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FLAYLOCK Steve
Hellstorm Inc League of Infamy
104
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Posted - 2013.08.06 18:05:00 -
[1] - Quote
TheAmazing FlyingPig wrote:Nerfs and buffs don't happen because of threads based on feels. Whenever they change a weapon, the explanation is accompanied with graphs and data that state why it should be changed.
If there's a spike in Mass Driver effectiveness, then yes, it'll get nerfed. Pff, so why haven't the assault rifle been nerfed? Why haven't they fixed the scouts or the shotgun? Again don't talk with out knowing. Just because they show you a pretty little chart doesn't mean they use that mainly. All they look for is "performance" as in kills. Um the assault rifle kills more than any other weapon in the game yet they see a "spike" in kills. Bullshyt. That's like saying they will nerf the nova knife once people start using it more. Bullshyt, people spent time to spec into this and that and they want to nerf it because a lot of players started using it? Um last time I checked almost everyone and their mom use assault rifles nerf nao please. They can't nerf just because it's being used more. That's a bullshyt excuse |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
104
|
Posted - 2013.08.06 18:32:00 -
[2] - Quote
CCP should get re branded as ARP. Assault rifle protection. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
106
|
Posted - 2013.08.06 19:19:00 -
[3] - Quote
TheAmazing FlyingPig wrote:FLAYLOCK Steve wrote:TheAmazing FlyingPig wrote:Nerfs and buffs don't happen because of threads based on feels. Whenever they change a weapon, the explanation is accompanied with graphs and data that state why it should be changed.
If there's a spike in Mass Driver effectiveness, then yes, it'll get nerfed. Pff, so why haven't the assault rifle been nerfed? Why haven't they fixed the scouts or the shotgun? Again don't talk with out knowing. Just because they show you a pretty little chart doesn't mean they use that mainly. All they look for is "performance" as in kills. Um the assault rifle kills more than any other weapon in the game yet they see a "spike" in kills. Bullshyt. That's like saying they will nerf the nova knife once people start using it more. Bullshyt, people spent time to spec into this and that and they want to nerf it because a lot of players started using it? Um last time I checked almost everyone and their mom use assault rifles nerf nao please. They can't nerf just because it's being used more. That's a bullshyt excuse Have you thought that, perhaps, maybe, the general purpose weapon may generally be used? It's a weapon that's good at many things, yet is outclassed by many things. My LR is almost an instagib rifle in its optimal, whereas the AR would tickle at the same range. The MD is a much better area denial weapon than the AR. The scram rifle deals with shields much better than the AR. The shotgun is much better than the AR at extremely close ranges. The sniper is much better at extremely long ranges. The PC (lol)... really has no place. The AR is a weapon everyone has used in every other FPS game, and feels comfortable to use. It is an adaptable weapon, good at many things, yet is outclassed by other weapons when they fit their niche. Of course, you probably stuck your fingers in your ears and started yelling to drown me out, because god forbid I don't hop on the "AR is OP" train. Should add that I love my LR, and wouldn't trade it for any other weapon. I completely agree with you. My point is that they trying to nerf everything. So far now they trying to nerf the mass driver and now the forge gun also? Pathetic. And yes I used to laser on my alt. It's so fun to use lol . But get ready once I spec into it next week people will cry OP. Just a warning. Once they nerf the forge gun and mass driver people will use the laser rile and people will cry OP. Mainly people will use it because it's gonna be only thing left that wasn't targeted by the nerf hammer. And some will use it because of the new red dot which some will say is OP later down the road. Just saying. I so far own almost every light weapon at advanced level. Instead of specing into suits I use weapons because suits Imo are pointles due to me having the elite pack. Anyway I'm capped this week. Next week I'll get the laser rifle at level 3 or 4.
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
106
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Posted - 2013.08.06 19:23:00 -
[4] - Quote
P14GU3 wrote:Daxxis KANNAH wrote:Bojo The Mighty wrote:TEBOW BAGGINS wrote:he got killed with madd driver all week- that's some hard numbers and solid data right there, CCP will surely take note Yes, 100% of the time, some one was killed by a weapon that was broken for ages, has travel time, and gets out DPS by a lot of weapons, for a straight week. In all seriousness I was using the Mass Driver since mid-Codex. If because an increase in people using the weapon causes it to get nerfed, then that is wrongful nerf. The Flaylock was OP, because as a sidearm it could kill in two shots not particularly aimed well. My mass driver takes 3 shots for a lot of these health stackers and it's a Light Weapon. I can't just drop this weapon to save it, I have been using it for ages through thick and thin. Right now, I can honestly say that it's getting to a good spot. Not OP, not UP, almost just right. What calls for a Nerf is when the weapon at hand can beat all others hands down. The mass Driver is far from that. Go out to 30-40 meters and you can see exactly where it is going and avoid it. I can't magically slow down time and see where AR fire is going. But words for words, the Mass Driver has AOE, which makes people angry and does in fact cut down on aiming skill (but it still has travel time). Funny - how come nobody tried this when facing flaylocks despite the same argument being made. A big part of the population playing this game dont want to alter tactics so they QQ until they get what they want. The flay was OP because of RoF, so they nerfed splash and dmg to make it nearly useless because everyone screamed "Its a sidearm!" And you all realize the MD has been nerfed and buffed more than any other weapn in the game, and they finally have it just about right. I will admit splash is to big. The assault (which I use as a support logi) has way too big of a splash. It should be about where the regular is splash wise now. Maybe a little more. 6 meters is plenty for area denial. Why 8? But the assault mass driver has lower damage. I think it's a fair trade off. I don't own the assault mass driver. I'm just a level 3
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
111
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Posted - 2013.08.06 23:40:00 -
[5] - Quote
Rynoceros wrote:I get killed by MD more than anything lately (it's a CQC thing) but I don't want t. Ym nerfed. Or anything. Just learn to deal with it or create the neverending pillow fight interrupted by AR fire.
You wanna learn a trick to kill them. Either throw a grenade at the or run away in a straight line at first than start zigzag, you'll get hit but you won't die and you can also pick him off at the distance. I do this all the time. sometimes i back away from tje wall ajd wait until i count 6 shots. Than rush with a flux and kill
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FLAYLOCK Steve
Hellstorm Inc League of Infamy
111
|
Posted - 2013.08.07 00:01:00 -
[6] - Quote
Scheneighnay McBob wrote:It's depressing that I saw this thread coming months (almost a year) in advance. Mass drivers have gotten nothing but buffs and fixes since I've played.
When I started- catastrophic hit detection, tiny clip, terrible sight, very loud, could see the grenade FROM THE MAP Codex- hit detection improvement- still buggy though Chromosome- clip size buff, sound effect change, no longer able to see the rounds on the map Uprising 1.0- sight improvement, hit detection broken again Uprising 1.2- hit detection completely fixed
I predicted that as soon as they're working right, people would start complaining. I agree :( ccp fail. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
111
|
Posted - 2013.08.07 00:40:00 -
[7] - Quote
Daxxis KANNAH wrote:P14GU3 wrote: The flay was OP because of RoF, so they nerfed splash and dmg to make it nearly useless because everyone screamed "Its a sidearm!"
And you all realize the MD has been nerfed and buffed more than any other weapn in the game, and they finally have it just about right. I will admit splash is to big. The assault (which I use as a support logi) has way too big of a splash. It should be about where the regular is splash wise now. Maybe a little more. 6 meters is plenty for area denial. Why 8?
Agree big time and kept making that point on the FP. On the MD, I could see a small reduction of radius OR a tiny reduction of splash damage. - I wouldnt want the blast radius on the standard ones to be much smaller than grenades. Leave it as is. Kthxbye. |
FLAYLOCK Steve
Hellstorm Inc League of Infamy
121
|
Posted - 2013.08.07 02:59:00 -
[8] - Quote
John Demonsbane wrote:xLT Green wrote:So I know the mass driver is fun and a great weapon that easy to usebut, ccp has been know to nurf ( so called balance) because I've over use. IV been murdered by it for a solid week now and I fore see this happening to the mass driver just like the flaylock, Just because over use . Given its a primary weapon I still see this happening. The tacAR was nurfed hard so don't think that it will never happen. The FOTM'S NEES TO STOP or risk a possible nurf. I wanna hear some feedback so lets talk. This is stupid. The OP (and countless others before and after him) has made a specious argument (look it up). CCP, for all their foolishness, are not complete idiots. It may appear that they nerf any weapon that is popular, but that's not the case. Association is not causality. We are the sheep, not CCP. When we start getting killed a lot by things, we follow the herd and the weapon gets popular. It's popular, because it's OP. It gets nerfed, because it's OP. That doesn't mean that popular weapons get nerfed, it means that OP weapons get popular. The LR got the living crap nerfed out of it and it wasn't THAT popular, not like the TAR, contact nades, and flaylocks were. I don't recall routinely seeing entire squads, or even multiple squads, running them. I do recall faces melting from halfway across the battlefield though. Any effect popularity might have is to bring quicker attention to the OP-ness of the weapon. People have been QQing about the FG almost as long as the flaylock, yet it didn't get nerfed with 1.3. Why? Because it does what it's supposed to. The AR? No weapons is more popular, and man do I want to gouge my own eyes out every time that buster guy shows up to ***** about that; and yet no nerf. The flaylock is a sidearm, not meant to be a primary weapon. The dev blog said straight out they intended it to be a high-skill precision weapon, but instead it was lol 'splosion city, so they changed it to work the way they intended it to. Same thing with the TAR, it was supposed to be a precision med-long range weapon but every a-hole with a wal-mart $15 modded turbo controller turned those things into duvolles to the third power. Seriously, this just should not be that hard a concept to understand. Note: I really hope a dev reads this and comments, because confirming that this is their approach would save a whole crapton of threads that will inevitably follow. TL;DR: OP weapons are popular, that's why popular weapons get nerfed. Because they're OP, not because they're popular. So you're saying the Mass Driver is OP. Ha okay, do you realize the Mass Driver was nerfed the most out of every gun? They made it so bad it barely wasn't usable. And yes ccp do nerf mostly based on popularity. The only reason the ar doesn't get nerf is because it's the "golden standard" of dust. It makes the money for dust. The assault rifle has the most bpos. It's the easiest gun to use. That's why it isn't nerfed and won't be nerfed. Your argument is almost a decent one but yet you still ignore the facts. I bet you that if everyone starts using the laser rifle again it will get cried about and ccp will notice a spike in its performance (kills) thus it will get nerfed. Look at how the flay lock got nerfed, I'm not by no means saying it wasn't OP. But the fact that they based the nerf on mainly how many kills only shows that when a weapon other than the assault rifle gets popular it will get nerfed. It's almost a given deal. So please don't try to impress us with your fancy words and a huge paragraph that is basically saying the same thing over and over. Heck I bet that even the new fotm became the smg, shot gun (after they fix the hit detection) it will get nerfed. Not because it's OP but because people are becoming deadly with it. So please don't write a other book about the same thing. You know I'm right, CCP has to fix other things. Add new content to the game. Etc. Some weapons need buff. The aiming system needs to be fixed which once it's fixed we are going to see even more nerf threads. So again keep this in mind. Thank you |
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