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Takahiro Kashuken
Red Star. EoN.
827
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Posted - 2013.08.12 10:28:00 -
[1] - Quote
Dumbing down the game because its too hard and complicated
If i want to play BF3 where everyone has the same gear and equipment i will put in BF3 |
Takahiro Kashuken
Red Star. EoN.
830
|
Posted - 2013.08.13 09:37:00 -
[2] - Quote
Its dumbing the game down
Less choice, less options so its dumbing it down
You can say all the EVE things you like but for the main fighting stuff in EVE they still use the same fleets unless a FOTM ship setup comes into it
All what will happen is FOTM fits
Also vehicle users will get the short end of the straw aswell, we dont even have advanced let alone proto mods/hulls so chances are we get stuck with the same old gunlogi/maddy up against proto AV but because its tiercide then infantry will just 3dmg mod it out the ass with lolOPswarms every ******* game
Its dumbing down simple as
Back in the days when i used basic it was to find a fit i liked then tweek it as i worked for adv/proto
If everyone is already at proto then why are we playing?
If its even out the playing field then whatever happened to new eden and HTFU?
Its dumbing the game down and making it easier, less choice less fits |
Takahiro Kashuken
Red Star. EoN.
830
|
Posted - 2013.08.13 13:33:00 -
[3] - Quote
Vyzion Eyri wrote:Takahiro Kashuken wrote:Its dumbing the game down
Less choice, less options so its dumbing it down
You can say all the EVE things you like but for the main fighting stuff in EVE they still use the same fleets unless a FOTM ship setup comes into it
All what will happen is FOTM fits
Also vehicle users will get the short end of the straw aswell, we dont even have advanced let alone proto mods/hulls so chances are we get stuck with the same old gunlogi/maddy up against proto AV but because its tiercide then infantry will just 3dmg mod it out the ass with lolOPswarms every ******* game
Its dumbing down simple as
Back in the days when i used basic it was to find a fit i liked then tweek it as i worked for adv/proto
If everyone is already at proto then why are we playing?
If its even out the playing field then whatever happened to new eden and HTFU?
Its dumbing the game down and making it easier, less choice less fits Even playing field OVERALL, yes. BUT: In CQC, there will be those who are better. At long range, there will be those who are better. But 'those who are better' at x or z or y will be those who have THOUGHT (oh my god, no way, it's a thinking man's shooter!) about what they want to be good at. No more simply telling yourself "okay, I want to be good at sniping, so I'll get a prototype sniper". Instead, thought process becomes "okay, I want to snipe. Where do I want to snipe from? The hills? Okay, so I want a dropsuit with a bonus to sniper sway. Okay, now I have a choice between light and medium. I think I'll go with light, so I can reposition faster, and because I won't be sniping from places that people can sneak up on. Now, my sniper. I tend to go for headshots, so I want a sniper with a sway reduction bonus on top of my dropsuit. Also, now I want nanohives for resupplying my weapon. I want a hive that doesn't glow, so I don't get spotted because of it." I mention some items that aren't even in-game right now, but sound damn cool to have. The point of tiercide is that the SP sink won't make newbies faint when they begin, and still provide a challenge to veterans who want to specialise because skills for individual weapons (even individual variants if we wanted to go that far) will cost a hell of a lot to maximise. Also, FotM fits will be easily balanced because now, everything has a base level to compare against, instead of multiple tiers.
So then all suits are proto and you need about 10proto suits for each rach due to how many playing styles ther are and bonuses to boot, vehicle wise we need 10sets of hulls with diff bonuses for each playing style
As it is we have 4 suits proto with bonuses, the rest is how you fit it up and deal and it gives you the flexibity to chop and change
If you want diff suits with diff bonuses they could just add them now, that way if you try something out at basic level and dont like it at least you found out early while if you did like it you can practise and improve on it
I really dont care if everyone is on a level playing field because the whole point of this game was so it wasnt level, basic trying to kill proto feels good if you pull it off but everyone is the same it sucks, i might aswell pop in bf3 if i want a level playing field
HTFU does not exist in DUST |
Takahiro Kashuken
Red Star. EoN.
836
|
Posted - 2013.08.14 11:15:00 -
[4] - Quote
Iron Wolf Saber wrote:Ideally if tericide were to happen it would still be impossible to fit a full proto module layout into a suit. The player will have to make choices on mixing and matching between the best mix of advanced and prototype modules and weapons. This makes the skill of fitting knowledge most important. A skill once acquired can be used in any other suit as the player become more and more conscious and smarter over their suit's performance.
Also this will free up some paint schemes for the paint bucket store later on and severely reduce the art team's work loads.
Bollocks
I know in EVE i can generally fit all T2 mods on it aka the best without having to use expenisve officer/deadspace fittings so why the same in DUST?
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Takahiro Kashuken
Red Star. EoN.
885
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Posted - 2013.08.18 13:26:00 -
[5] - Quote
Iron Wolf Saber wrote:Takahiro Kashuken wrote:Iron Wolf Saber wrote:Ideally if tericide were to happen it would still be impossible to fit a full proto module layout into a suit. The player will have to make choices on mixing and matching between the best mix of advanced and prototype modules and weapons. This makes the skill of fitting knowledge most important. A skill once acquired can be used in any other suit as the player become more and more conscious and smarter over their suit's performance.
Also this will free up some paint schemes for the paint bucket store later on and severely reduce the art team's work loads. Bollocks I know in EVE i can generally fit all T2 mods on it aka the best without having to use expenisve officer/deadspace fittings so why the same in DUST? Because Eve doesn't operate on the Basic, Advanced, Prototype marinda. Nor does eve operate on Breach, Flux, Gauged, Assault, Hacked, Tactical, Specialist variants either (though that would be cool for eve to pick up) Also I take you just battleclinic most of your fits instead of going out and dying in something you slapped together on your own. You would have realized Eve online has an epic crap ton of fitting nuances even at max fitting skills.
Wrong again
When you you assume you make an ass out of you but not me
Tiercide in EVE is different to DUST
Best thing with EVE is basically everything out out now
Also meta levels are the tiers tbh, look at cloaking in EVE, the mods we have are 3 basic/advanaced/proto would you look at that
In DUST we dont have everything
In DUST vehicles dont even have adv/proto hulls and mods yet infantry which is all the CPM and 99% of the playerbase have basically the majority of ther stuff upto proto level
If tiercide comes in vehicles will get shafted and why because we dont have adv/proto mods/hulls so we would end up with prob gunlogi and madrugars as our proto hulls but get 1 shotted by proto AV lol
Not too mention we lose basic/adv things which would either never be used or just scrapped |
Takahiro Kashuken
Red Star. EoN.
894
|
Posted - 2013.08.19 10:15:00 -
[6] - Quote
Removal of gear so less choice simple as ive said this before you denied it even tho im right
Vehicles get shafted simple as, we dont have adv/proto mods/hulls and until they are introduced get ****** infantryman, i want to see adv/proto mods/hulls and test them out against proto AV 1st because if this tiercide goes through when all the pieces of the puzzle aint in place then vehicles will get ****** over
Instead we get shafted with a maddy and gunlogi type b with some buffed stats but prob isnt anywhere near what a proto should be
Yeah right removal of proto AV good luck with that, how many proto lolswarms crutch users are they who love them in this broken state and can take out all vehicles without trying or aiming or risking anything, even you defend the crutch users when they are clearly broken |
Takahiro Kashuken
Red Star. EoN.
934
|
Posted - 2013.08.20 11:48:00 -
[7] - Quote
We dont have adv/proto mods or hulls yet
If tiercide happened now or even before we ever get our stuff we would end up with the tanks we have now, useless and severly UP against all types of AV as it is now
Its why adv/proto is needed so it can be tested against adv/proto AV
Everything infantry is basically done but because infantry dont give a **** about vehicles which is apperent throughout the game/forums and CPM we would defo get ****** |
Takahiro Kashuken
Red Star. EoN.
962
|
Posted - 2013.08.21 15:19:00 -
[8] - Quote
Iron Wolf Saber wrote:Takahiro Kashuken wrote:We dont have adv/proto mods or hulls yet
If tiercide happened now or even before we ever get our stuff we would end up with the tanks we have now, useless and severly UP against all types of AV as it is now
Its why adv/proto is needed so it can be tested against adv/proto AV
Everything infantry is basically done but because infantry dont give a **** about vehicles which is apperent throughout the game/forums and CPM we would defo get ****** You still have yet not fully explain why a tiericide would nerf vehicles if vehicles were also to get a tiericide pass?
You cant ******* read can you?
You cannot do tiercide when everything is still not out or even balanced against each other, vehicles are missing all adv/proto mods and hulls not too mention the other races vehicles, MAVs.speeders/jets/lazer and projectile turrets etc
Ask again in 2yrs time when we should have everything and the games are linked to each other |
Takahiro Kashuken
Red Star. EoN.
975
|
Posted - 2013.08.22 12:21:00 -
[9] - Quote
gbghg wrote:Takahiro Kashuken wrote:Iron Wolf Saber wrote:Takahiro Kashuken wrote:We dont have adv/proto mods or hulls yet
If tiercide happened now or even before we ever get our stuff we would end up with the tanks we have now, useless and severly UP against all types of AV as it is now
Its why adv/proto is needed so it can be tested against adv/proto AV
Everything infantry is basically done but because infantry dont give a **** about vehicles which is apperent throughout the game/forums and CPM we would defo get ****** You still have yet not fully explain why a tiericide would nerf vehicles if vehicles were also to get a tiericide pass? You cant ******* read can you? You cannot do tiercide when everything is still not out or even balanced against each other, vehicles are missing all adv/proto mods and hulls not too mention the other races vehicles, MAVs.speeders/jets/lazer and projectile turrets etc Ask again in 2yrs time when we should have everything and the games are linked to each other More gibberish .
We dont have adv/proto hulls or mods
When they get worked on and released we can see how good they are, being vehicles they will prob be UP for what they are supposed to do
We will be able to see the stats and work with them and make fits etc and CCP will see the results
1.5 is already the vehicle balancing patch for what we have now but further balances will be needed for the release of adv/proto hulls and mods
The numbers need to be worked on and released and tested in the field
You cant just go TIERCIDE and then give us a gunlogi and madrugar with a few buffed up stats, that might not even be CCP version of the proto tank because they havnt run it out yet, it could be serverly UP but because its a vehicle no one cares because lol everyone is infantry so push through tiercide while we can because we have a real chance of killing off vehicles
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Takahiro Kashuken
Red Star. EoN.
1017
|
Posted - 2013.08.23 18:22:00 -
[10] - Quote
gbghg wrote: Okay I'm definitely going with (3 here, you're an idiot, what I want you to realise is that in a post tiercide there will be no proto vehicles, nor any proto AV. things will all be balanced at the same grade, and while we're on the subject I severly doubt and hope that we will never see proto vehicles, they will turn balancing AV and vehicles into an utter mess, an there's really no need for them. Not to mention that the sp sink they'll be will be ridiculous.
I am going state this quite simply, In my honest opinion, born of vehicle combat across 2 builds, over 9 million sp invested into the tree, hundreds of millions of isk spent, and 8 months of expeience, proto and ADV hulls for vehicles is one of the worst things that could ever happen to dust.
I agree your an idiot
I had tanked more than you, prob been in DUST longer than you and done everything it has to offer
On one hand you say that dropsuits would all be the proto varients but then it isnt because proto doesnt exists but it wouldnt say proto
So proto vehicles dont exist so tiercide works how but fudging the numbers aand guessing at the tank which could be UP which ends up with basic gunlogi and maddy as our top tanks against proto AV great but its not proto AV because proto doesnt exist to is normal 3k damage per volley swarms
You say adv/proto vehicles worst thing to come to dust but adv/proto AV is fine because you are infantry and dont care because basic vehicle loleasy to kill
You want vehicles gone i get it |
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Takahiro Kashuken
Red Star. EoN.
1033
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Posted - 2013.08.24 13:38:00 -
[11] - Quote
gbghg wrote:/facepalm, I give up, I actually give up, you are either literally too stupid to understand what me and several others have tried to tell you, or you are doing a very poor troll. And for the record I am one of the most outspoken dropship pilots on the forums, my post history will confirm that.
You also seem unable to comprehend the words "game wide balance pass" and the fact that said pass would balance AV and vehicles against each other, but then as has been clearly proven, you're too stupid to understand that.
How would it balance it?
The removal of the word proto does not reduce the damage it does |
Takahiro Kashuken
Red Star. EoN.
1042
|
Posted - 2013.08.24 17:38:00 -
[12] - Quote
Adelia Lafayette wrote:Takahiro Kashuken wrote:gbghg wrote:/facepalm, I give up, I actually give up, you are either literally too stupid to understand what me and several others have tried to tell you, or you are doing a very poor troll. And for the record I am one of the most outspoken dropship pilots on the forums, my post history will confirm that.
You also seem unable to comprehend the words "game wide balance pass" and the fact that said pass would balance AV and vehicles against each other, but then as has been clearly proven, you're too stupid to understand that. How would it balance it? The removal of the word proto does not reduce the damage it does look at this and see if you understand what we are trying to ask for. https://wiki.eveonline.com/en/wiki/Item_Database you might notice there is no adv/proto/std tiers but instead a horizontal this is different but not necessarily better layout to all the gear and hulls
But meta levels still exist
You cannot deny it, the words are not ther but the numbers still are and also T1 T2 and officer
You can still say basic/adv/proto via meta give or take espc for the mods
The ships on the otherhand are T1 T2 pirate/navy faction each with roles but are very strong from each class
Take the ship classes - frigate/destroyer/cruisers/battlecruiser/battleships
Each ship is better at its role, more slots, more PG/CPU,more HP and tank as a consequence of a bigger price tag
Some roles split off so you dont get a battleship scanner ship but you have a T1 T2 ship for purly scanning which has all of the above but it may only be frigate
You can split the tanks and give out roles like the dropsuits but what about T1 T2 varients at least and even T3 which you can call basic/adv/proto
Either way adv/proto vehicles are needed
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Takahiro Kashuken
Red Star. EoN.
1102
|
Posted - 2013.08.27 16:24:00 -
[13] - Quote
Killar-12 wrote:Takahiro Kashuken wrote:Adelia Lafayette wrote:Takahiro Kashuken wrote:gbghg wrote:/facepalm, I give up, I actually give up, you are either literally too stupid to understand what me and several others have tried to tell you, or you are doing a very poor troll. And for the record I am one of the most outspoken dropship pilots on the forums, my post history will confirm that.
You also seem unable to comprehend the words "game wide balance pass" and the fact that said pass would balance AV and vehicles against each other, but then as has been clearly proven, you're too stupid to understand that. How would it balance it? The removal of the word proto does not reduce the damage it does look at this and see if you understand what we are trying to ask for. https://wiki.eveonline.com/en/wiki/Item_Database you might notice there is no adv/proto/std tiers but instead a horizontal this is different but not necessarily better layout to all the gear and hulls But meta levels still exist You cannot deny it, the words are not ther but the numbers still are and also T1 T2 and officer You can still say basic/adv/proto via meta give or take espc for the mods The ships on the otherhand are T1 T2 pirate/navy faction each with roles but are very strong from each class Take the ship classes - frigate/destroyer/cruisers/battlecruiser/battleships Each ship is better at its role, more slots, more PG/CPU,more HP and tank as a consequence of a bigger price tag Some roles split off so you dont get a battleship scanner ship but you have a T1 T2 ship for purly scanning which has all of the above but it may only be frigate You can split the tanks and give out roles like the dropsuits but what about T1 T2 varients at least and even T3 which you can call basic/adv/proto Either way adv/proto vehicles are needed Frigate=Scout suit small fragile Destroyer=Medium suit better tank Crusier= heavy better tank battlecrusier= LAV better tank Battleship=HAV best tanking but huse in comparison
I need more slots pg cpu and tank then if im the battleship because right now infantry with proto AV is like a frigate taking out a battleship |
Takahiro Kashuken
Red Star. EoN.
1117
|
Posted - 2013.08.28 12:02:00 -
[14] - Quote
Iron Wolf Saber wrote:Arkena Wyrnspire wrote:Takahiro Kashuken wrote: I need more slots pg cpu and tank then if im the battleship because right now infantry with proto AV is like a frigate taking out a battleship
Which happens plenty often. Unsupported battleships can get wrecked by frigates. Happens quite often in eve. Hell we had a '18 wheeler' take out a battleship http://www.youtube.com/watch?v=6so9AT4UydQ
By frigates
The 'S' means more than one
Current proto AV is solo = 1 person acting alone
Also a industrial can fit a really good tank and with its hold lots and lots of cap boosters and that BS was a PVE mission runner, you think it would generally survive against a PVP BS? |
Takahiro Kashuken
Red Star. EoN.
1134
|
Posted - 2013.08.29 10:46:00 -
[15] - Quote
Iron Wolf Saber wrote:Takahiro Kashuken wrote:Iron Wolf Saber wrote:Arkena Wyrnspire wrote:Takahiro Kashuken wrote: I need more slots pg cpu and tank then if im the battleship because right now infantry with proto AV is like a frigate taking out a battleship
Which happens plenty often. Unsupported battleships can get wrecked by frigates. Happens quite often in eve. Hell we had a '18 wheeler' take out a battleship http://www.youtube.com/watch?v=6so9AT4UydQ By frigates The 'S' means more than one Current proto AV is solo = 1 person acting alone Also a industrial can fit a really good tank and with its hold lots and lots of cap boosters and that BS was a PVE mission runner, you think it would generally survive against a PVP BS? The battleship and pilot was a **** fit and under normal circumstances a competent PVE player in that class of battleship would have massacred that iteron, however most pve'ers are not competent pilots and thus are easy targets. Also depend on what you define as a pvp setup. In fleet warfare you don't fit active repair tanks at all. Ergo if a frigate caught you on the way to muster and the fleet departed without you. A singular frigate can carry enough tech 2 ammo to blow you to pieces. Bottom line is that in order for most battleships to deal with a or a squadron of frigates or wolfpack destroyers requires fitting for that threat vector which detracts against the primary threat vector of other battleships and capital ships, cruisers and the like more. A single battleship cannot cover all its weak spots. Also using Eve to balance warfare tactics analogies in Dust is a bit silly considering how fast a large turret can track scouts in Dust.There are things that translate well from Eve into Dust. Anything dealing with application of damage is not one of them as argued by Hans' last night with some unknown skyper. I am however glad as confirmed by CCP Wolfman that Tanks and all other vehicles are finally getting basic, advanced, and prototype equipment/modules. This is something they needed rather direly and would be far more useful to the vehicles than new hulls.
Pot kettle black
You just did this with your industrial killing a PVE BS
Also PVP fit can be many fits, yes you can active tank a BS for PVP if you really want but when in a fleet you generally have logi ships zipping around and doing the reps for you so you can fit more tank |
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