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Thread Statistics | Show CCP posts - 0 post(s) |
Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 16:39:00 -
[1] - Quote
As I walk through the valley of the shadow of Dust, I will fear no murder taxi. For Lai Dai's are with me |
Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 16:50:00 -
[2] - Quote
Yeah, sometimes their acceleration is too ridiculous for words but it doesn't bother me too much outside of the occasional AV nade missing the mark, which is perfectly normal.
I would maybe be in favor of a minor tweak, for the sake of the true LAVs being lighter and more nimble than the working man's LLAV in most fits, but overall I feel like they're not terrible, just abused. |
Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 17:04:00 -
[3] - Quote
Removing collision damage just feels like too much of a bandaid. Skydivers don't have the ability to just turn off fall damage to make it more convenient to sky dive and it would feel kind of cheap if they just removed the damage of being hit at 80mph by a 3 ton vehicle |
Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 17:08:00 -
[4] - Quote
Bojo The Mighty wrote:but toning down acceleration to a median of Chromosome and Uprising seems like a close to reasonable fix before the community tears LAVs to nothing again.
This is the solution in the most basic of terms, and I would vote for this as a first step if it were up to the players. |
Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 17:15:00 -
[5] - Quote
Nemo Bluntz wrote:Buddha Brown wrote:Removing collision damage just feels like too much of a bandaid. Skydivers don't have the ability to just turn off fall damage to make it more convenient to sky dive and it would feel kind of cheap if they just removed the damage of being hit at 80mph by a 3 ton vehicle Its a video game. On that same point of "feeling kind of cheap", the lack of friendly fire 'feels kind of cheap.' I mean, you're shooting the same bullets, why does it matter what target it hits? Oh... because it would be exploited in a way that would make the game less fun? ....
Nah not quite, im in favor of FF myself but it hasn't been a part of this game for the longest so it's a little different IMO. Yeah I think it cheapens the game, but it's either ON or OFF so I dont think it's up for as much interpretation as the LAV's and whatnot.
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Buddha Brown
Factory Fresh
233
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Posted - 2013.08.09 17:17:00 -
[6] - Quote
Bojo The Mighty wrote:Nemo Bluntz wrote:
This bumper cars **** is a clear example of shoddy game design. I'm sure CCP didn't expect or want it to be playing out the way that it is, but that's why they need to reconsider some things and make some gameplay improving tweaks.
Yes but you see the reason why they are so good at charging people is because they have superman acceleration right now. Chromosome, you deserved the roadkill. Uprising? Like shooting fish in a barrel.
Well said |
Buddha Brown
Factory Fresh
235
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Posted - 2013.08.09 17:33:00 -
[7] - Quote
You're right, I think it would solve a lot of the issues and then the vehicle would be an excellent troop transport but just seems kinda patchwork to me (spare jokes about what else might be described as such lol)
I don't think it's a terrible idea I just think there has to be a better way, scale the damage done by the LAV so only top speed hits are OHK's or something along those lines, slow down the accel a little bit, make the damage done by LAV's static regardless of speed, something!
It wouldn't hurt to just remove damage if 24 of 32 players are running around in murder carts but I dont think it's at that level
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Buddha Brown
Factory Fresh
235
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Posted - 2013.08.09 17:50:00 -
[8] - Quote
And a steeper trade-off for doing so |
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