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1. planetary conquest is in need of some change - in Feedback/Requests [original thread]
powdemonic wrote: we need to bring skirmish 1.0(some modifications need to be done to make it work of course) because think about it when no one owns it, it starts of neutral but when some one does own it it the turrets need to be in the defend...
- by powdemonic - at 2014.01.24 11:02:00
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2. planetary conquest is in need of some change - in Feedback/Requests [original thread]
we need to bring skirmish 1.0(some modifications need to be done to make it work of course) because think about it when no one owns it, it starts of neutral but when some one does own it it the turrets need to be in the defenders control from the ...
- by powdemonic - at 2014.01.24 10:59:00
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3. events. - in Feedback/Requests [original thread]
I want to see real event's in dust not these half ass'd challenges. the battle for caldari prime, now that was a event. we need more real events going on around eve also Templar manhunt that was a decent event there could be more improvement aroun...
- by powdemonic - at 2013.12.31 01:49:00
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4. idea's - in Feedback/Requests [original thread]
Shinobi MumyoSakanagare ZaShigurui wrote: If you really think about the concept of the forum , it's not input from the community that CCP is after . This is just a place to vent out our frustrations . Not too much positive action comes from thi...
- by powdemonic - at 2013.12.27 09:08:00
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5. idea's - in Feedback/Requests [original thread]
Talos Vagheitan wrote: powdemonic wrote: hi I have had the idea that might help you guys at ccp to increase the speed of development of dust 514 by having art contest's of thing like new tanks for the ammar and minmatar ( I want my damn minm...
- by powdemonic - at 2013.12.26 21:19:00
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6. idea's - in Feedback/Requests [original thread]
hi I have had the idea that might help you guys at ccp to increase the speed of development of dust 514 by having art contest's of thing like new tanks for the ammar and minmatar ( I want my damn minmatar rust bucket damn it, trust in the rust =D ...
- by powdemonic - at 2013.12.26 13:43:00
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7. [Request] A heavy Shield/Melee weapon combo - in Feedback/Requests [original thread]
+1 great idea
- by powdemonic - at 2013.12.26 13:34:00
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8. Request:Deployable installations - in Feedback/Requests [original thread]
I like all of those ideas there well thought out and have viable tacticale values and would fit in great within the eve universe +1
- by powdemonic - at 2013.12.26 13:32:00
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9. what if the forge gun was converted into .. - in Feedback/Requests [original thread]
I was thinking something like a pulse cannon similar to what the geonosians used in star wars the clone wars that is the best example I can give but it would have a decent rate of fire semi auto though not able to spam the trigger and would a wave...
- by powdemonic - at 2013.12.26 13:23:00
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10. Anti-matter grenades - in Feedback/Requests [original thread]
that's a good idea +1
- by powdemonic - at 2013.12.26 13:16:00
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11. request for the art team at CCP. - in Feedback/Requests [original thread]
I was wondering if the art team can make me a desktop pic of two madrugers taking on an army of other tanks both gallente and caldari tanks and in the distance a OB is droping in a group of other tanks and call the pic: out numbered but not out cl...
- by powdemonic - at 2013.12.26 13:13:00
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12. WAIT I HAZ AN IDEA!!!! - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Perhaps you could edit the title to show what you are talking about, and perhaps tell how would mortar work in your opinion? woah woah woah woah woah what the hell do u mean how does a mortar work wtf man a mortar is tin...
- by powdemonic - at 2013.09.29 17:41:00
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13. Make People Flinch When They're Shot - in Feedback/Requests [original thread]
I would agree on this but the core shooter expieriance needs a big tweek first ( example: when you shoot any weapeon its good but when you are strafing side to side and halo jumping the projectile tends to be very sparadick too sparadick to be hon...
- by powdemonic - at 2013.09.29 17:39:00
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14. WAIT I HAZ AN IDEA!!!! - in Feedback/Requests [original thread]
we need mortar's nuff said
- by powdemonic - at 2013.08.02 10:30:00
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15. pve? - in Feedback/Requests [original thread]
as everyone has been saying we want pve i hate pc battles there still unbalanced gameplay wise lag has been fixed with a few problems here and there but i hate contstantly fighting players i would love to murder some rogue drone but i dont have a...
- by powdemonic - at 2013.06.08 19:31:00
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16. New Dropship Controls, Physics and Features - in Feedback/Requests [original thread]
Sebrone Jamleux wrote: I decided to try out the dropships this build since I-Šve heard a lot of bad feedback. Well, I wasn-Št very good in other builds too but I could at least fly then without crashing. Now I destroyed 7 of 10 dropships myself...
- by powdemonic - at 2013.05.23 20:11:00
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17. [Request] Kick passengers from vehicles - in Feedback/Requests [original thread]
Mary Sedillo wrote: PO0KY wrote: Nothing rustles my jimmies more than when a noob wont get the heck out of my tank when I'm trying to recall the thing! I don't see why there isn't a "kick passenger" button. It's my tank, I'm paying 1.3 mill...
- by powdemonic - at 2013.05.21 20:36:00
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18. Sticky:Improved ambush spawn mechanics and new spawn locations feedback - in Feedback/Requests [original thread]
here's what you should do it pretty good so far the cloaking works somewhat but to eradicate spawn trapping entirly during and after cloak at least 10-15 seconds of the player being completly invulnrable but cannot shoot either that way the new...
- by powdemonic - at 2013.05.19 03:35:00
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19. new vehichle idea [suggestion welcome] - in Feedback/Requests [original thread]
TheAmazing FlyingPig wrote: The new Assault Dropship might be what you're looking for. The driver gets to control a gun, and it can hold two passengers, each with a gun. no, im talking about a FITGHTER not a dropship, fighter is 1 man, drops...
- by powdemonic - at 2013.05.19 01:37:00
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20. new vehichle idea [suggestion welcome] - in Feedback/Requests [original thread]
i was thinking about have a fighter in the game, unlike the dropship it cannot hover faster than a scout lav but much weaker as well but use let say 1 large gun or 3 small forward facing guns but like i said cannot hover but strafe cant go too slo...
- by powdemonic - at 2013.05.16 20:58:00
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