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2221. LAV - in Feedback/Requests [original thread]
Beep beep murder taxi but hut thread . Beep beep .
- by pegasis prime - at 2013.07.02 16:24:00
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2222. [Request] Respec when pilot suits come out - in Feedback/Requests [original thread]
Harpyja wrote: pegasis prime wrote: Dont despair . Im sure everyone who has skilled into arnour after their respecs will be on hear shortly whinging that their I wi button dosent work any more. CCP have mentiond that they are aware of and wo...
- by pegasis prime - at 2013.07.02 16:20:00
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2223. [Request] Respec when pilot suits come out - in Feedback/Requests [original thread]
[quote=Aikuchi Tomaru] I have shown my mental deficiency and bare need for attention by posting on a thread that i have not read and now have made myself look like a ccomplete twunt. [quote]
- by pegasis prime - at 2013.07.02 16:18:00
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2224. [Request] Respec when pilot suits come out - in Feedback/Requests [original thread]
Dont despair . Im sure everyone who has skilled into arnour after their respecs will be on hear shortly whinging that their I wi button dosent work any more. CCP have mentiond that they are aware of and working on balance issues regaeding armour a...
- by pegasis prime - at 2013.07.02 16:13:00
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2225. [feed back and request]pilot bonuses - in Feedback/Requests [original thread]
Just think about how much tge galente will help shield tankers wr will acctually be able to burst tank and the galente bonus might make passive shield recharge moduals effective. Yes it is true it will also really help armour tankers bit ccp have ...
- by pegasis prime - at 2013.07.02 16:07:00
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2226. [feed back and request]pilot bonuses - in Feedback/Requests [original thread]
Love the bonuses especially the gallente . But where is the suit ccp stop trolloing and teasing us vehicle operatives just give us the god dam suits.
- by pegasis prime - at 2013.07.02 15:38:00
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2227. The Importance Of AV Grenades - in General Discussions [original thread]
lowratehitman wrote: Make them run the red line What ??? So your saying youd rather tanks returned to unkillable redline sniping. I serioisly dont think you mean that. This thread tbh looks like a cod514 promotion cause believe it or not tha...
- by pegasis prime - at 2013.07.02 12:50:00
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2228. 3-shot installations? - in Rookie Training Grounds [original thread]
Kekklian Noobatronic wrote: My Prototype Breach Forge Gun w. Proficency V and 2 Complex damage mods does it in 1. Or a regular forge gun can do it in 3. Ahh the good ol wyoming breech forge gun how I loved it before they removed it last bui...
- by pegasis prime - at 2013.07.02 12:21:00
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2229. 100x installation destruction problem - in General Discussions [original thread]
I doubt every one will truly try tank spaming for instalations . Butt all I can say is get your tank out first. And get as many as yiu can . Even if you get 3 and all are gone just leave battle and repeat till you reach your quota.
- by pegasis prime - at 2013.07.02 11:21:00
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2230. 3-shot installations? - in Rookie Training Grounds [original thread]
Kane Fyea wrote: Darken-Sol wrote: Rogatien Merc wrote: Question... if I'm on a tail installation blowing up other installations, the 3rd shot aaaaaalmost does the job but not quite. Anyone know what level of turret ops or large hybrid sk...
- by pegasis prime - at 2013.07.02 11:00:00
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2231. Hacking should cost ISK! - in General Discussions [original thread]
God what a dire idea you what f@#k it why dont we just charge for the inirtial dampners as well oh and dont forget about road tax . I hope the op can keep the rest of his cough couhg epiphanys to him self.
- by pegasis prime - at 2013.07.02 10:58:00
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2232. 100x installation destruction problem - in General Discussions [original thread]
Lol thats only 5 turrets per game for 20 games lol 100 is nothing and im not even counting crus or supply depos. 100 is easy if you cant destroy 100 instalations over 7 days in your rail tank your doing it wrong.
- by pegasis prime - at 2013.07.02 10:30:00
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2233. Pleasure Kills - in General Discussions [original thread]
Squishing redberrys between my gunlogi abd a wall/rock/instalation. That or finding someone afking in the ground base (I use my gunlogi to shepard them into the red line
- by pegasis prime - at 2013.07.02 10:12:00
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2234. Combatting Murder Taxis - in Feedback/Requests [original thread]
Soraya Xel wrote: pegasis prime wrote: It dosent matter if your going 20m or 200m your still quicker and safer in your lav . Actually, it takes you longer to call in your LAV than it does to run 20m. Call it in at the start and every ...
- by pegasis prime - at 2013.07.01 21:33:00
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2235. Combatting Murder Taxis - in Feedback/Requests [original thread]
Lavs arnt broken their the only vehicle that acctually stands up to av. I havent ran heavy in this build but up untill the start of uprising I went every where in my saga. Most heavys I know go every where in their lav alongside their logibros. La...
- by pegasis prime - at 2013.07.01 21:07:00
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2236. Combatting Murder Taxis - in Feedback/Requests [original thread]
George Moros wrote: I dunno about the solution to murder taxi problem, but IMHO something has to be done. I was just in a fight playing HMG heavy. Got killed 6 times, 4 of those run over by a LAV, and of those 4, 3 times just after respawn, try...
- by pegasis prime - at 2013.07.01 19:13:00
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2237. Flux variant - in Feedback/Requests [original thread]
Eris Ernaga wrote: pegasis prime wrote: Nope no more flux varients for grenades as flux grenades already decimate shild tanks and canceling the passive regen would make them even more op against tanks. I was talking about against dropsuit...
- by pegasis prime - at 2013.07.01 14:02:00
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2238. Flux variant - in Feedback/Requests [original thread]
Nope no more flux varients for grenades as flux grenades already decimate shild tanks and canceling the passive regen would make them even more op against tanks.
- by pegasis prime - at 2013.07.01 11:20:00
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2239. [Request] HMG - Tracer Rounds.... - in Feedback/Requests [original thread]
+1 if anything it would look totaly awesome especially on the darker night time maps.
- by pegasis prime - at 2013.07.01 11:15:00
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2240. Sniper scopes - in Feedback/Requests [original thread]
God another my scope doesn't see far enough QQ thread. The maps are not any whare near big enough for the sniper scope range to be increased unless your one of these I cant quite get far enough into my redline to snipe because my scope cant see al...
- by pegasis prime - at 2013.06.30 12:05:00
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