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ladwar
Dead Six Initiative Lokun Listamenn
1075
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Posted - 2013.08.07 04:06:00 -
[1] - Quote
im sorry to break this to you but 6 round at 60RoF is over 6 seconds not 4. plus it help MD with their lower DPS compared to other CQC and mid range rifles so its not going away. |
ladwar
Dead Six Initiative Lokun Listamenn
1078
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Posted - 2013.08.08 10:09:00 -
[2] - Quote
WeapondigitX V7 wrote:Marlin Kirby wrote:I don't normally come here because this forum format makes me QQ, but this this must be addressed!
The camera shake in this game is outrageous and too exaggerated. With so many explosive weapons in this game it makes the Mass especially more powerful because it has six rounds a clip. That's a least four seconds where shooting my gun is uderly useless. Note I'm not saying the mass driver needs to be nerfed, but the effect range the camera shake needs to be reduced or removed all together.
Also, I can be on the other side of a large room and those damn explosions shake the camera. It shakes more than any other game I ever played.
BTW, why do flux grenades shake the camera? That's either a mistake or poor design choice. The camera shake should be reduced. Although I am fine with it being as high as it is when I am hit directly with explosive weapons. MLT AR has a DPS of 425 so in less then 2 second it can kill most suits the MD has a direct shot DPS of best MD is 270 and getting a direct shot is much harder then with the AR to land 100% of shots so it take doubles the time to do the same damage as the most basic weapon in the game. 138 on splash so with splash is take 3 1/2 time longer to the same thing as an MLT AR would. even the standard SMG beats in damge with 350 DPS.... |
ladwar
Dead Six Initiative Lokun Listamenn
1082
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Posted - 2013.08.08 22:37:00 -
[3] - Quote
Marlin Kirby wrote:ladwar wrote:WeapondigitX V7 wrote:Marlin Kirby wrote:I don't normally come here because this forum format makes me QQ, but this this must be addressed!
The camera shake in this game is outrageous and too exaggerated. With so many explosive weapons in this game it makes the Mass especially more powerful because it has six rounds a clip. That's a least four seconds where shooting my gun is uderly useless. Note I'm not saying the mass driver needs to be nerfed, but the effect range the camera shake needs to be reduced or removed all together.
Also, I can be on the other side of a large room and those damn explosions shake the camera. It shakes more than any other game I ever played.
BTW, why do flux grenades shake the camera? That's either a mistake or poor design choice. The camera shake should be reduced. Although I am fine with it being as high as it is when I am hit directly with explosive weapons. MLT AR has a DPS of 425 so in less then 2 second it can kill most suits the MD has a direct shot DPS of best MD is 270 and getting a direct shot is much harder then with the AR to land 100% of shots so it take doubles the time to do the same damage as the most basic weapon in the game. 138 on splash so with splash is take 3 1/2 time longer to the same thing as an MLT AR would. even the standard SMG beats in damge with 350 DPS.... You're implying those AR guys have 100% accuracy all the time and the enemy isn't armor tanking. even if they miss 50% of the time the MLT AR still beats the proto MD direct damage dps... and lol no one armor tanks and i don't know why but its like a massive fear players have, even heavies. *shrug and pop flux........ woashhh! bang bang bang* +50 kill
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ladwar
Dead Six Initiative Lokun Listamenn
1087
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Posted - 2013.08.09 11:09:00 -
[4] - Quote
Marlin Kirby wrote:ladwar wrote:WeapondigitX V7 wrote:ladwar wrote: MLT AR has a DPS of 425 so in less then 2 second it can kill most suits the MD has a direct shot DPS of best MD is 270 and getting a direct shot is much harder then with the AR to land 100% of shots so it take doubles the time to do the same damage as the most basic weapon in the game. 138 on splash so with splash is take 3 1/2 time longer to the same thing as an MLT AR would. even the standard SMG beats in damge with 350 DPS....
You're implying those AR guys have 100% accuracy all the time and the enemy isn't armor tanking. even if they miss 50% of the time the MLT AR still beats the proto MD direct damage dps... and lol no one armor tanks and i don't know why but its like a massive fear players have, even heavies. *shrug and pop flux........ woashhh! bang bang bang* +50 kill I do use flux and so do smart MD users, your argument is invalid. The reason I said armor tanking is because ARs are slightly weak against armor. Don't try sell me that MD are underpowered, you're not mentioning the direct damage. Camera shake just shouldn't be so common, especially when I'm not taking damage. actually that was the only thing i was talking about was direct damage. please learn to read better. and you don't/shouldn't need to be in range to receive damage for it to shake. MD in damage are weak for damage but make up for it in other area.. wait i feel like i have said this before... i have. its like talking to bricks but more creepy to do so. and if your going to quote do it right i hate fix other people quoting |
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