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KEROSIINI-TERO
Seraphim Initiative..
660
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Posted - 2013.08.13 02:08:00 -
[1] - Quote
Rowdy Railgunner wrote:The fact that you can't customize your gun or any of he gear really is horrible. DUST is bad and everyone should feel bad for supporting it, I do.
By the sound of your point you think Dust is horrible only because there's no minor bonus option of weapon customization.
Quote: Also, teircide is stupid when half of the suits aren't even in game yet.
You are missing the point. If those suits are designed correctly - and balanced so that they all really are usable - there will be no need for tiericide.
Also, if current mechanics and balance is broken, then any new stuff will be built on broken ground and therefore being broken from beginning. |
KEROSIINI-TERO
Seraphim Initiative..
662
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Posted - 2013.08.13 03:29:00 -
[2] - Quote
Rowdy Railgunner wrote:KEROSIINI-TERO wrote:Rowdy Railgunner wrote: Also, teircide is stupid when half of the suits aren't even in game yet. You are missing the point. If those suits are designed correctly - and balanced so that they all really are usable - there will be no need for tiericide. Also, if current mechanics and balance is broken, then any new stuff will be built on broken ground and therefore being broken from beginning. The whole of the game is broke. By making everything the same you are not going to fix it. Maybe we should just have the same stats on everything, that way people can just pick the suits and weapons that they think look the coolest and leave it at that. Let all your skills change your combat effectiveness and there you go, no more proto stompings.
Tiericide is not about making everything same. The power level is supposed to be roughly the same yes, but the things in question could be very different indeed. A poor example would be shotgun and an AR, both light weps and usable but radically different roles/uses.
Tiericide affects more the same general category of things, like five different guns of increasing power levels but no handicaps whatsoever, they are good to inspect with tiericide in mind.
If there is any thing which is totally obsolete because there is by all counts a better version of it, then tiericide is gonna cure it. |
KEROSIINI-TERO
Seraphim Initiative..
662
|
Posted - 2013.08.13 15:38:00 -
[3] - Quote
Rowdy Railgunner wrote:KEROSIINI-TERO wrote:Rowdy Railgunner wrote:KEROSIINI-TERO wrote:Rowdy Railgunner wrote: Also, teircide is stupid when half of the suits aren't even in game yet. You are missing the point. If those suits are designed correctly - and balanced so that they all really are usable - there will be no need for tiericide. Also, if current mechanics and balance is broken, then any new stuff will be built on broken ground and therefore being broken from beginning. The whole of the game is broke. By making everything the same you are not going to fix it. Maybe we should just have the same stats on everything, that way people can just pick the suits and weapons that they think look the coolest and leave it at that. Let all your skills change your combat effectiveness and there you go, no more proto stompings. Tiericide is not about making everything same. The power level is supposed to be roughly the same yes, but the things in question could be very different indeed. A poor example would be shotgun and an AR, both light weps and usable but radically different roles/uses. Tiericide affects more the same general category of things, like five different guns of increasing power levels but no handicaps whatsoever, they are good to inspect with tiericide in mind. If there is any thing which is totally obsolete because there is by all counts a better version of it, then tiericide is gonna cure it. Proto gear costs more. You want advantage, you pay for for it. That is the balancing factor. You want to stop getting proto stomped, buy your own proto suits and organize a team. Making everything "different" but all the same power is the same thing as just removing stat and slot difference. Tiercide in DUST will not work, because their are no tiers. A basic suit should not be the same as a proto assault. It makes no sense to put so many SP into something that is not better. And if you do go ahead and nerf higher level suits, then you better make SP effect suits that much more or else it would be pointless to even level past the basic. Tiercide is dumb, and you are as well for thinking that is the problem with this game.
Sorry, you still didn't get it. |
KEROSIINI-TERO
Seraphim Initiative..
662
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Posted - 2013.08.13 15:45:00 -
[4] - Quote
Isk balancing the battlefield is the second worst way to balance battlefield gameplay.
(Guess which is the worst?) |
KEROSIINI-TERO
Seraphim Initiative..
664
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Posted - 2013.08.14 00:48:00 -
[5] - Quote
Mobius Wyvern wrote: Look, again, the only way it works is if you remove tiers for suits but retain tiers for modules, equipment, and weapons.
Different tiers of gear is part of what makes the whole fitting system work. If you take those out, you severely limit that normally almost limitless potential.
Notice that though the went through and removed tiers from ships in EVE, they never looked at removing them for equipment, because that would wreck the fitting system.
Mobius here is exactly right.
The reason is that modules and suits are very different:
Better modules have greater power but also higher fitting costs (PG/CPU) Suits and vehicle hulls are frames onto which modules are built on. Better frames have more fitting and slots.
That means better frames are absolutely more powerful. Whereas modules are balanced by the fitting costs (and some other extra costs such as shield or movement penalty)
In many cases it's a no-brainer to choose the most powerful thing. A no-brainer is bad for gameplay. The very essence of tiericide is to fix that and not to have obsolete frames. Surely everyone can agree that is good, right? |
KEROSIINI-TERO
Seraphim Initiative..
664
|
Posted - 2013.08.14 02:20:00 -
[6] - Quote
[/quote]
To address this, read the module part again.[/quote]
Of whose post? Mine??? |
KEROSIINI-TERO
Seraphim Initiative..
664
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Posted - 2013.08.14 02:36:00 -
[7] - Quote
Sir Eos wrote: . . RANT POST . .
This rant brings nothing to tiericide thread.
You are entitled to your opinion on Eve game design not being good model for Dust's non-fps background model. There's already good discussion on the topic.
But Eve design has little to do with Dust's FPS part - what's happening on battlefield. It's invalid argument for critizicing Dust's (somewhat lacking) FPS gameplay. |
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