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PR DIABOLITO NY
Devils Airborne Reapers Elite
5
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Posted - 2013.08.09 17:39:00 -
[1] - Quote
As a frontline Logi and occasional LLAV turret gunner, I think that LAVs are fine as is. Since the removal of free cars, I am seeing more Saga murder-taxi's than LLAV murder-taxi's. Yes, I DO get pissed when I am run over, BUT it reminds me to check my play style and then adapt-and-overcome. Play with a good squad and you will fear no one!!! No murder-taxi, HAV, HMG, or redline sniper!! Our squad regularly takes down all types of vehicles!! Heck, just last night we took down 2 Charybids in one match. And as an added bonus, they were in the enemy spawn AND we hacked them!! There are many more options than just sitting around getting run over and then complaining. Just my $.02 ISK.
Diabolito |
PR DIABOLITO NY
Devils Airborne Reapers Elite
5
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Posted - 2013.08.09 17:45:00 -
[2] - Quote
Bojo The Mighty wrote:PR DIABOLITO NY wrote:As a frontline Logi and occasional LLAV turret gunner, I think that LAVs are fine as is. Since the removal of free cars, I am seeing more Saga murder-taxi's than LLAV murder-taxi's. Yes, I DO get pissed when I am run over, BUT it reminds me to check my play style and then adapt-and-overcome. Play with a good squad and you will fear no one!!! No murder-taxi, HAV, HMG, or redline sniper!! Our squad regularly takes down all types of vehicles!! Heck, just last night we took down 2 Charybids in one match. And as an added bonus, they were in the enemy spawn AND we hacked them!! There are many more options than just sitting around getting run over and then complaining. Just my $.02 ISK. Diabolito I like LAVs too (don't drive em so much) but people are going to have their nerf one way or another and this acceleration nerf I propose seems like the best interest for all. Cuts down on "OPness" of LAV roadkills while keeping LAVs at a good place.
May be good since there is the option to skill up overdrive and nitrous. This could bring the acceleration back up to what it is now allowing a 'perk' to those that decide to put all their skillpoints into vehicles.
Diabolito |
PR DIABOLITO NY
Devils Airborne Reapers Elite
5
|
Posted - 2013.08.09 17:50:00 -
[3] - Quote
Nemo Bluntz wrote:Bojo The Mighty wrote:Nemo Bluntz wrote: Its ON for enemy bullets, grenades, turrets, etc. Its OFF for collision to promote the LAVs to be used as light armored troop transports with a gun on top.
In what way, other than the cattle cry of "it doesn't make sense", would this not totally and utterly fix LAVs to be what they're described as by CCP?
Have you ever tried operating an LAV turret while it was moving? It's impossible, and then LAVs would be UP because the wouldn't be able to move and kill that heavy with a forge in the road. They'd have to come to a crawl for the turret to get it and by then KABOOM. People would find exploits (standing in front, getting pushed and while getting pushed headshot the driver. That's why I said that I want the gunner to be much more protected. It makes no sense that the design of the future vehicle gives its soldiers less protection than a modern real world LAV gives. The Dust mercs are basically using Somalian Technicals. If you have a similar amount of (or even a little more) armor, and the gunner isn't so exposed, the LAV could stop, the gunner could be used to suppress, and everyone else could jump out, capture the point, then ride off happily into the sunset. Instead of this barreling into a base, hoping to clip someone with your side view mirror for 10,000 health nonsense. And your forge gun example is silly. You just described a situation where the LAV should lose. The whole point of the forge gun is to take out vehicles.
I humbly disagree. Currently, as a turret gunner in a LAV, I can regularly get 6+ kills per match. What you need is a good driver that is willing to give up his/her 'free' kill and put you right up on a target. Then they need to watch your health as you go to town, and lastly, get you out of harms way in time. The driver I ride with most of the time actually jokes about being mad at me for regularly getting more kills than him in HIS vehicle. Again, skill, good fits, and lots of practice make for a better player and les QQing. Again, my experience and YMMV.
Diabolito |
PR DIABOLITO NY
Devils Airborne Reapers Elite
5
|
Posted - 2013.08.12 17:17:00 -
[4] - Quote
So, I have been pondering this dilemma more. To me, logically, it makes sense why Sagas and Charybids, etc., would have quick acceleration.... shield LAV's. The Limbus, not so much acceleration because of armor weight. Like an armor movement penalty, what penalty do you receive from stacking shields? Just effectiveness. There is no real movement penalty. So, this allows shield tanking without sacrificing movement and more 'murder taxing'! Instead of nerfing across the board, take a look at the acceleration of armor vs shield LAVS and see if there can be a happy medium. Hope this makes sense.
Diabolito |
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