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Thread Statistics | Show CCP posts - 0 post(s) |
Colonel Killar
The Corporate Raiders
190
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Posted - 2013.08.09 03:55:00 -
[1] - Quote
FATPrincess - XOXO wrote:I don't understand.
-XOXO It's rather Confusing tbh how it's explained Dumbed down version No Proto/Advanced Suits
T1 Minmatar suit= (Current Advanced Basic Medium Frame Minmatar Dropsuit) 3 high slots 2 lows 1 light 1 sidearm 1 equipment 8 total slots
(T2 Offensive Assault) Bounuses 2% per level RoF increase 5% per level Clip Size 4 High Slots 2 low slots 1 Light 1 Sidearm Very High CPU For Damage mods Decent PG No Equipment
(T2 Tanked Assault) Bounuses 2% per level Shield Extender Boost (Minnies Buffer tank) 2% per level Base and Sprint Speed Boost 3 High Slots 2 low slots 1 Light 1 Sidearm 1 Equipment High CPU For Shields Good PGFor Shields
(T2 Engineer Logi) 5% per level boost to RE+Proxy damage and AoE 2% per level buff to Shield Extenders 3 High Slots 1 Low slots 1 Light 3 Equipment
(T2 Medic Logi) 10% chance Per level of picking up a enemy killed by explosives 10% Repair Tool Efficiancy 3 High slots 2 Low Slots 1 Light 2 Equipment slots
(T2 Specialty)(For minmatars something to go between the Scout and Medium) 3% faster Sprint speed per level 3% reduction to PG and CPU for Biotic Modules 2 Highs 3 Lows 1 light 1 Sidearm 1 Equipment |
Colonel Killar
The Corporate Raiders
191
|
Posted - 2013.08.09 13:59:00 -
[2] - Quote
Royce Kronos wrote:You kind of have to read gbghg's thread to get the info first. ghghg's thread is a little complicated for some people... I like it though. |
Colonel Killar
The Corporate Raiders
191
|
Posted - 2013.08.09 14:00:00 -
[3] - Quote
Criteria Shipment wrote:This is starting to sound like DCUO and Team Fortress 2 combined.
No harm of giving the idea a shot. It's also sounding like EVE |
Colonel Killar
The Corporate Raiders
191
|
Posted - 2013.08.09 17:50:00 -
[4] - Quote
Come become a raider at least on the alt, corp forums are getting boring, (Shameless Recruiting Plug) |
Colonel Killar
The Corporate Raiders
191
|
Posted - 2013.08.09 17:54:00 -
[5] - Quote
gbghg wrote:ZDub 303 wrote:I don't think anything will happen... know why?
Aurum gear.
Its meant to be the primary monetization model in this game, I can't imagine they will ever get rid of tiers. I came to the same conclusion before I made the original post, but I thought it better to try and fail (be ignored) than to not try at all. And I seriously didn't expect to get anywhere near as much community support as I did, I expected my thread to be invaded by hordes of proto bears decrying my idea. Then make T2 or T1 without Skills cost = Aurum Suits. |
Colonel Killar
The Corporate Raiders
191
|
Posted - 2013.08.09 18:40:00 -
[6] - Quote
gbghg wrote:Mobius Wyvern wrote:gbghg wrote:ZDub 303 wrote:I don't think anything will happen... know why?
Aurum gear.
Its meant to be the primary monetization model in this game, I can't imagine they will ever get rid of tiers. I came to the same conclusion before I made the original post, but I thought it better to try and fail (be ignored) than to not try at all. And I seriously didn't expect to get anywhere near as much community support as I did, I expected my thread to be invaded by hordes of proto bears decrying my idea. Your point being? They already have AURUM suits at the Prototype level, and like I said in my post, you can just remove the lower tiers and use the bonuses to provide progression. If you had to, you could knock the MAG suits back to the Frame suit that has matching bonuses. Frankly I'm not overly fussed about my idea being implemented word for word so to speak, something like your idea which eliminates the power creep and ridiculous artificial limit between tiers would be good. Power Creep? |
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