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301. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
removed.
- by zibathy numbertwo - at 2013.09.06 21:31:00
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302. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Beeeees wrote: Troll or not, but following statement is true now more than ever: If DUST was a game of Rock Paper Scissors, the AR would be Colony Drop. Lol @ calling me a troll. However, right now I think AR would be more like endless zomb...
- by zibathy numbertwo - at 2013.09.06 20:44:00
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303. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Brilliant post, because people exist who have 0 accuracy. Really, flawless argument. It's balanced that I can't kill 2 people no matter how awful they are, no matter how many more skillpoints I have than them, and no matter how much better at the ...
- by zibathy numbertwo - at 2013.09.06 20:08:00
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304. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Also, on the concept of me "changing the battle by myself", I think a player should be able to be good enough to dunk everyone without requiring a squad. A squad of capable individuals works better than a squad of parasites and leeches who need to...
- by zibathy numbertwo - at 2013.09.06 20:03:00
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305. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Keri Starlight wrote: Yes, my point is not validated, though I'm pretty sure this is not among the "1.4" known issues" because it's a combination of several factors and not actual bugs. Lag has always been there and it might be more noticeable...
- by zibathy numbertwo - at 2013.09.06 19:51:00
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306. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
RydogV wrote: "I used to be able to kill 6 players at the same time and now I can only kill one." Gimmie a friggin' break. Awww... someone once skilled enough to maneuver, hide, cook grenades, bob and weave, strafe, and outskill 6 peo...
- by zibathy numbertwo - at 2013.09.06 19:49:00
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307. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
I wasn't sure exactly what you meant so I wanted you to clarify, thanks. Disabling it for myself would make me do worse, why would I handicap myself for no reason? Everyone needs to be on equal footing. And I think if the magic bullet effect is be...
- by zibathy numbertwo - at 2013.09.06 19:19:00
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308. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Keri Starlight wrote: I don't pretend to invalidate your post. Also I don't know why you should be aggressive at all, I don't know your age, but I believe you're not a 13 years old kid and we can discuss like civil people. You made this threa...
- by zibathy numbertwo - at 2013.09.06 18:33:00
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309. [PROPOSAL] ReSpec on Marketplace - in Feedback/Requests [original thread]
I think it should be something like you can purchase a respec once every 6 to 12 months so you still have to live with your mistakes SP-wise but there is hope in the future for fixing it.
- by zibathy numbertwo - at 2013.09.06 18:11:00
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310. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Keri Starlight wrote: zibathy numbertwo wrote: Keri Starlight wrote: I'm sorry, but both you and the author of that video don't know exactly what Aim Assist is. That in the video is an awful combination of messed up hitboxes and lag late...
- by zibathy numbertwo - at 2013.09.06 17:56:00
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311. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Keri Starlight wrote: I'm sorry, but both you and the author of that video don't know exactly what Aim Assist is. That in the video is an awful combination of messed up hitboxes and lag latency. Aim Assist doesn not make your bullet curve. ...
- by zibathy numbertwo - at 2013.09.06 17:40:00
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312. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Lightning Bolt2 wrote: Aero Yassavi wrote: zibathy numbertwo wrote: blah blah. Well, I dnt know about how he knows the AR is OP, but I do. I'm specced into at least the STD version of every light weapon, and gt the STD scram pistol ...
- by zibathy numbertwo - at 2013.09.06 17:38:00
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313. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Aero Yassavi wrote: Cosgar wrote: Unfortunately this game has degraded into CoD. TTK is extremely low no matter how you fit your suit and aim-assist replaces the need for skill. Gamers are so close minded. Honestly aiming is a very negli...
- by zibathy numbertwo - at 2013.09.06 17:28:00
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314. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Aero Yassavi wrote: zibathy numbertwo wrote: I exclusively played the AR in this game. I don't even know how any other weapon god damn functions. Sorry, I stopped right there. How on earth can you possibly know what's over powered if you d...
- by zibathy numbertwo - at 2013.09.06 17:25:00
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315. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Draco Cerberus wrote: This is a team play game. The name is not COD 514 it is Dust 514. Join a TEAM and learn how to win fights as a team. Oh, a team game you say? Have you ever heard of the saying, a chain is only as strong as its weakest ...
- by zibathy numbertwo - at 2013.09.06 17:02:00
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316. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
Leovarian L Lavitz wrote: I take on three people at once and kill them, open with three grenades on the ground, scrambler pistol each one to get attention and then melee the first, ar the second and the third dies to grenade. And how many ti...
- by zibathy numbertwo - at 2013.09.06 16:48:00
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317. moving from one station to another - in Feedback/Requests [original thread]
It would be great if my whole corp could at least be in the same local.
- by zibathy numbertwo - at 2013.09.06 16:33:00
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318. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
To summarize, YES, the AR is OP. It is OP because of Aim Assist. It makes it too high of a damage output for too low of an SP and actual skill (being able to point and shoot a gun in an fps) requirement/investment. If any of my points are flawed o...
- by zibathy numbertwo - at 2013.09.06 16:28:00
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319. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
You are not supposed to have 1,000,000% accuracy with an AR. That is broken. You are not supposed to be able to nail 80% of the shots and kill people in less than a second with a MLT weapon. I can honestly say, I died less than 5 times to a M...
- by zibathy numbertwo - at 2013.09.06 16:21:00
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320. The (Very) Special Bond Between ARs and Aim Assist - in Feedback/Requests [original thread]
I just got done playing a few games today and basically this 1:30 - 2:20 http://youtu.be/6QI4wmuzjmU I've played probably 10-15 games. I am going to make a (not so) very outrageous claim, get ready. ARs are OP currently. Now before the people...
- by zibathy numbertwo - at 2013.09.06 16:20:00
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