Poplo Furuya
Condotta Rouvenor Gallente Federation
629
|
Posted - 2013.08.12 17:49:00 -
[1] - Quote
You're looking at the wrong things.
Observe Shield Extenders. Their growth is 22/33/66 with a passive boost from the skill itself. Proto performs to triple the standard of basic, double that of enhanced.
Grenades get both splash radius increase and a large damage boost.
Protosuits get more fittings and slots to make use of the aforementioned Extenders.
...wait, you even mentioned not pooling it all in weapons in favour of tanking now that I reread it. What you advocate there -is- a specialisation, just one that pays off to a ridiculous degree as opposed to one with a more moderate payoff.
Point undermined in your own post, then? |
Poplo Furuya
Condotta Rouvenor Gallente Federation
629
|
Posted - 2013.08.12 18:07:00 -
[2] - Quote
Leovarian L Lavitz wrote:Poplo Furuya wrote:You're looking at the wrong things.
Observe Shield Extenders. Their growth is 22/33/66 with a passive boost from the skill itself. Proto performs to triple the standard of basic, double that of enhanced.
Grenades get both splash radius increase and a large damage boost.
Protosuits get more fittings and slots to make use of the aforementioned Extenders.
...wait, you even mentioned not pooling it all in weapons in favour of tanking now that I reread it. What you advocate there -is- a specialisation, just one that pays off to a ridiculous degree as opposed to one with a more moderate payoff.
Point undermined in your own post, then? Correct in a way, mind you. I am speaking of weapon specialization, or suit specialization. Training core-skills isn't a specialization as those modules and bonuses apply to all suits. Hmm, suppose there's something to that. Problem is ARs cover almost all situations very well. CQC, short, short-mid, mid. Also unlocks Tacs which can deal with mid-long. 15% extra damage from specialising in one weapon that is incredibly generalist by itself pays off in droves. It can just be used in a different manner to counter more niche weapons without the need for a fitting change.
It couldn't possibly be a more boring weapon, either.
I like specialists when what they specialise in is actually interesting. I'm also all for splitting mains into two branching specialties once the first is in a good place, gets a bit of versatility while also mixing things up for the player, keep it interesting.
From an optimisation standpoint though? All-in on Complex Extenders, Caldari suit, AR, Grenades, level 3 Regulators, 3 or 5 on Energiser. |