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41. Snipers head glitching is back. - in Feedback/Requests [original thread]
double post sorry
- by maeth-01 2501 - at 2013.11.25 05:40:00
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42. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Quil Evrything wrote: maeth-01 2501 wrote: And for having that extra range I would gladly have Bullet travel time and Bullet drop as well.... How do you like the sound of that or would that just be [too] much? Hideous. Absolutely hi...
- by maeth-01 2501 - at 2013.11.12 05:41:00
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43. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I am literally dying to get variable zoom, ccp could leave the sniper alone for the next 20 years if they just gave us variable zoom on snipers I agree, then they could just leave us....maybe a 1000m range as well o...
- by maeth-01 2501 - at 2013.11.07 00:22:00
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44. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Nocturnal Soul wrote: Suure give the snipers what they want, they've already been screwed when the new maps came out Much love to you..... everyone seems to get bent over at some point .....
- by maeth-01 2501 - at 2013.11.07 00:20:00
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45. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
Delta90212 wrote: Ferindar wrote: Those of us who prefer tactical gameplay, instead of charging in with an AR and screaming while unloading a clip. AKA Snipers. So using a sniper from 500m far on the redline is tactical gameplay? Don't...
- by maeth-01 2501 - at 2013.11.07 00:16:00
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46. Sniper Rifles - in Feedback/Requests [original thread]
Talos Vagheitan wrote: Who cares what some sniper has to say rewind and repeat
- by maeth-01 2501 - at 2013.11.07 00:03:00
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47. Sniper Rifles - in Feedback/Requests [original thread]
TheEnd762 wrote: All sniper rifles already have bullet-travel time. It's 2500mps. Would be good if we had a 2500m range then at least you would have to take it in to account..... so if my maths is right that means..... 500m = 0.20 seconds ...
- by maeth-01 2501 - at 2013.11.06 14:59:00
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48. [Request] Variable sniper zoom - in Feedback/Requests [original thread]
I would be up for Variable sniper zoom, I would also like a longer range for my rifle. 600m does not seem enough for a sniper rifle. I would like a 1500m range and then you would need the Variable Zoom.... And for having that extra range I would g...
- by maeth-01 2501 - at 2013.11.06 14:36:00
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49. Sniper Rifles - in Feedback/Requests [original thread]
Text Grant wrote: Bullet travel time for snipers. That is all As I Sniper I would not mind bullet travel time, in fact I would welcome it. But then in farness to the cause we would like a 1500m range to justify it........And if we had that k...
- by maeth-01 2501 - at 2013.11.06 07:08:00
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50. Sniper Rifles - in Feedback/Requests [original thread]
I love my Charge...[/quote] Charges I use for some heavy duty sniping, kaalakiota for more urban or long distance sniping and Ishukone for basically everything else.....but that's if I have the isk to run the fits....otherwise nt-511 does just f...
- by maeth-01 2501 - at 2013.11.06 02:52:00
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51. Sniper Rifles - in Feedback/Requests [original thread]
Due to the slower RoF for a full charge shot and the Sound it makes and having to deal with it till you take your shot... I thought that more than made up for the DMG it did....just my opinion I love my Charge...
- by maeth-01 2501 - at 2013.11.06 02:42:00
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52. Sniper Rifles - in Feedback/Requests [original thread]
Hey Obsidian.....Does any one have any details on the racial variants SR...??
- by maeth-01 2501 - at 2013.11.06 01:30:00
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53. Sniper Rifles - in Feedback/Requests [original thread]
So what you are saying is........ The Heavies have to higher HP and you want to drop the damage on the Charge SR....... The only SR that can cause any real damage to a Heavy........ I snipe in a medium frame and I used to think that the Heavie...
- by maeth-01 2501 - at 2013.11.06 00:33:00
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