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Author |
Thread Statistics | Show CCP posts - 0 post(s) |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
28
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Posted - 2013.08.07 10:38:00 -
[1] - Quote
Thats what the wiki notes:
Quote:...scanned targets will remain on your HUD and minimap for a certain duration. They will also show up on nearby teammates' minimaps.
So the wiki suggests that scanned targets are only visible by "nearby" teammates. So what does this "nearby" mean in meters? I was under the impression that the data is linked directly into every team-members datalink/minimap, without any range restriction?
Can some dev confirm this "nearby" range and why is it not explained anywhere in the game or equipment description? This would mean that i have to-be "nearby" my teammates to make scanning usefully, so what is this "nearby" range or is the wiki wrong?
thx Andy |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
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Posted - 2013.08.07 17:38:00 -
[2] - Quote
Really no one? |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.07 17:44:00 -
[3] - Quote
Beren Hurin wrote:what wiki are you looking at?
How many are there? I only know of http://wiki.dust514.info |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.07 18:18:00 -
[4] - Quote
Beren Hurin wrote:https://forums.dust514.com/default.aspx?g=posts&t=97983 is where the latest comments for how it is going to be.
The problem is that they only talk about internal versions and plans, but not how the current system ingame actually works! All other information also seems to start with "I believe", rather than "I tested" or "Dev xy confirmed".
So i still don't have any new information if this "nearby" range actually even exists or what range it has, even worse now i'm unsure who will actually see my scanning results if i'm not squadded or squadded.
From the beginning of playing Dust as Logi, it was a pain to get even the most basic informations on how things actually work, seems nothing has changed. |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.08 09:14:00 -
[5] - Quote
Hello Devs? Maybe u can explain how Active scanners work currently? |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.08 18:09:00 -
[6] - Quote
Beren Hurin wrote:File a help ticket.
Good idea, just did. |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.08 18:27:00 -
[7] - Quote
Beren Hurin wrote:I don't know why you are obsessed with this 'nearby range' idea. Why does it matter?
I'm not "obsessed", i did read this "idea" the first time in the Dust wiki, while it was never mentioned elsewhere. So if the range is kinda short, all my scanning would be useless. Thats why i asked here. U are actually the first here to somehow confirm that the range, if it even exists seems quite large.
My other concern now is who will actually see the scan results, if i'm in a squad or not, same for drop uplink usage. |
AndyPandy Puschel
Tronhadar Free Guard Minmatar Republic
32
|
Posted - 2013.08.10 17:03:00 -
[8] - Quote
Just got this answer from a GM:
Quote:Active Scanners: If you are in a squad, you and your squad mates will be the only ones to see the scan results. If you are not in a squad, only you can see the scan results. If you are in a squad, the only range restriction will be attributable to the level of scanner skill, and the attributes of the scanner itself.
So, since i mostly play without a squad and as a "real" logi, this means that up until now all my active scanning was practically useless.
Thx CCP for your crappy ingame/out of game manual. |
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