Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Jade Dragonis
GRIM MARCH
92
|
Posted - 2013.08.10 12:17:00 -
[1] - Quote
Captain Africa Clone1 wrote:A bullet proof Dust vision I am a Merc , my clients are Eve players and to a lesser extend Dust players. The Eve GÇôDust link should be primarily focused on the relationship between a Eve player and a Dust player. (To a lesser extend at Corp level and Alliance level). From an Eve perspective Dust should be a household name . If you as a pilot have a problem get the bat phone and call up your preferred Dust supplier. This ground level interaction would be the only solid foundation for the Eve- Dust link. How this could be achieved : 1.Through PVE interaction -Eve pilots have missions , a lot of those missions require the Eve pilot to extract some sort of a mission item out of a station. Give the pilot the option to contract Dust players to rescue the damsel in distress for bonus points or get additional salvage. -Or extract that very important artefact. -Go and explore a sleeper station for sleeper technology, you have different level alien bosses that spawn random in this cold and twisted sleeper station environment. 2.PVP interaction -Eve player hires a dust corp to defend or attack POCOS. -Faction warfare The LINK should be primarily focused on player vs player , that should be the Dust 514 vision , once achieved then focus on the meta game
Thoughts? |
LOS HAWK
Science For Death The Shadow Eclipse
48
|
Posted - 2013.08.11 02:12:00 -
[2] - Quote
Why are we not funding this |
Casius Hakoke
Fenrir's Wolves RUST415
221
|
Posted - 2013.08.11 02:15:00 -
[3] - Quote
I've got to say, that would make a great game. I wonder when CCP will make one like that? |
Poplo Furuya
Condotta Rouvenor Gallente Federation
619
|
Posted - 2013.08.11 02:18:00 -
[4] - Quote
LOS HAWK wrote:Why are we not funding this Too busy running an MLG tourney so some guys can name a rinky-dink backwater. |
G Felix
Federated Consultants PMC
19
|
Posted - 2013.08.11 02:56:00 -
[5] - Quote
LOS HAWK wrote:Why are we not funding this
Because while Planetary Conquest was being hammered out in beta a very vocal minority managed to push limited game design resources toward Dust-Bunnies being able to own planets as the end-game, as opposed to a more intense focus on EVE connections/interaction. Also, there is a certain group of EVE players that aren't interested in DUST becomming EVE's bedfellow, for a variety of reasons (Many of which are laid out on the EVE forums by disgruntled players that feel like we've stolen their Dev's time and effort).
I'm an optimist and a believer that POCO's will eventually be a part of the DUST experience, but I hope there is a concerted effort to build more of a symbiotic relationship between players of the two games before anything else. As it stands, the vast majority of DUST players aren't actually exacting any change on EVE's universe, they're just grinding in instant battles to get high enough level gear to participate in PC, which still lacks the proper risk/reward structure to sufficiently attract EVE side attention. The main roadblock here is that ISK has really, REALLY different values in the two games, and DUST (A F2P game) could essentially crash EVE's (A subscription based game) economy if exchange rates aren't introduced. And that's bad for everybody, because jeopardizing your income stream effects CCP's very real bottom line.
The mathematical and economic implications of truly merging EVE and DUST are daunting, but necessary if this game intends to live up to it's own concept.
Just my 0.02 ISK though. |
Himiko Kuronaga
SyNergy Gaming EoN.
1210
|
Posted - 2013.08.11 03:00:00 -
[6] - Quote
Jade Dragonis wrote:Captain Africa Clone1 wrote:A bullet proof Dust vision I am a Merc , my clients are Eve players and to a lesser extend Dust players. The Eve GÇôDust link should be primarily focused on the relationship between a Eve player and a Dust player. (To a lesser extend at Corp level and Alliance level). From an Eve perspective Dust should be a household name . If you as a pilot have a problem get the bat phone and call up your preferred Dust supplier. This ground level interaction would be the only solid foundation for the Eve- Dust link. How this could be achieved : 1.Through PVE interaction -Eve pilots have missions , a lot of those missions require the Eve pilot to extract some sort of a mission item out of a station. Give the pilot the option to contract Dust players to rescue the damsel in distress for bonus points or get additional salvage. -Or extract that very important artefact. -Go and explore a sleeper station for sleeper technology, you have different level alien bosses that spawn random in this cold and twisted sleeper station environment. 2.PVP interaction -Eve player hires a dust corp to defend or attack POCOS. -Faction warfare The LINK should be primarily focused on player vs player , that should be the Dust 514 vision , once achieved then focus on the meta game Thoughts?
My thoughts are that Sleepers are not aliens.
|
Mobius Wyvern
Guardian Solutions DARKSTAR ARMY
3016
|
Posted - 2013.08.11 03:19:00 -
[7] - Quote
G Felix wrote:(Many of which are laid out on the EVE forums by disgruntled players that feel like we've stolen their Dev's time and effort). Those threads are the BEST.
I get no end of laughs trashing those ******* morons.
What part of SEPARATE STUDIOS do they not understand? |
G Felix
Federated Consultants PMC
19
|
Posted - 2013.08.11 03:32:00 -
[8] - Quote
Mobius Wyvern wrote:G Felix wrote:(Many of which are laid out on the EVE forums by disgruntled players that feel like we've stolen their Dev's time and effort). Those threads are the BEST. I get no end of laughs trashing those ******* morons. What part of SEPARATE STUDIOS do they not understand?
Indeed. CCP Shanghai is not just a nickname. I think many of them are actually more threatened by DUST potentially changing some mechanics in EVE and those changes adversely affecting the way they play. Either way, epic QQ. |
Kas Croixe
Militaires-Sans-Frontieres
76
|
Posted - 2013.08.11 03:33:00 -
[9] - Quote
yeah, isn't the standard rate of exchange for isk in EVE to the point where in player speak, 1 actually means a million isk for buying/selling things through chat? |
Jade Dragonis
GRIM MARCH
92
|
Posted - 2013.08.11 08:21:00 -
[10] - Quote
Well they need to do something. I love this game but if it weren't for friends I'd have probably left by now. Seriously CCP pull finger. |
|
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:30:00 -
[11] - Quote
I'd really love to see boarding actions on EVE capital ships. Racing through corridors trying to blow up the reactor. Tense firefights in close quarters Scouts accessing ducts and small spaces using remote explosives to set up traps
If anything to take the fight to those snobby, rich capsuleer's (even if it is at the beck and call of another) |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1142
|
Posted - 2013.08.11 08:36:00 -
[12] - Quote
broonfondle majikthies wrote:I'd really love to see boarding actions on EVE capital ships. Racing through corridors trying to blow up the reactor. Tense firefights in close quarters Scouts accessing ducts and small spaces using remote explosives to set up traps
If anything to take the fight to those snobby, rich capsuleer's (even if it is at the beck and call of another)
Boarding Capitals would have to be a time consuming and very risky process though. There is no reason for us to be able at the drop of a hat kill a Capital Ship.
I imagine boarding parties would be small frigate ships loaded up with a specific amount of resources, all resources are lost if you get shot down mid flight and no support or reinforcement will come when you board the ship, as well as being heavily out numbered by the enemy, and of course the Cap Ship having its own internal defence systems.
It is not right that we can blap a $2000 ship with not effort put in. |
broonfondle majikthies
P.O.N.A.G.S. D.E.F.I.A.N.C.E
145
|
Posted - 2013.08.11 08:38:00 -
[13] - Quote
True Adamance wrote:broonfondle majikthies wrote:I'd really love to see boarding actions on EVE capital ships. Racing through corridors trying to blow up the reactor. Tense firefights in close quarters Scouts accessing ducts and small spaces using remote explosives to set up traps
If anything to take the fight to those snobby, rich capsuleer's (even if it is at the beck and call of another) Boarding Capitals would have to be a time consuming and very risky process though. There is no reason for us to be able at the drop of a hat kill a Capital Ship. I imagine boarding parties would be small frigate ships loaded up with a specific amount of resources, all resources are lost if you get shot down mid flight and no support or reinforcement will come when you board the ship, as well as being heavily out numbered by the enemy, and of course the Cap Ship having its own internal defence systems. It is not right that we can blap a $2000 ship with not effort put in. oh goodness yes. With CRU's built into the ship and inaccuracies meaning raiding parties entering off target I'm sure it will be a huge labour getting to the objective |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1144
|
Posted - 2013.08.11 08:49:00 -
[14] - Quote
broonfondle majikthies wrote:True Adamance wrote:broonfondle majikthies wrote:I'd really love to see boarding actions on EVE capital ships. Racing through corridors trying to blow up the reactor. Tense firefights in close quarters Scouts accessing ducts and small spaces using remote explosives to set up traps
If anything to take the fight to those snobby, rich capsuleer's (even if it is at the beck and call of another) Boarding Capitals would have to be a time consuming and very risky process though. There is no reason for us to be able at the drop of a hat kill a Capital Ship. I imagine boarding parties would be small frigate ships loaded up with a specific amount of resources, all resources are lost if you get shot down mid flight and no support or reinforcement will come when you board the ship, as well as being heavily out numbered by the enemy, and of course the Cap Ship having its own internal defence systems. It is not right that we can blap a $2000 ship with not effort put in. oh goodness yes. With CRU's built into the ship and inaccuracies meaning raiding parties entering off target I'm sure it will be a huge labour getting to the objective However should Dusties overcome all of this taking down that X billion ISK ship you be sooooooo worth it. |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |