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Catina Mercia
Commando Perkone Caldari State
2
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Posted - 2013.08.08 17:59:00 -
[1] - Quote
Buster Friently wrote:Yes it's OP. It has no real downsides and far too many upsides.
The only reason not to use the AR is if you don't want to be an AR crutch wielder.
It has no upsides and no downsides. It's the base. Every other weapon gets - and + from it. - fire rate, + damage, etc'. |
Catina Mercia
Commando Perkone Caldari State
6
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Posted - 2013.08.08 18:15:00 -
[2] - Quote
gbghg wrote:I wouldn't say its op, it just lacks any downside unlike pretty much every other weapon in the game which have things quick limit them, overheats, charge up times, visibly giving away your position etc. Give the AR something that limits it like a shorter range or an overheat or a slower rate of fire. Weapons need something to limit them otherwise they become something of a jack of all trades. If you limit it, it becomes underpowered. The weapons that have these limiting factors? They pay for having immense power in one way.
Scrambler rifles have DPS that rivals that of tanks, but their overheat limits them, as an example. If you reduce the range, you need ot increase the DPS. |
Catina Mercia
Commando Perkone Caldari State
6
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Posted - 2013.08.08 19:12:00 -
[3] - Quote
gbghg wrote:Catina Mercia wrote:gbghg wrote:I wouldn't say its op, it just lacks any downside unlike pretty much every other weapon in the game which have things quick limit them, overheats, charge up times, visibly giving away your position etc. Give the AR something that limits it like a shorter range or an overheat or a slower rate of fire. Weapons need something to limit them otherwise they become something of a jack of all trades. If you limit it, it becomes underpowered. The weapons that have these limiting factors? They pay for having immense power in one way. Scrambler rifles have DPS that rivals that of tanks, but their overheat limits them, as an example. If you reduce the range, you need ot increase the DPS. That makes sense, and it fits with CCP's plan for it. We're supposed to have 4 AR racial variants, the AR and SCR are two of them, the gallente AR is supposed to be te short range high DPS variant, it currently not that. Or maybe you're looking at it wrong. Maybe 60m IS the shortest range of the AR's? |
Catina Mercia
Commando Perkone Caldari State
7
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Posted - 2013.08.09 06:13:00 -
[4] - Quote
Buster Friently wrote:RydogV wrote:I don't agree the AR is OP just overused by most players. And its overuse is not a product of superior stats either. It is a product of Map Design. Most current maps favor the strengths of the AR and its mid-range combat effectiveness. As someone who has played primarily with the AR, mostly because as a Logi with no sidearm I value its versatility, I find no distinct advantage with the AR outside of the mid-range zone.
I am often bested by HMG's, Mass Drivers and Shotguns at shorter ranges. And I fall victim to Scrambler Rifles and Snipers at longer ranges. This is as it should be. I am seeing more diversity lately but keep in mind a lot of folks dumped SP in AR skills and it will take a while to get similar proficiency with alternate weapons. The skills make a big difference with most weapons.
The AR doesn't need to be nerfed. It just needs time for folks to gravitate to other weapons and get good with them. Once other weapons make the scene the AR will become less and less predominate. Just gotta give it more time. Except this isn't the trend. And each time people do migrate to other weapons, they get nerfed - keeping the AR with a firm grip on OP status. That's because when people migrate, it's usually because it's uber effective. TAC AR? Flaylock? Caldari Logi? |
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