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Kira Lannister
Ancient Exiles Negative-Feedback
1019
|
Posted - 2013.08.07 20:07:00 -
[1] - Quote
That's right lads and gents.
16 man deploy for faction warfare.
You grab 15 of your soldiers, que up and go corp stomping.
Now before the forum warriors think "HEY SCRUBS DATS Y WE HAVE PC TROLOLOL"
You need to have excessive isk, and you plan an attack, wait a whole day just to have one coordinated 16 v 16. Not to mention bothering with the politics involved with pc. It is just lame. 16 man deploy will give the smaller corps the chance to train in a stress free environment. It will give the vets a place to go proto stomp instead of instant battle.
This would help curb the pub stomping, and bring some sense of community to the game. It'll make it more interesting. Match after match of corp vs corp. KeQ vs STB, Hellstorm Vs Zion, 187 vs War Ravens. Who knows you'll be facing, but it will be fun!
Instead of stomping some randoms who barely understand that they can use a suit beyond the starter fits. So many people go 0/10 in a pub it is just sad. We need to let the randoms stay frolicking in instant battle away from us bitter proto vets.
***TLDR Version***
16 man deploy for faction warfare will make the game more interesting for vets and new players. It will let vets have coordinated fun 16 vs 16 matches, and let the new players enjoy instant battle because the pub stomping will be less severe.
Instant Battle (Local Basketball Park) 6 man deployable squads
Faction Warfare (College Basketball) 16 man deployable squads
Planetary Conquest (Major League Basketball) 16 man deployable squads
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Mobius Wyvern
Guardian Solutions
2929
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Posted - 2013.08.07 20:16:00 -
[2] - Quote
Kira Lannister wrote:That's right lads and gents.
16 man deploy for faction warfare.
You grab 15 of your soldiers, que up and go corp stomping.
Now before the forum warriors think "HEY SCRUBS DATS Y WE HAVE PC TROLOLOL"
You need to have excessive isk, and you plan an attack, wait a whole day just to have one coordinated 16 v 16. Not to mention bothering with the politics involved with pc. It is just lame. 16 man deploy will give the smaller corps the chance to train in a stress free environment. It will give the vets a place to go proto stomp instead of instant battle.
This would help curb the pub stomping, and bring some sense of community to the game. It'll make it more interesting. Match after match of corp vs corp. KeQ vs STB, Hellstorm Vs Zion, 187 vs War Ravens. Who knows you'll be facing, but it will be fun!
Instead of stomping some randoms who barely understand that they can use a suit beyond the starter fits. So many people go 0/10 in a pub it is just sad. We need to let the randoms stay frolicking in instant battle away from us bitter proto vets.
***TLDR Version***
16 man deploy for faction warfare will make the game more interesting for vets and new players. It will let vets have coordinated fun 16 vs 16 matches, and let the new players enjoy instant battle because the pub stomping will be less severe.
Instant Battle (Local Basketball Park) 6 man deployable squads
Faction Warfare (College Basketball) 16 man deployable squads
Planetary Conquest (Major League Basketball) 16 man deployable squads
I thought this thread was complaining about the 16-man deploy function, but now it seems like it's supporting it?
Meh, I'll give this a Like. |
Bendtner92
Internal Error. Negative-Feedback
841
|
Posted - 2013.08.07 20:27:00 -
[3] - Quote
People, including myself, have been harassing FoxFour on IRC for a while now to get CCP to implement team deployments, and it's supposedly coming before the end of this year, which is still too long off.
They should've made improvements to FW before even thinking about implementing PC.
If FW matches were only available for 6-man squads or full teams for a few minutes before they became available for solo players all the pubstompers would be queing up here for great fights all the time, since you would have competitve teams going at eachother all the time. You wouldn't need a full team since you could expect to have other competitive 6-man squads with you.
Only if they weren't filled fast enough they would allow solo players to join. Or perhaps just make some FW matches be joinable by solo players only while the majority were squad/team restricted.
Way higher rewards (for winning) would of course be needed.
If this was done instead of the rather stupid idea of PC it would have been so great. They implemented PC without a place for corps to "practice", so corps were not really able to be ready for PC before going into it. FW needed to be a training ground for corps wanting to enter PC when it was going to be released (since they should've waited with it until FW was working), as well as a place for competitive battles in general. |
Baal Roo
Subdreddit Test Alliance Please Ignore
2198
|
Posted - 2013.08.07 21:24:00 -
[4] - Quote
Besides what's already been hit upon, PC still seems to be broken and seemingly unplayable. My own corp picked up a district, and on out very first outing for defense we had approximately 50 disconnects over the course of 3 matches. It would be nice if there was an actual working game mode where we could all play together since CCP seems incapable of making PC work. |
Kira Lannister
Ancient Exiles Negative-Feedback
1025
|
Posted - 2013.08.08 00:13:00 -
[5] - Quote
16 man deploy would give this game a breath of fresh air, and it will bring some balancing factors. You could see what fits are OP when a whole team is running it.
For all we know the core repair tool that repairs 100hp/per sec might be broken, but we havent had a chance for teams to experiment and abuse things. In PC everyone wants to win so bad they dont experiment.
CCP should make FW like pc in a small aspect. You get no isk for losing. I bet teams will play ALOT harder. |
21yrOld Knight
187.
51
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Posted - 2013.08.08 00:39:00 -
[6] - Quote
Kira Lannister wrote:
Instant Battle (Local Basketball Park) 6 man deployable squads
Faction Warfare (College Basketball) 16 man deployable squads
Planetary Conquest (Major League Basketball) 16 man deployable squads
That is a very good way to put it. If a Professionally ranked player goes to some local court then of course he would win. Like Uncle Drew |
Killar-12
Molon Labe. League of Infamy
434
|
Posted - 2013.08.08 00:48:00 -
[7] - Quote
Can individual mercs deploy in to FW?(Break out the smores we're going Spawn Camping if we don't have an organized opponent) Can we make a team of people from various corps (a Dream Team for lack of a better term)? That is all for now +1 to the OP |
True Adamance
PIE Inc. Praetoria Imperialis Excubitoris
1056
|
Posted - 2013.08.08 01:03:00 -
[8] - Quote
Kira Lannister wrote:That's right lads and gents.
16 man deploy for faction warfare.
You grab 15 of your soldiers, que up and go corp stomping.
Now before the forum warriors think "HEY SCRUBS DATS Y WE HAVE PC TROLOLOL"
You need to have excessive isk, and you plan an attack, wait a whole day just to have one coordinated 16 v 16. Not to mention bothering with the politics involved with pc. It is just lame. 16 man deploy will give the smaller corps the chance to train in a stress free environment. It will give the vets a place to go proto stomp instead of instant battle.
This would help curb the pub stomping, and bring some sense of community to the game. It'll make it more interesting. Match after match of corp vs corp. KeQ vs STB, Hellstorm Vs Zion, 187 vs War Ravens. Who knows you'll be facing, but it will be fun!
Instead of stomping some randoms who barely understand that they can use a suit beyond the starter fits. So many people go 0/10 in a pub it is just sad. We need to let the randoms stay frolicking in instant battle away from us bitter proto vets.
***TLDR Version***
16 man deploy for faction warfare will make the game more interesting for vets and new players. It will let vets have coordinated fun 16 vs 16 matches, and let the new players enjoy instant battle because the pub stomping will be less severe.
Instant Battle (Local Basketball Park) 6 man deployable squads
Faction Warfare (College Basketball) 16 man deployable squads
Planetary Conquest (Major League Basketball) 16 man deployable squads
FW is not just some training zone for the big corps. It has its mechanics and some corps actually fight the OVERWAR which is far more entertaining than PC |
Terry Webber
Turalyon 514
298
|
Posted - 2013.08.08 02:17:00 -
[9] - Quote
Since you guys like to be able to deploy a 16-man team for FW, then you're going to love what CCP Foxfour has to say in this thread in post #4. |
Bendtner92
Internal Error. Negative-Feedback
844
|
Posted - 2013.08.08 06:56:00 -
[10] - Quote
Terry Webber wrote:Since you guys like to be able to deploy a 16-man team for FW, then you're going to love what CCP Foxfour has to say in this thread in post #4. Full team queing is still a long way off. I would say November or December from what I've been hearing, which is just too long off.
Also from what I can tell, full team deployments won't be implemented properly. Rewards in FW won't be good enough, teams won't necessarily go up against other organised teams very often, which just means it will be a total disaster from the beginning.
FW should be a place for organised teams, whether that is full teams or a group of organised squads, to go up against each other. Solo players should not be able to enter matches with these organised teams/squads, at least not for the first couple of minutes, so if the match doesn't fill up, solo players can fill it up as needed. If you really want solo players to be able to play FW battles, then there should be a little amount of FW battles that can only be joined by solo players. |
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Kira Lannister
Ancient Exiles Negative-Feedback
1032
|
Posted - 2013.08.08 19:58:00 -
[11] - Quote
Terry Webber wrote:Since you guys like to be able to deploy a 16-man team for FW, then you're going to love what CCP Foxfour has to say in this thread in post #4.
CCP has restored some hope...
:D |
Sinboto Simmons
SVER True Blood
938
|
Posted - 2013.08.08 20:01:00 -
[12] - Quote
As long as we get the same amount of isk as a P/C battle it'll be the only thing I que into lol |
Bendtner92
Internal Error. Negative-Feedback
845
|
Posted - 2013.08.08 20:04:00 -
[13] - Quote
Sinboto Simmons wrote:As long as we get the same amount of isk as a P/C battle it'll be the only thing I que into lol I think it should be slightly less ISK than you get in PC matches. Obivously it needs to be higher than what Instant Battles give out now, but PC matches should give out the most ISK.
Though, in my opinion PC matches should be giving more ISK than they currently do, in exchange for no passive ISK generation whatsoever. |
Sinboto Simmons
SVER True Blood
938
|
Posted - 2013.08.08 20:07:00 -
[14] - Quote
Bendtner92 wrote:Sinboto Simmons wrote:As long as we get the same amount of isk as a P/C battle it'll be the only thing I que into lol I think it should be slightly less ISK than you get in PC matches. Obivously it needs to be higher than what Instant Battles give out now, but PC matches should give out the most ISK. Though, in my opinion PC matches should be giving more ISK than they currently do, in exchange for no passive ISK generation whatsoever. If it's over 1 mill I will play it lol, as for pc giving more isk that all depends on biomass cost I think |
Rynoceros
Rise Of Old Dudes
473
|
Posted - 2013.08.08 20:08:00 -
[15] - Quote
+1
Even though it instantly brought me to think about having a 3rd Team on-field, for some reason. Better than PVE dummy drones. |
Kira Lannister
Ancient Exiles Negative-Feedback
1035
|
Posted - 2013.08.08 20:10:00 -
[16] - Quote
Bendtner92 wrote:Sinboto Simmons wrote:As long as we get the same amount of isk as a P/C battle it'll be the only thing I que into lol I think it should be slightly less ISK than you get in PC matches. Obivously it needs to be higher than what Instant Battles give out now, but PC matches should give out the most ISK. Though, in my opinion PC matches should be giving more ISK than they currently do, in exchange for no passive ISK generation whatsoever.
I was thinking of some options.
A) 1.5 X multiplier ISK for the winner. B) Possibly no ISK for losing. (imagine how hard you will fight) C) Like you suggested, a median of isk between PC and Instant battle
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Bendtner92
Internal Error. Negative-Feedback
846
|
Posted - 2013.08.08 20:13:00 -
[17] - Quote
Sinboto Simmons wrote:If it's over 1 mill I will play it lol, as for pc giving more isk that all depends on biomass cost I think Honestly, even 1m ISK is fairly low. With the right implementation you would be fighting other organised teams every time in FW, so 1m ISK for winning would be too low in my opinion.
FW battles should be PC lite, and you would need high rewards to make it matter.
Like I said though, there should be higher rewards in PC as well in exchange for no passive ISK generation at all. |
Bendtner92
Internal Error. Negative-Feedback
846
|
Posted - 2013.08.08 20:15:00 -
[18] - Quote
Kira Lannister wrote:I was thinking of some options.
A) 1.5 X multiplier ISK for the winner. B) Possibly no ISK for losing. (imagine how hard you will fight) C) Like you suggested, a median of isk between PC and Instant battle Yeah, exactly something like this.
Personally I think the losing team should get some ISK, but nowhere near enough to cover their losses. Maybe half of the winning team.
So a 2x multiplier on ISK rewards for winning should do it. Maybe have the same salvage system as in PC or something as well. |
Kinky Burrito
A.N.O.N.Y.M.O.U.S.
190
|
Posted - 2013.08.08 20:20:00 -
[19] - Quote
This is already in the works with the new matchmaking system. Foxfour said his team is done with it and sending it to the main branch. You will also be able to join a queue for FW and pick your side, instead of this back out, refresh thing we have now. |
Kira Lannister
Ancient Exiles Negative-Feedback
1036
|
Posted - 2013.08.08 20:20:00 -
[20] - Quote
Bendtner92 wrote:Kira Lannister wrote:I was thinking of some options.
A) 1.5 X multiplier ISK for the winner. B) Possibly no ISK for losing. (imagine how hard you will fight) C) Like you suggested, a median of isk between PC and Instant battle Yeah, exactly something like this. Personally I think the losing team should get some ISK, but nowhere near enough to cover their losses. Maybe half of the winning team. So a 2x multiplier on ISK rewards for winning should do it. Maybe have the same salvage system as in PC or something as well.
Sounds good, and you get dropsuits/weapons based on the faction you fight for.
So you like shield extenders and proto caldari suits? Fight for Caldari.
So increase the isk so it would work our to maybe 350,000 average isk for winning. If your team wins you get about 700,000-1,000,000 isk. That's like 8 or 9 proto suit. |
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Bendtner92
Internal Error. Negative-Feedback
847
|
Posted - 2013.08.08 20:26:00 -
[21] - Quote
Kinky Burrito wrote:This is already in the works with the new matchmaking system. Foxfour said his team is done with it and sending it to the main branch. You will also be able to join a queue for FW and pick your side, instead of this back out, refresh thing we have now. In the works? I'm not so sure about that.
Full team deployment are coming late this year at the earliest.
Even if they manage to actually make a matchmaking system in 1.4 that works why would people play FW matches? There would be no extra rewards or anything else. |
Kira Lannister
Ancient Exiles Negative-Feedback
1036
|
Posted - 2013.08.08 20:28:00 -
[22] - Quote
Under this new system you would see a Risk Vs Reward Progression
Instant Battle. (Low risk No great reward) Summer camp, everyone gets a trophy Faction Warfare (Some Risk Good Reward) Regular Competition, Winner gets gold loser gets silver PC (High Risk Great Reward) Game of thrones, either you win, or you die. |
Bendtner92
Internal Error. Negative-Feedback
847
|
Posted - 2013.08.08 20:32:00 -
[23] - Quote
Also isn't the new matchmaking system not for Instant Battles only?
For FW matches you just que up for a faction of your choice and whenever that faction + another one has enough players you enter the match = no matchmaking at all.
FW in 1.4 and long beyond is still going to be solo players versus solo players, maybe with a few squads thrown in the mix once in a while. |
Mobius Wyvern
Guardian Solutions
2951
|
Posted - 2013.08.08 20:34:00 -
[24] - Quote
Kira Lannister wrote:16 man deploy would give this game a breath of fresh air, and it will bring some balancing factors. You could see what fits are OP when a whole team is running it.
For all we know the core repair tool that repairs 100hp/per sec might be broken, but we havent had a chance for teams to experiment and abuse things. In PC everyone wants to win so bad they dont experiment.
CCP should make FW like pc in a small aspect. You get no isk for losing. I bet teams will play ALOT harder. If they added in a ranking system for players like Regnum suggested, you'd see far more of the "experienced" players gravitate to that, leaving Instant Battle to new players and people that just want to get in for two rounds and then attend to other things. |
Kinky Burrito
A.N.O.N.Y.M.O.U.S.
190
|
Posted - 2013.08.08 20:39:00 -
[25] - Quote
Bendtner92 wrote:Kinky Burrito wrote:This is already in the works with the new matchmaking system. Foxfour said his team is done with it and sending it to the main branch. You will also be able to join a queue for FW and pick your side, instead of this back out, refresh thing we have now. In the works? I'm not so sure about that. Full team deployment are coming late this year at the earliest. Even if they manage to actually make a matchmaking system in 1.4 that works why would people play FW matches? There would be no extra rewards or anything else.
Source |
Bendtner92
Internal Error. Negative-Feedback
847
|
Posted - 2013.08.08 20:44:00 -
[26] - Quote
I read that already. Let me quote something from that post.
Quote:So what we are going to allow you to do is take a squad, or yourself, select which faction(s) you want to fight for and then queue for them. Once we have enough people that are queueing for a faction that opposes the ones you have selected, and enough besides you queueing for the one you want to fight for, a battle is started. That's what's coming in 1.4 and what we will have for a while, since like I said full team deployment are coming late this year, if this year at all.
That queing system won't give us organised fights in any way. It'll just be solo players versus solo players for the most part.
FW will still not be organised fights with great rewards or anything. |
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Pages: 1 :: [one page] |