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161. [Request] Squad members should appear in squad leader's quarters - in Feedback/Requests [original thread]
Aeon Amadi wrote: Alena Ventrallis wrote: To what end? Safety Dance This guy gets it.
- by zibathy numbertwo - at 2013.12.03 02:25:00
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162. Charged Melee Weapons - in Feedback/Requests [original thread]
This is a great idea that definitely should be played with. I'm not sure it will ever get added but damn it's interesting to read the banter. I personally think a melee class would be great if they could balance it right. Great speed with damage ...
- by zibathy numbertwo - at 2013.12.02 09:58:00
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163. Is it proto stomping if you run solo. - in General Discussions [original thread]
No, it is not.
- by zibathy numbertwo - at 2013.11.30 04:22:00
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164. Remove Damage mods? - in General Discussions [original thread]
OR, you could remove the +10% damage to every weapon that they added almost a year ago. That would do it. Removing damage mods would only make more people brick fit.
- by zibathy numbertwo - at 2013.11.30 02:21:00
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165. Dust highlight Chromosome - in General Discussions [original thread]
Second one would feel great being him, but god damn that SCR just does too much damage
- by zibathy numbertwo - at 2013.11.30 02:19:00
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166. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
Thank you for your input.
- by zibathy numbertwo - at 2013.11.30 02:10:00
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167. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
I personally would vote for it automatically firing. Which would you prefer, Hecarim? This goes towards everyone else, as well.
- by zibathy numbertwo - at 2013.11.30 02:05:00
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168. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
Delanus Turgias wrote: Just a note, in Halo Reach, the Armor Lock ability that made you invincible but immobile could be charged forever. It was incredibly OP, though. Alright, that's two examples lol
- by zibathy numbertwo - at 2013.11.30 01:58:00
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169. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
I thought of an example of one game where you can keep a charged shot. In Super Smash Bros. you can play Samus and charge her blaster thing up to full charge and walk around with it. However that's somewhat balanced by the fact you can see she has...
- by zibathy numbertwo - at 2013.11.30 01:56:00
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170. Fully Charged SCR Should Overheat Over Time or Fire Automatically At Max Charge - in Feedback/Requests [original thread]
A little preface to counter 80% of people who respond to this thread: "But it overheats when you shoot it and oneshots a scout!!! That makes it ok!!!!" No. You shouldn't be able to just walk around with your 400 damage shot permanently charge...
- by zibathy numbertwo - at 2013.11.30 01:53:00
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171. Bolas Kill = no points. - in Feedback/Requests [original thread]
Someone must have stolen the kill or something. Isolated incident, do it again and you'll get 150 yummy WP.
- by zibathy numbertwo - at 2013.11.30 00:33:00
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172. [request] DROPSHIP FORGE GUN resistance - in Feedback/Requests [original thread]
Normal dropships need a "ROLE BONUS: 50% resist to AV weapons". Assault/logi/variants sacrifice their high tech anti-hybrid weapon capabilities for gunnery systems, divert power for repair systems, etc. The harmless sheep of the dropships will be ...
- by zibathy numbertwo - at 2013.11.30 00:20:00
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173. Hasn't CCP Learned? - in Feedback/Requests [original thread]
Shut up.
- by zibathy numbertwo - at 2013.11.30 00:09:00
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174. Armor Tanks for Amarr! - in Feedback/Requests [original thread]
Samael Artico wrote: For too long, we Amarr have had to live with shoddy Dust 514 practices. Perhaps the most outrageous is the idea that Amarr should be hybrid tankers. This is ridiculous, CCP! We Amarr have always been, and will always be, ar...
- by zibathy numbertwo - at 2013.11.30 00:05:00
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175. [Feedback] Assaults suits aren't worth the SP investment - in Feedback/Requests [original thread]
Cosgar wrote: snip +1 just for not adding in damage % bonuses. +23 more for great idea.
- by zibathy numbertwo - at 2013.11.27 03:08:00
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176. Proof That CCP Doesn't Love Us - in General Discussions [original thread]
Atiim wrote: Crazy Ivan The RDV Pilot
at first i was like: http://i.imgur.com/P4rL8l1.jpg Atiim wrote: God Mode Turret AI
but then i was like: http://i.imgur.com/7OwkMfE.png
- by zibathy numbertwo - at 2013.11.23 23:52:00
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177. Monthly Subscription - in General Discussions [original thread]
Sorry, but this is a bad idea. BPOs are bad for the economy. Period. CCP will not do this.
- by zibathy numbertwo - at 2013.11.23 23:41:00
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178. [REQUEST]Additional Chat and Mail Functionality - in Feedback/Requests [original thread]
This would be a nice addition. +1
- by zibathy numbertwo - at 2013.11.23 23:38:00
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179. [Suggestion] Please add a grenade indicator - in Feedback/Requests [original thread]
It's not too much handholding. People cook their grenades to explode in your face anyways. Your suit should be able to detect a handnuke (m1 mini-nuke hand-weapon-of-mass-destruction). It should have strong enough sensors. Grenade spams are annoyi...
- by zibathy numbertwo - at 2013.11.23 23:36:00
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180. [Request] More control over chat channels - in Feedback/Requests [original thread]
this needs to be done
- by zibathy numbertwo - at 2013.11.23 23:31:00
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