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Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 19:42:00 -
[1] - Quote
Fuck off, AR scrub.
Unlike the **** you use, mass drivers actually take skill. I'm glad to see they're actually being used again- AR dominance is incredibly annoying.
I miss chromosome. The only balance issue was a broken stat; until AR scrubs complained and got an entire class of weapons nerfed. I knew you would go after mass drivers next. MDs and forge guns are the only non-ARs left that work the way they should. |
Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 19:48:00 -
[2] - Quote
TheAmazing FlyingPig wrote:Nerfs and buffs don't happen because of threads based on feels. Whenever they change a weapon, the explanation is accompanied with graphs and data that state why it should be changed.
If there's a spike in Mass Driver effectiveness, then yes, it'll get nerfed. In other words, if people start using it, it'll get nerfed.
The whole graph thing is incredibly broken logic. |
Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 20:00:00 -
[3] - Quote
BLKDG wrote:Ya'll realize that:
This particular cycle of FOTM happens to be on MD and FG?
Before this it was Flocks
Before that it was ...
And way back missiles were op
Its a cycle of laughs... The community sees an increase in a particular kill...maybe due to map type, play style, etc and it becomes too much. Begs nerd, gets nerd.
Next FOTM
over and over.
The pattern is obvious- FPS players are trained to hate explosive weapons, not matter how much skill they actually use. Come to think of it, missiles weren't actually OP- dropships were OP at the time, and missiles were the only small turrets worth using because small blasters and railguns were (and still are) broken.
Dust has a rock-paper-scissors system so f**ked up I've never seen anything like it before.
Normally- Rock is the most popular Scissors seem underpowered because rock is the most popular, so it's the least popular Paper seems overpowered because rock is the most popular, and there aren't enough scissors to control them
In Dust- Rock (infantry) is the most popular Paper (vehicles) gets nerfed into oblivion because the developers cater to rock Scissors (AV) is nonexistent, because rocks are everywhere and paper is too rare for it to be worth using scissors |
Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 20:02:00 -
[4] - Quote
semperfi1999 wrote:Scheneighnay McBob wrote:Fuck off, AR scrub.
Unlike the **** you use, mass drivers actually take skill. I'm glad to see they're actually being used again- AR dominance is incredibly annoying.
I miss chromosome. The only balance issue was a broken stat; until AR scrubs complained and got an entire class of weapons nerfed. I knew you would go after mass drivers next. MDs and forge guns are the only non-ARs left that work the way they should. You get credit for making me laugh when you said MD takes skill. Congrats on that. Use it. It fires on an arc and has a travel time, unlike your instant-hit easymode ARs. You can also kill yourself really easily in CQC, are tied to nanohives/supply depots, and you need to be extremely good with it to kill anyone above you. |
Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 20:06:00 -
[5] - Quote
Jade Hasegawa wrote:Aquinarius Zoltanus wrote:Jade Hasegawa wrote:since the flaylock nerf I have seen a massive increase of Mass driver use particularily the scrubs that camp CRU and as sson as you move from spawn BOOM
Seriously, you need a mass driver to killme fine,but to camp a spawn point to do so, LAME This has absolutely nothing to do with the fact that they were using a mass driver, and everything to do with the fact that they were camping. You can camp with any gun.... except theonly pplI ever se ecamping a CRU are MD users or redline snipers:P Because those weapons are both set up as area denial, among other things for sniper rifles |
Scheneighnay McBob
Bojo's School of the Trades
2700
|
Posted - 2013.08.06 20:12:00 -
[6] - Quote
Something to think about- Isn't it possible that the person who killed you is better than you? With the ego of the average gamer, you people assume that every time you die is a fluke. |
Scheneighnay McBob
Bojo's School of the Trades
2701
|
Posted - 2013.08.06 20:20:00 -
[7] - Quote
semperfi1999 wrote:Scheneighnay McBob wrote:semperfi1999 wrote:Scheneighnay McBob wrote:Fuck off, AR scrub.
Unlike the **** you use, mass drivers actually take skill. I'm glad to see they're actually being used again- AR dominance is incredibly annoying.
I miss chromosome. The only balance issue was a broken stat; until AR scrubs complained and got an entire class of weapons nerfed. I knew you would go after mass drivers next. MDs and forge guns are the only non-ARs left that work the way they should. You get credit for making me laugh when you said MD takes skill. Congrats on that. Use it. It fires on an arc and has a travel time, unlike your instant-hit easymode ARs. You can also kill yourself really easily in CQC, are tied to nanohives/supply depots, and you need to be extremely good with it to kill anyone above you. I did use it....and I laughed at the sheer carnage that 1 skill point into the MDs can do. Proto suits? There a joke when using the MD. Doesnt matter which protosuit....the only protosuit that survives more than 3 shots is the caldari.....and that takes 4. Its laughably easy to target. I consistently hit targets that a pretty far away....but then again as a nade master this is the same thing just easy moded. The 4 meter radius means I always hit the enemy unless there is some weird dip in the terrain that somehow blocks the shot....but even that is a rarity. Shooting people who are above you is a little more difficult and takes a little more skill but by and large its not as difficult as MD users note here. I wrote a long piece on the MD after using just the standard one and how much of a joke it is that people act like its hard to use. Dude if this is hard for dust players to use then the skill lvl of dust players is even lower than I thought.....and I thought the general skill level was low to begin with. To see my full statement regarding the mass driver https://forums.dust514.com/default.aspx?g=posts&m=1142616#post1142616BTW you people keep claiming I use ARs. Hate to burst your bubble but no matter how often you say it this does not make it correct. I use the ASCR......get used to it. Video or it didn't happen. The standard mass driver is pure ****. |
Scheneighnay McBob
Bojo's School of the Trades
2704
|
Posted - 2013.08.06 23:11:00 -
[8] - Quote
semperfi1999 wrote:Scheneighnay McBob wrote:semperfi1999 wrote:Scheneighnay McBob wrote:semperfi1999 wrote:
You get credit for making me laugh when you said MD takes skill. Congrats on that.
Use it. It fires on an arc and has a travel time, unlike your instant-hit easymode ARs. You can also kill yourself really easily in CQC, are tied to nanohives/supply depots, and you need to be extremely good with it to kill anyone above you. I did use it....and I laughed at the sheer carnage that 1 skill point into the MDs can do. Proto suits? There a joke when using the MD. Doesnt matter which protosuit....the only protosuit that survives more than 3 shots is the caldari.....and that takes 4. Its laughably easy to target. I consistently hit targets that a pretty far away....but then again as a nade master this is the same thing just easy moded. The 4 meter radius means I always hit the enemy unless there is some weird dip in the terrain that somehow blocks the shot....but even that is a rarity. Shooting people who are above you is a little more difficult and takes a little more skill but by and large its not as difficult as MD users note here. I wrote a long piece on the MD after using just the standard one and how much of a joke it is that people act like its hard to use. Dude if this is hard for dust players to use then the skill lvl of dust players is even lower than I thought.....and I thought the general skill level was low to begin with. To see my full statement regarding the mass driver https://forums.dust514.com/default.aspx?g=posts&m=1142616#post1142616BTW you people keep claiming I use ARs. Hate to burst your bubble but no matter how often you say it this does not make it correct. I use the ASCR......get used to it. Video or it didn't happen. The standard mass driver is pure ****. LOL yes because its impossible for someone to be actually telling the truth..............not that I even have video capture device. You can ask Taste....he was there. Although he was drunk. I would say you could ask Stryker....but he fell asleep drunk while we were playing....so honestly I dont know how you would view those two. Kain Spero was there was well but I am sure you would not believe him either. I know you imps- never any good for the game. You just make up **** about how everything except what you use is OP, but never show good proof. |
Scheneighnay McBob
Bojo's School of the Trades
2706
|
Posted - 2013.08.06 23:54:00 -
[9] - Quote
It's depressing that I saw this thread coming months (almost a year) in advance. Mass drivers have gotten nothing but buffs and fixes since I've played.
When I started- catastrophic hit detection, tiny clip, terrible sight, very loud, could see the grenade FROM THE MAP Codex- hit detection improvement- still buggy though Chromosome- clip size buff, sound effect change, no longer able to see the rounds on the map Uprising 1.0- sight improvement, hit detection broken again Uprising 1.2- hit detection completely fixed
I predicted that as soon as they're working right, people would start complaining. |
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