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1. MCC defence turrets - in Feedback/Requests [original thread]
One thing that realy annoys me is when an enemy has all of the objectives and they have surrounded your mcc and ground spawn, trapping you and ending the match early. The MCC should be equipped with short range anti-vehicle/infantry turrets that c...
- by nix zaroch - at 2013.01.20 16:57:00
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2. Now we have nannies on the field. Dumb ones. - in Rookie Training Grounds [original thread]
Noobs need a private server where they can figure out basic things like help team mates, don't quick scope, tanks are powerful, don't cook 'nades too long, and guns get pointed at enemies not teammates. There are so many noobs coming from COD that...
- by nix zaroch - at 2013.01.17 11:57:00
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3. Can I leave a suit slot empty? - in Rookie Training Grounds [original thread]
you have to make a new fitting with the dropsuit to leave slots empty.
- by nix zaroch - at 2013.01.17 11:36:00
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4. sniper 101: how to be effective while staying alive - in Rookie Training Grounds [original thread]
In dust, snipers can be a determining factor in any battle; good cover fire, over watch, and defense can turn the tide of a battle in your favor. This guide is designed to help you become the marksman you envisioned yourself as. This guide four fo...
- by nix zaroch - at 2012.12.24 13:52:00
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5. [Request] Triage and Heavys - in Feedback/Requests [original thread]
i dont agree, while medic/heavy combos are dangerous they can be overcome. One thing ccp has said about dust is that the players are going to come up with strategies and ways to counter them, so if medics and heavies are a problem than you need to...
- by nix zaroch - at 2012.12.24 12:55:00
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6. [request] not wearing armor in your MQ - in Feedback/Requests [original thread]
why do i have to wear my full combat armor in the MQ, its not like anybody is going to attack me in my house. You should be able to create an avatar which you use in your MQ and any upcoming social spaces. At first you would have very limited cust...
- by nix zaroch - at 2012.12.24 12:41:00
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7. [Request] AUR Sex Change - in Feedback/Requests [original thread]
1CLIP 1KILL wrote: Had I known I'd be staring at my own character's ass all day while waiting for my squad mates to finish shopping/fiddling with themselves and their fittings, I'd have made a female character. Can you add an AUR sex change ite...
- by nix zaroch - at 2012.12.23 14:50:00
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8. [feedback] the new deadzone - in Feedback/Requests [original thread]
One thing that i cannot stand about the new build is the dead zone on the controllers (for those who don't know, the dead zone is the area where the controller doesn't register movement). The size of the dead zone makes accurate sniping and long r...
- by nix zaroch - at 2012.12.23 14:44:00
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9. [request] flares - in Feedback/Requests [original thread]
One thing i would like to see is some sort of missile avoidance system. As of the most recent patches swarm launchers have gotten better and are more dangerous, there should be some way to counteract the rockets. I propose a flare module that coul...
- by nix zaroch - at 2012.12.23 14:32:00
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10. request: dropship variants - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Entirely new aerial vehicles that are not dropships at all will come. Fighter vehicle in this early gameplay vid http://youtu.be/ED-YF-v7WCw?t=5m36s Please use a legitimate link if you want someone to click it....
- by nix zaroch - at 2012.12.15 22:40:00
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11. request: dropship variants - in Feedback/Requests [original thread]
part one of my series on air combat right now drop ships are just a variant of one simple formula; a pilot, two gunners, and four passengers. What i would like to see are some variants of the formula. Drop ships could be divided into three types:...
- by nix zaroch - at 2012.12.15 22:12:00
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12. Nova Knives - in Feedback/Requests [original thread]
Firestorm Zulu wrote: Does the knife insta kill if you hit them in the back? A kill animation from a back hit would be nice, preferably a toggle ability to swipe or cue the animation a charged attack to the back of a stationary opponent shou...
- by nix zaroch - at 2012.12.15 02:54:00
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13. Nova Knives - in Feedback/Requests [original thread]
Edu Ashbourne wrote: Just curious but does anybody actually use them? They seem very impractical given the charge time, the trouble of hitting a moving target up close and the fact you have to equip them first. To be honest when I first tried ...
- by nix zaroch - at 2012.12.15 02:52:00
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14. Server swarm dropsuits never received - in Technical Support/Bugs [original thread]
I played dust during the specified time yesterday and did not receive the permanent dropsuits, I know I was supposed to receive them shortly after the event, does shortly after mean hours or minitues?
- by nix zaroch - at 2012.12.02 14:15:00
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15. ps plus help - in General Discussions [original thread]
i got dust from ps plus and my subscription ends tomorrow. i bought the merc pack during the MAG tribute offer and it includes full beta access. Will i lose my abiity to play despite the merc pack?
- by nix zaroch - at 2012.12.01 02:05:00
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16. tournament unlock 5/5 - in General Discussions [original thread]
any ideas what the new unlock is? it looks like some sort of rocket launcher
- by nix zaroch - at 2012.11.27 23:31:00
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17. UI glitch - in Technical Support/Bugs [original thread]
i have been getting a glitch where the vehicle selection and statistic menus come up when i try to sprint. This always happens when enemies are nearby and i am trying to run up hill in my raven assault dropsuit.
- by nix zaroch - at 2012.11.20 18:25:00
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18. Someone give CCP a Planetside2 beta code. - in The Locker Room [original thread]
ive seen planetside and i had the beta, honestly i think dust has more potential. CCP should take inspiration from games like PS2 but should not copy them. first of all pc games that are so demanding on a computer limit the amount of people who ca...
- by nix zaroch - at 2012.11.19 23:25:00
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19. Tournament Unlock 4/5 - in General Discussions [original thread]
maby theirs going to be a game mode where one team has to defend the mining station long enough for the transport to escape.
- by nix zaroch - at 2012.11.19 23:09:00
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20. {IDEA} Piloting fighters aboard carriers. - in Feedback/Requests [original thread]
the mcc should have a hanger in back so you can spawn in your vehicles before being under fire. Dropships could just fly out but LAVs and HAVs would have an inertia dampener so you could drive them out.
- by nix zaroch - at 2012.11.19 23:04:00
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