|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Six Kin Salvador
Sanmatar Kelkoons Minmatar Republic
4
|
Posted - 2013.08.10 16:43:00 -
[1] - Quote
I played a PC match yesterday. And wow, I got destroyed the second match. I'm willing to be that the majority of you, who think the Assault Rifle is in a good place right now, probably play Instant battle 99% of the time, like me. The problem here is that the random players (and also thanks to 400wp debacle) are pretty terrible and the Assault Rifle is easy to ignore. I'm an Amarr Assault and specced into amarr ****, so to me, the Assault Rifle was no more different than the Scrambler Rifle. Just like some people are terrible with SRs, some people are terrible with Assault Rifles. Some people are really good with SRs, some people are good with Assault Rifles.
That's what I USED to think. Until **** hit the fan.
I played my first couple of competitive matches yesterday. The first game, I hardly died to assault rifles, died a few times to them but I felt all my deaths during the first match was fair. I think I went 14 kills and 7 or 9 deaths or something against Teamplayers.
Then the second match started and WTF.... Nearly every person I personally ran into had Assault Rifles and I must have died 10 or 12 times to Assault Rifles alone. This DEFINITELY put Assault Rifles on my radar. These things were inescapable. So I began thinking....
Casual vs Competitive (READ: kids who can't aim vs talented shooters)
The Assault Rifle cannot exist as it currently. No matter how you balance the weapon, it will either ruin competitive matches, or it will cease to become relevant at all even in casual matches. You see, when a competitive player uses non-Area of effect weapons (ARS, SMG, Semi AUTO rifles) against another, there are two competitions going on in the duel
1) Who can deal the most damage, the fastest 2) Who can avoid the most damage
When you give one of these very skilled players a Assault, guess what happens? He can't miss. His helpless opponent cannot dodge, strafe, run for cover at all. He has essentially denied the helpless man the "2) Who can avoid the most damage" rule of this game. ALSO, he has crippled the helpless man's ability to just "stand his ground" and out DPS the scrambler rifle because the AR is a hit-scan weapon and he only has to swipe it across the enemy for a kill. There is no reason to use any other weapon in a competitive match, (actually I take that back there needs to be a Forge gun sniping objectives). I try and go the High DPS route with my proficiency lvl 5, 2 cmplx dmg mods, charge shot imperial scrambler rifle, but all the DPS is meaningless in a duel with Assault Rifles. I could kill other suits/guns just fine if I got a bead on my opponent fast enough. But those ARs were impossible.
B-B-But Assault Rifles Takes Skill!
If you think the Assault Rifle takes a lot of skill to master, then you are probably really bad at aiming and shooting. Play instant battle and you will see how terrible Assault Rifle users are. Play PC and see how devastating Assault Rifles are.
The difference is that the Assault Rifles allow bad players (who would have terrible aiming) to, thanks to hitscan beam swiping, have "decent" aiming. These bad players can now complete with SRs and other weapons in casual public matches.
on the other hand...
ARs allow skilled players (who can aim well consistently) to have flawless aiming. Because of the hitscan, the damage per high rof, the damage, and the large magazine... the AR will out DPS anything mid/close-mid-mid/long (AKA SR territory) range.
So you still think the AR takes skill? Because of the projectile and time of flight? That's okay. Not trying to offend you or anything, but if you think an "easy-mode-hitscan-swipe-black-hole-for-anything-instakiller" takes skill, if it took you weeks to master the ARs hitscan swipe....
Conclusion
...then you are a bad player. |
Six Kin Salvador
Sanmatar Kelkoons Minmatar Republic
4
|
Posted - 2013.08.10 16:47:00 -
[2] - Quote
Knightshade Belladonna wrote:seriously you fkn dipshits. Admit the MD can be a problem in it's current state while being SPAMMED by protos in unison in PC ( organized battle).
Stop trying to act like it can be done with everything, it is not the case. If it were, you would see a lot more variety in PC.
btw.. lvl 3 prof MD user It can be done with anything. |
Six Kin Salvador
Sanmatar Kelkoons Minmatar Republic
12
|
Posted - 2013.08.10 16:59:00 -
[3] - Quote
Knightshade Belladonna wrote:Six Kin Salvador wrote:Knightshade Belladonna wrote:seriously you fkn dipshits. Admit the MD can be a problem in it's current state while being SPAMMED by protos in unison in PC ( organized battle).
Stop trying to act like it can be done with everything, it is not the case. If it were, you would see a lot more variety in PC.
btw.. lvl 3 prof MD user It can be done with anything. sure, but as effective? if so, why do most of the holders wanting to guarantee clone sales income go with bombarding with MD instead of a scrambler pistol? If you can tell me why 75% of an entire team in a PC match religiously uses this to secure a battle over any other tactic when all other tactics perform just as well , without saying it is better or more effective.. you win Hit detection in pc is wonky, while aim assist has been removed entirely. Once aim assist returns and they continue work on hit detection, AR will be absolute king again. Mass drivers were vastly more powerful last build with up to 9 meter explosion radius and more damage than the current standard mass driver. They weren't used like this because ARs were just better, people had aim assist and they would tear the md users apart if they were exposed on the roof or shooting down.
With aim assist off, even the much nerfed and weaker mass drivers of today have become popular in pc because they can almost guarantee damage, not much damage, but some.
A group of tac snipers or forge gunners can remove them from their position and let you get the hack. Vehicles are also good counters. A set of logi-lavs can out pace their damage with remote repair. |
Six Kin Salvador
Sanmatar Kelkoons Minmatar Republic
16
|
Posted - 2013.08.10 19:25:00 -
[4] - Quote
Scheneighnay McBob wrote:It takes away any need for specialization. If the regular AR can't fill an anti-infantry role, the tactical AR can.
Seriously, one battle, my laser was being out-ranged by a few ARs. Exactly |
Six Kin Salvador
Sanmatar Kelkoons Minmatar Republic
17
|
Posted - 2013.08.10 20:03:00 -
[5] - Quote
Something must be done! |
|
|
|