturnal Soul
Immortal Retribution
391
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Posted - 2013.08.14 13:05:00 -
[6] - Quote
dman the great wrote:The one thing I want to see done to them is durability, I get that flying vehicles are usually prone to getting shot down but this is the future, dropships should be able to get shot by a swarm and recover from it quickly, not get shot down instantly, I am a Pilot myself and I have had issues where swarms will hit me and I will fly out of control and regain my flight-ability and then the next volley hits me. Then there is the swarms themselves, you swerve out of their path and no they do not just fly past you like they say, instead it fly's past you turns around and hits you in the back side, so avoiding swarms is impossible, being able to resist them is more like it. I completely agree with you on that note but there are some good DS pilots out there but its like seeing a zebra in a cafe shop |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3137
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Posted - 2013.08.14 13:31:00 -
[7] - Quote
CELESTA AUNGM wrote:Mobius Wyvern wrote:I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? I sympathize wtih you, Mobius, because many games in the past have hooked me soley because they were cool flying-combat games. And I've seen that artwork btw, it is ROCKING EXCITING!! But another player said it to me this way: .... EVE Online is "all about spaceships and piloting" (EVE players even started protesting when CCP tried to introduce detailed walkarounds and hallways for your characters to stroll and peruse---players wanted EVE as 'flying in space' and no distractions). And if EVE Online has the lock on flight, then Dust 514 should exclusively cover every inch of planet surface and OWN it like EVE never can. For Dust to keep its separate identity, the dropship is as near to the sky as the game ought to stray, and the fact that the DS's brainsurgeon control requirements chase alot of us away from piloting may just be a good thing for the game.... I don't always WANT to agree with this suggestion, but I have to admit it makes a certain kind of sense. (Still love that fighter concept artwork though) EVE only has the lock on SPACE-flight.
As far as we can tell, the "atmospheric flight" project has been scrapped entirely, as the lore posts added to Evelopedia by the Devs over the last year or so have gone into detail about how EVE ships are designed for space only, and can't go atmospheric for the most part.
Also, I'm not sure if you play EVE or not, but the main factor behind the Incarna debacle wasn't the fact that they were making station interiors - as that had been a popular concept for years - but the fact that such projects were coming entirely at the expense of fixing long-standing issues with game mechanics, and that it appeared they were considering switching EVE to a free-to-play model.
No EVE player is going to freak out because a Dust player has access to a jet that can only fly around in atmospheres far below their domain. As long as those Fighters aren't capable of flying up into space and contributing to lag EVE-side, that won't be an issue.
Nocturnal Soul wrote:dman the great wrote:The one thing I want to see done to them is durability, I get that flying vehicles are usually prone to getting shot down but this is the future, dropships should be able to get shot by a swarm and recover from it quickly, not get shot down instantly, I am a Pilot myself and I have had issues where swarms will hit me and I will fly out of control and regain my flight-ability and then the next volley hits me. Then there is the swarms themselves, you swerve out of their path and no they do not just fly past you like they say, instead it fly's past you turns around and hits you in the back side, so avoiding swarms is impossible, being able to resist them is more like it. I completely agree with you on that note but there are some good DS pilots out there but its like seeing a zebra in a cafe shop There's no arguing that Dropships need some serious love as far as durability is concerned. We're pretty far beyond the days of invincible squashing machines, at this point. It feels like we've swung to the complete opposite extreme. |
Midas Fool
Guardian Solutions DARKSTAR ARMY
109
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Posted - 2013.08.14 14:00:00 -
[8] - Quote
Mobius Wyvern wrote:I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? I sure hope this happens. But not until Amarr and Minmatar Dropships are in the game and fully balanced. |
RINON114
B.S.A.A. General Tso's Alliance
449
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Posted - 2013.08.14 14:05:00 -
[9] - Quote
The thing I would live to see done with dropships is to have a bigger dropship that drops dropships, that then drop troops.
Imagine an EVE pilot flying a full hangar of 4 dropships to a planet that needs taking, loosing those dropships in the stratosphere and letting the dropship piloy take control from there.
I would love to be either of those pilots. |
develsgun
S.e.V.e.N.
31
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Posted - 2013.08.14 15:51:00 -
[10] - Quote
RINON114 wrote:The thing I would live to see done with dropships is to have a bigger dropship that drops dropships, that then drop troops.
Imagine an EVE pilot flying a full hangar of 4 dropships to a planet that needs taking, loosing those dropships in the stratosphere and letting the dropship piloy take control from there.
I would love to be either of those pilots. Man took me a while to understand ur russian doll but after a minute of thinking bout it I love the idea I've always wondered why dropships can't fly themselves in |
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crispipin
The Vanguardians
1
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Posted - 2013.08.14 16:18:00 -
[11] - Quote
Mobius Wyvern wrote:I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? Amarr and Minmitar versions of the Dropship maybe? I don't know |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3146
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Posted - 2013.08.14 18:25:00 -
[12] - Quote
develsgun wrote:RINON114 wrote:The thing I would live to see done with dropships is to have a bigger dropship that drops dropships, that then drop troops.
Imagine an EVE pilot flying a full hangar of 4 dropships to a planet that needs taking, loosing those dropships in the stratosphere and letting the dropship piloy take control from there.
I would love to be either of those pilots. Man took me a while to understand ur russian doll but after a minute of thinking bout it I love the idea I've always wondered why dropships can't fly themselves in I would figure you just eventually give us the full feature set of the MCC, which in the DevBlogs read a lot like the abilities of the Titan in Battlefield 2142. In that case, you could have a flight deck on the MCC that would allow you to deploy air vehicles directly rather than dropping to the ground and then calling them in from there, which seems rather illogical.
Also, as I said earlier, it looks like any plans of allowing EVE ships to fly in the atmosphere of planets have been either shelved or scrapped.
crispipin wrote:Mobius Wyvern wrote:I realize you guys have mentioned that you have other air vehicles in the works, but is there any chance we could get something other than a Dropship by the end of this year? Amarr and Minmitar versions of the Dropship maybe? I don't know Pretty sure those would still be Dropships, man.
The point is to try and ascertain the likelihood that something other than Dropships might be available before next year. |
shaman oga
Nexus Balusa Horizon DARKSTAR ARMY
415
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Posted - 2013.08.14 18:48:00 -
[13] - Quote
i like the idea of fighters, but the maps we are playing now have no place for such fantasy, we need bigger maps, to use fighters effectively. Now a fighter would be able to fly from a redline to the other in less than 5 seconds and be quite useless for the team. |
Cosgar
ParagonX
4198
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Posted - 2013.08.14 20:27:00 -
[14] - Quote
I'd like to see some actual vehicle vs AV balance before we throw in new content. When you can solo a tank and that tanker comes back in a yellow jeep that needs almost an entire team to kill it, something is very wrong. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3147
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Posted - 2013.08.14 20:42:00 -
[15] - Quote
Cosgar wrote:I'd like to see some actual vehicle vs AV balance before we throw in new content. When you can solo a tank and that tanker comes back in a yellow jeep that needs almost an entire team to kill it, something is very wrong. Agreed, but that's why I specified "before the end of the year".
After all, the big balance pass for vehicles is coming up in only a month and a half, and from what CCP Wolfman showed today of the new armor plate stats, I think we can count on their team to fix the issues we have right now. |
TheEnd762
SVER True Blood
170
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Posted - 2013.08.14 21:22:00 -
[16] - Quote
BASICALLY NEVER.Gäó |
Forlorn Destrier
Bullet Cluster
1394
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Posted - 2013.08.14 21:24:00 -
[17] - Quote
Speeders should have limited flight (very slow climb speed, quick fall speed) |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3148
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Posted - 2013.08.15 00:50:00 -
[18] - Quote
Forlorn Destrier wrote:Speeders should have limited flight (very slow climb speed, quick fall speed) They do mention Vince jumping a wall with one in Templar One, but I'm pretty sure that wouldn't be the same as an actual aircraft. |
Cosgar
ParagonX
4216
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Posted - 2013.08.15 01:02:00 -
[19] - Quote
Mobius Wyvern wrote:Cosgar wrote:I'd like to see some actual vehicle vs AV balance before we throw in new content. When you can solo a tank and that tanker comes back in a yellow jeep that needs almost an entire team to kill it, something is very wrong. Agreed, but that's why I specified "before the end of the year". After all, the big balance pass for vehicles is coming up in only a month and a half, and from what CCP Wolfman showed today of the new armor plate stats, I think we can count on their team to fix the issues we have right now. Yeah, I know how you feel. I'm still waiting on EWAR equipment or just any new logi gadgets. |
KalOfTheRathi
Black Phoenix Mercenaries
571
|
Posted - 2013.08.15 02:13:00 -
[20] - Quote
TheEnd762 wrote:BASICALLY NEVER.Gäó 37 likes, if only I could. That was hilarious. |
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KalOfTheRathi
Black Phoenix Mercenaries
571
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Posted - 2013.08.15 02:16:00 -
[21] - Quote
I would be much happier if the current Drop Ships were fixed and usable before the end of Next year before diverting developer resources to new toys that will appear as fully realized bugs with many features to unbalance gam play. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3150
|
Posted - 2013.08.15 03:00:00 -
[22] - Quote
KalOfTheRathi wrote:I would be much happier if the current Drop Ships were fixed and usable before the end of Next year before diverting developer resources to new toys that will appear as fully realized bugs with many features to unbalance gam play. See, completely negative posts like this just don't help anything.
I guess they might make you feel better, but that's about it. |
develsgun
S.e.V.e.N.
31
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Posted - 2013.08.15 04:50:00 -
[23] - Quote
Honestly I would like a build to come that has little to no bug fixes but places new equipment into the mix so we don't end up balancing everything then a new factor comes to offset the balance |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3151
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Posted - 2013.08.15 12:05:00 -
[24] - Quote
develsgun wrote:Honestly I would like a build to come that has little to no bug fixes but places new equipment into the mix so we don't end up balancing everything then a new factor comes to offset the balance The issue is that they really don't have any choice right now.
That might have flown before, but at this point they have to be doing both at once if they want to get this project back on track. |
Mac Dac
Wraith Shadow Guards
135
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Posted - 2013.08.15 14:51:00 -
[25] - Quote
Mobius Wyvern wrote:develsgun wrote:Honestly I would like a build to come that has little to no bug fixes but places new equipment into the mix so we don't end up balancing everything then a new factor comes to offset the balance The issue is that they really don't have any choice right now. That might have flown before, but at this point they have to be doing both at once if they want to get this project back on track. not to mention the deadline of the next gen games coming out. |
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3154
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Posted - 2013.08.15 15:04:00 -
[26] - Quote
Mac Dac wrote:Mobius Wyvern wrote:develsgun wrote:Honestly I would like a build to come that has little to no bug fixes but places new equipment into the mix so we don't end up balancing everything then a new factor comes to offset the balance The issue is that they really don't have any choice right now. That might have flown before, but at this point they have to be doing both at once if they want to get this project back on track. not to mention the deadline of the next gen games coming out. Which, again, I really don't understand this mindset of total monogamy when it comes to games.
I guess I see why people talk about getting burned out if they only play one game at a time and play it almost nonstop. |
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