Pages: 1 :: [one page] |
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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
da GAND
187.
235
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Posted - 2013.08.09 04:58:00 -
[1] - Quote
as the title says |
Vicious Minotaur
Tronhadar Free Guard Minmatar Republic
138
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Posted - 2013.08.09 05:01:00 -
[2] - Quote
Fix armour.
Fix explosives.
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aden slayer
Condotta Rouvenor Gallente Federation
566
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Posted - 2013.08.09 05:04:00 -
[3] - Quote
Make flaylocks OP again.
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Exmaple Core
Ancient Exiles Negative-Feedback
756
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Posted - 2013.08.09 05:10:00 -
[4] - Quote
well, CCP Wolfman had no idea the blast radius was buffed from 3.3 to 4.4 at the start of Uprising. Considering he is the lead developer of weapons and did not plan this, it has a larger blast radius than expected. we should prolly bump it down to that, for starters. There was a post early Uprising about this but as you can imagine its lost now.
The promblem with the weapon is how easy mode, no skill simple it is to CQC with the Scrub Driver. However, it is intended to be this way, per the description and its nature. It is supposed to be this devistating, we shouldent take that away from the weapon.
However however, the Scrublock and Scrubgrenade is the exact same weapon as the massdriver with less shots. So how bout we nerf the Scrub Driver in the same exact way the Scrublock was nerfed? Ppl still use the Scrublock and get kills. No one complains that its a bad weapon, it seems to be balanced. So reasonably we could balance the Scrub Driver if we do the same thing to the bigger, Scrubbier weapon |
Death Dealer86
The Seeds of Fire
2
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Posted - 2013.08.09 05:13:00 -
[5] - Quote
nerf them like every other explosive on the game. Those things are making me crazy. It requires 0 skill to launch 6 of those things at someone's feet and kill them. I would guess that if they get adjusted then everyone will move onto plasma cannons... Ahhhh boy! |
Exmaple Core
Ancient Exiles Negative-Feedback
756
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Posted - 2013.08.09 05:15:00 -
[6] - Quote
Death Dealer86 wrote:nerf them like every other explosive on the game. Those things are making me crazy. It requires 0 skill to launch 6 of those things at someone's feet and kill them. I would guess that if they get adjusted then everyone will move onto plasma cannons... Ahhhh boy!
8, actually. If you dont use the freedom, you dont use mass drivers. But yeah they should be nerfed alittle bit, like the flaylock was. Plasma cannons need a buff tho |
da GAND
187.
235
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Posted - 2013.08.09 12:54:00 -
[7] - Quote
Exmaple Core wrote:Death Dealer86 wrote:nerf them like every other explosive on the game. Those things are making me crazy. It requires 0 skill to launch 6 of those things at someone's feet and kill them. I would guess that if they get adjusted then everyone will move onto plasma cannons... Ahhhh boy! 8, actually. If you dont use the freedom, you dont use mass drivers. But yeah they should be nerfed alittle bit, like the flaylock was. Plasma cannons need a buff tho
The Plasma cannon round does need to travel faster lol |
Leovarian L Lavitz
Better Academy.
489
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Posted - 2013.08.09 13:04:00 -
[8] - Quote
I have to disagree with ExMaple's post. The Mass-Driver has two strengths: close quarters combat and suppression. The explosive radius is required for it to act as a supressive weapon, and the power of the shots is required for it to be useful in close-quarters combat.
It is supposed to be better than the AR in close quarters combat, while also being a hard counter to Heavies.
Engage the Mass driver with an AR from behind a dip, or cover, or in a position where the splash cannot hit you. Additionally, the mass driver is sighted to 45 meters, strafing at 50 meters and most mass driver people will have trouble dealing any damage to you.
Get above the mass driver in areas such as catwalks, roofs, power-lines or on the opposite side of a dip or hill. Standing near the edge of a platform if you are both on it may cause most of his shots to fly over the edge harmlessly.
Run directly past the MD user and then engage from behind him.
Retreat and find a softer target if they are holding a funnel.
Use vehicles.
Bring more ARs to the fight, you don't have to fight solo. |
Knight Soiaire
Better Hide R Die
1670
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Posted - 2013.08.09 13:06:00 -
[9] - Quote
Fix hit detection.
Then decide |
Leovarian L Lavitz
Better Academy.
489
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Posted - 2013.08.09 13:09:00 -
[10] - Quote
Knight Soiaire wrote: Fix hit detection.
Then decide I believe that this is honestly the biggest factor in the mass-driver's popularity. Once aim assist (adhesion and magnetism) are returned, the AR and many hitscan weapons (better believe the scrambler pistol will make an overnight comeback) will be back to their former glory. |
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da GAND
187.
235
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Posted - 2013.08.09 13:12:00 -
[11] - Quote
Leovarian L Lavitz wrote:I have to disagree with ExMaple's post. The Mass-Driver has two strengths: close quarters combat and suppression. The explosive radius is required for it to act as a supressive weapon, and the power of the shots is required for it to be useful in close-quarters combat.
It is supposed to be better than the AR in close quarters combat, while also being a hard counter to Heavies.
Engage the Mass driver with an AR from behind a dip, or cover, or in a position where the splash cannot hit you. Additionally, the mass driver is sighted to 45 meters, strafing at 50 meters and most mass driver people will have trouble dealing any damage to you.
Get above the mass driver in areas such as catwalks, roofs, power-lines or on the opposite side of a dip or hill. Standing near the edge of a platform if you are both on it may cause most of his shots to fly over the edge harmlessly.
Run directly past the MD user and then engage from behind him.
Retreat and find a softer target if they are holding a funnel.
Use vehicles.
Bring more ARs to the fight, you don't have to fight solo.
Mass drivers seem to easy to use
Too Easy
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Leovarian L Lavitz
Better Academy.
490
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Posted - 2013.08.09 13:26:00 -
[12] - Quote
da GAND wrote:Leovarian L Lavitz wrote:I have to disagree with ExMaple's post. The Mass-Driver has two strengths: close quarters combat and suppression. The explosive radius is required for it to act as a supressive weapon, and the power of the shots is required for it to be useful in close-quarters combat.
It is supposed to be better than the AR in close quarters combat, while also being a hard counter to Heavies.
Engage the Mass driver with an AR from behind a dip, or cover, or in a position where the splash cannot hit you. Additionally, the mass driver is sighted to 45 meters, strafing at 50 meters and most mass driver people will have trouble dealing any damage to you.
Get above the mass driver in areas such as catwalks, roofs, power-lines or on the opposite side of a dip or hill. Standing near the edge of a platform if you are both on it may cause most of his shots to fly over the edge harmlessly.
Run directly past the MD user and then engage from behind him.
Retreat and find a softer target if they are holding a funnel.
Use vehicles.
Bring more ARs to the fight, you don't have to fight solo. Mass drivers seem to easy to use Too Easy I believe that being easy to use does not equate to over powered, unless you feel the Gallente Assault Rifle is overpowered? It is so simple and easy to use that it is attached to all starter fits to give new players the easiest weapon in the game when starting.
I feel that people are engaging the mass driver in the areas it is supposed to win at and are being surprised when they lose. It would be like standing still in front of a shot-gunner in close quarters combat, shooting at him while he shoots at you, and then running to the forums when you die even though there is a way to defeat him. |
Paran Tadec
Ancient Exiles Negative-Feedback
1319
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Posted - 2013.08.09 13:27:00 -
[13] - Quote
Death Dealer86 wrote:nerf them like every other explosive on the game. Those things are making me crazy. It requires 0 skill to launch 6 of those things at someone's feet and kill them. I would guess that if they get adjusted then everyone will move onto plasma cannons... Ahhhh boy!
If you cant kill a mass driver user in the 6 seconds it takes them to fire 6 rounds, I feel bad for you. |
Michael Arck
sephiroth clones D.E.F.I.A.N.C.E
521
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Posted - 2013.08.09 13:30:00 -
[14] - Quote
So basically you're upset that you keep getting killed by it? What's it going to be next month? Scouts run too fast? Take your butt whooping like a man. |
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