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1161. How is it Templars? - in General Discussions [original thread]
True Adamance wrote: So I'll probably get flamed to hell n' back for this but.... How did it feel to be Templars? For those of you who actually care about the event instead of biomassing, mass suiciding, or just not play. Was there some inter...
- by medomai grey - at 2013.06.05 02:59:00
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1162. CCP Mintchip Reporting For Duty! - in General Discussions [original thread]
Welcome CCP Mintchip. And may whatever god(s) you pray to help you.
- by medomai grey - at 2013.06.05 02:34:00
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1163. To the templars: an invitation from sir Sansha - in General Discussions [original thread]
Synthetic Perception wrote: Who or what is this sleeper and what kind of memories are we talking about? http://wiki.eveonline.com/en/wiki/Sleepers_ (lore) http://dust514.com/media/fiction/ Sleepers were harvested for the 1st gen implan...
- by medomai grey - at 2013.05.31 09:40:00
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1164. To the templars: an invitation from sir Sansha - in General Discussions [original thread]
Noc Tempre wrote: Sansha has gifted your soul rest. Do not shun this prize and resurrect yourself again. 1st gen Templars just finished painting 514 on the exterior and interior of the Phantasm with the blood of Sansha's "children". 514 514...
- by medomai grey - at 2013.05.31 09:17:00
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1165. To the templars: an invitation from sir Sansha - in General Discussions [original thread]
Noc Tempre wrote: medomai grey wrote: Templar me consider the possibility of infecting Sansha's "children" with the sleeper's memories and weaponizing them against Sansha and all of New Eden. Noc Tempre, send over a emissary for experimentat...
- by medomai grey - at 2013.05.31 09:02:00
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1166. To the templars: an invitation from sir Sansha - in General Discussions [original thread]
Templar me consider the possibility of infecting Sansha's "children" with the sleeper's memories and weaponizing them against Sansha and all of New Eden. Noc Tempre, send over a emissary for experimentation. I'm sure we can work out you're extermi...
- by medomai grey - at 2013.05.31 08:33:00
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1167. Vehicles Need A Energy Source - in General Discussions [original thread]
An interesting idea. But we'll have to let merc mine for ice. Also Minmatar tech is solar powered. And why does everyone keep posting request and feedback in General Discussions?
- by medomai grey - at 2013.05.30 06:40:00
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1168. I succest we little guys go to strike - in General Discussions [original thread]
Sergamon Draco wrote: Yeah thats right,if you are part of smaller corp or not in a corp and are tired to get stompped on the battleground by those bigger corps.My suggestion is this we go on strike in every battle when our or enemy team has big...
- by medomai grey - at 2013.05.30 06:26:00
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1169. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
RINON114 wrote: I have made like 3 or 4 threads about these things already! The toxin used to be silver and was gorgeous, now it's some kind of snot green colour. Same for al the AR's too, they used to be shiny and lovely, now they look rusted ...
- by medomai grey - at 2013.05.30 06:15:00
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1170. Request: change syndicate and toxin back to original colors - in Feedback/Requests [original thread]
Where the colors of items corrected? My toxin SMG is still green.
- by medomai grey - at 2013.05.30 04:51:00
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1171. [Request] Improving in-game information display - in Feedback/Requests [original thread]
You are right that the HUD could use some improvements. Displaying information in a manner that is Ergonomic is important to the player. This is a topic that should be discussed much more than it is.
- by medomai grey - at 2013.05.28 08:14:00
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1172. [Request] Heat buildup display in scrambler rifle sight - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=799918#post799918 https://forums.dust514.com/default.aspx?g=posts&m=764722#post764722
- by medomai grey - at 2013.05.27 02:47:00
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1173. Announcing the Templar Manhunt event - in Announcement and Events [original thread]
I wish to hunt, or become the hunted
- by medomai grey - at 2013.05.25 19:11:00
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1174. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: Im not saying the make the heat build up invisible. like you should still be penalized for firing your whole clip! however one shouldnt be overheating with merely 8 shots either. If anything, increase the range so its furth...
- by medomai grey - at 2013.05.24 04:34:00
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1175. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
BuTtHuRtPEepZ wrote: while that may be true, going up against a TAC it will mostly be at a disadvantage since the TAC can spam with no punish whereas the SCR will heat up and burn you. I would be okay with the heat up if TAR had a ROF cap but i...
- by medomai grey - at 2013.05.24 03:58:00
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1176. Request Scrambler Rifle Operation Skill Change - in Feedback/Requests [original thread]
I do not support this. The harsh heat build up is the balancing factor for the scrambler rifle. If you want to reduce heat build up of your scrambler rifle, skill into Amar assault suits. Any more skills that reduce the heat build up on the scramb...
- by medomai grey - at 2013.05.24 03:43:00
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1177. [Feedback] Forge gun charge timer in lower right corner - in Feedback/Requests [original thread]
You agree too eh? https://forums.dust514.com/default.aspx?g=posts&m=799921#post799921
- by medomai grey - at 2013.05.22 07:02:00
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1178. Idea: Minmatar Heavy Rifle - in Feedback/Requests [original thread]
Cosgar wrote: Minmatar weapons aren't supposed to be exotic, they're supposed to be low tech. You're right. I didn't consider that. Make the weapon dull and boring as possible. :P
- by medomai grey - at 2013.05.21 06:53:00
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1179. Idea: Minmatar Heavy Rifle - in Feedback/Requests [original thread]
Interesting but not exotic enough for me. Make it armor piercing and have the round explode inside the vehicle doing moderate damage to the vehicle's occupants but little damage to the vehicle. Also have it do massive damage to infantry with dire...
- by medomai grey - at 2013.05.21 06:20:00
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1180. [Request] Weapon Ammo, Charge, and Heat Displayed on the Aiming Reticle - in Feedback/Requests [original thread]
With Uprising, the charge gauge was moved to the bottom right with the ammo and heat gauge. Using the forge gun in this build, I have found it cumbersome to divert my attention from what I was aiming at to the charge gauge at the bottom right of t...
- by medomai grey - at 2013.05.14 04:20:00
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