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181. Jet Packs - in Feedback/Requests [original thread]
I should have mention in my post that having the jet pack equipped, would be an actually visible item on the back of the dropsuit, matching in color and style of dropsuit. In the case of heavies and logies, the backpack currently equipped would be...
- by madd greazy - at 2013.01.21 06:23:00
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182. Jet Packs - in Feedback/Requests [original thread]
I think jet packs are a great idea! I also think that they should be available on all dropsuits, and they will just be limited to an amount of boost versus the dropsuits mass. That way counting up in flight time and flight speed of dropsuits with ...
- by madd greazy - at 2013.01.21 06:12:00
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183. Smoke granades - in Feedback/Requests [original thread]
SCAT mania wrote: exactly! these should be used as counter measures for tanks and LAVs vs Swarms no way. smoke grenades are for infantry deployment and concealing troop movement. your thinking of IR flares or Chaff to avoid heat seeking/guid...
- by madd greazy - at 2013.01.19 14:28:00
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184. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
I think it just adds more complexity to the game (which is totally CCP's style), it makes the game more interesting for those who actually want to put the time and effort into it, and properly build their character towards specific roles. This wil...
- by madd greazy - at 2013.01.19 14:22:00
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185. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Anyways this topic was supposed to be about the use of one shield skill and adding a passive effect to all players/vehicles, not comparing spaceships to land vehicles. lol
- by madd greazy - at 2013.01.19 14:14:00
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186. Suggestions for New Rewards - in Feedback/Requests [original thread]
wait a minute... getting the enemy vehicle as your own when your done hacking it isn't reward enough?
- by madd greazy - at 2013.01.19 14:09:00
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187. Shield/Engineering and Armor/Mechanics skills - in Feedback/Requests [original thread]
madd greazy wrote: Dropsuits themselves may not have a differing resistance to the damage types, but I know for a fact that all dropsuits share the same fact that shields are more effective than armor against thermal damage and explosive damage...
- by madd greazy - at 2013.01.19 14:03:00
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188. Shield/Engineering and Armor/Mechanics skills - in Feedback/Requests [original thread]
Dropsuits themselves may not have a differing resistance to the damage types, but I know for a fact that all dropsuits share the same fact that shields are more effective than armor against thermal damage and explosive damage, and less effectve ag...
- by madd greazy - at 2013.01.19 14:02:00
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189. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Christ, a free starter LAV almost matches a damn frigate in total hp.... Caldari Merlin Frigate stats before skills: Shield: 469 hp Armor + Hull: 664 hp Total: 1133 hp Caldari Onikuma Impact LAV stats before skills: Shield: 730 hp Armor: 310 hp ...
- by madd greazy - at 2013.01.19 13:53:00
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190. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Yes but my point to that comparison, was that the tank has more total starting hp than a spaceship to begin with. So how would it be scaling down to go from a spaceship to a tank when size is the only matter? The tank has a higher hp total than ...
- by madd greazy - at 2013.01.19 13:46:00
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191. Shield/Engineering and Armor/Mechanics skills - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Parargraphs Also we dont have the diff ammo types yet so atm its pointless Plus rigging should be in for vehicles/dropsuits because it would add more options so you could free up a couple of slots for other things or ...
- by madd greazy - at 2013.01.19 13:34:00
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192. Shield/Engineering and Armor/Mechanics skills - in Feedback/Requests [original thread]
Takahiro Kashuken wrote: Parargraphs Also we dont have the diff ammo types yet so atm its pointless Plus rigging should be in for vehicles/dropsuits because it would add more options so you could free up a couple of slots for other things or ...
- by madd greazy - at 2013.01.19 13:34:00
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193. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Thanks for the input Takahiro Kashuken. Also just to inform anyone who may not know, the militia caldari tank (sica) actually has more shields and armor than an intermediate level caldari frigate (merlin) from eve. (EVE ships have shields, armor ...
- by madd greazy - at 2013.01.19 13:29:00
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194. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Some more input would be great. I would like to see what others think about this idea.
- by madd greazy - at 2013.01.19 12:50:00
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195. Shield/Engineering and Armor/Mechanics skills - in Feedback/Requests [original thread]
Going on a thread that i had put up in the feedbacks/requests section about the Tactical shield manipulation skill. I would like to go further into the lack of armor and shield skills (or engineering/mechanics if you will) that are available in Du...
- by madd greazy - at 2013.01.19 12:49:00
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196. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Axirts wrote: madd greazy wrote: KalOfTheRathi wrote: Nah, it is just another EVE player that doesn't want to learn a new mechanic. why would you say that? Yah, not sure what you mean Kal. Seems like Madd just wants more shield cust...
- by madd greazy - at 2013.01.19 12:24:00
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197. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
Some more input would be great. I would like to see what others think about this idea.
- by madd greazy - at 2013.01.19 12:23:00
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198. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
KalOfTheRathi wrote: Nah, it is just another EVE player that doesn't want to learn a new mechanic. why would you say that?
- by madd greazy - at 2013.01.19 12:09:00
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199. Taking armor damage through your shields. Any advice/constructive critism is wel... - in Feedback/Requests [original thread]
I agree with you almost completely. Using your tank as an example, 25% shields would leave you at 1000 shields and lets say for argument like what about 800 armor? when you get hit with an explosive which does less damage to shields and more damag...
- by madd greazy - at 2013.01.19 12:06:00
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200. Ok guys, lets talk buisness: how do you plan to take advantage of the noob swarm - in General Discussions [original thread]
I'll start shooting them with my prototype mass driver right on the first day of open launch
- by madd greazy - at 2013.01.19 11:48:00
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