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1901. The removal of tiers - in General Discussions [original thread]
Interesting post soul, it gave me an idea for something, I know this technically goes against the risk cs reward dynamic (or maybe in line with it given proto players advantages). So how about this, give diminishing rewards as gear level goes up, ...
- by gbghg - at 2013.07.25 09:35:00
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1902. The removal of tiers - in General Discussions [original thread]
Marston VC wrote: I don't want to read what you wrote because its long and im very tired, but based off your title I would say..... No? Tiers are the only way veterans can feel like their time has payed off. Being equal with everyone despite pl...
- by gbghg - at 2013.07.25 02:47:00
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1903. NEW ACE COMBAT GAME 8D - in The Locker Room [original thread]
Mobius Wyvern wrote: Princeps Marcellus wrote: WHY THE **** HAVEN'T I HEARD ABOUT THIS??!?!?!?!??!< FJkdlks .daj;kfkjbdsajlhfklnasdkjf AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA SO ******* READY Ace Combat ...
- by gbghg - at 2013.07.25 02:20:00
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1904. The removal of tiers - in Feedback/Requests [original thread]
The second way and one I prefer is to remove proto (and adv, you aren't forgotten) from the game entirely, this levels the playing field and allows player skill to become the most important factor, followed shortly by fitting choices. Alongside th...
- by gbghg - at 2013.07.25 02:04:00
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1905. The removal of tiers - in Feedback/Requests [original thread]
So here's something that's been bugging me for a while, and which I've put a bit of thought into, "why does Dust have tiers, when it's older sibling went through something called tiercide? Tiercide (from what I've gathered, I don't play eve) aimed...
- by gbghg - at 2013.07.25 02:03:00
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1906. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: gbghg wrote: Promethius Franklin wrote: gbghg wrote: Honestly I just want to see a system that has such a large DPS and EHP gap between players, it's unnatural and game breaking in a FPS. Slot count differe...
- by gbghg - at 2013.07.25 01:54:00
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1907. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: gbghg wrote: Honestly I just want to see a system that has such a large DPS and EHP gap between players, it's unnatural and game breaking in a FPS. Slot count differences and tiered mods with passive skill bonuse...
- by gbghg - at 2013.07.25 01:51:00
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1908. The removal of tiers - in General Discussions [original thread]
Promethius Franklin wrote: Shijima Kuraimaru wrote: First mistake is saying that proto w/o HP mods is better than basic with HP mods. You're wrong. Basic, Advanced, and Proto suits of the same type, without HP mods, have the exact same EHP. ...
- by gbghg - at 2013.07.25 01:43:00
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1909. The removal of tiers - in General Discussions [original thread]
Cat Merc wrote: Ignore the numbers: https://docs.google.com/document/d/1pet88sKPbMV7G4PqvgRySV1Df5kRyioMIaiSABFIwII/edit?usp=sharing There, I just created a bunch of variation. About your idea: Rename Basic suits (From the list above) as T...
- by gbghg - at 2013.07.25 01:29:00
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1910. The removal of tiers - in General Discussions [original thread]
Luk Manag wrote: Firstly, you can kill any other suit with a milita rifle. Second, I'm quite guilty of running proto suits, though not usually Duvolle guns. CCP is experimenting with different design doctrines, and they have a lot of work ahead...
- by gbghg - at 2013.07.25 01:28:00
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1911. The removal of tiers - in General Discussions [original thread]
Shijima Kuraimaru wrote: First mistake is saying that proto w/o HP mods is better than basic with HP mods. You're wrong. Basic, Advanced, and Proto suits of the same type, without HP mods, have the exact same EHP. The Eve side tiericide only a...
- by gbghg - at 2013.07.25 01:24:00
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1912. The removal of tiers - in General Discussions [original thread]
Jason Pearson wrote: Mary'd. (New term, it means when someone comes in and tries to educate people despite said people already knowing what they're talking about. Make it happen bunnies) Lmao, love it.
- by gbghg - at 2013.07.25 00:55:00
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1913. The removal of tiers - in General Discussions [original thread]
ZDub 303 wrote: Just curious, not disagreeing with your post at all, but how would they monetize if you didn't need SP or aurum gear to unlock awesome gear? No idea, probably why CCP went with it in the first place, and why this posts suggest...
- by gbghg - at 2013.07.25 00:36:00
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1914. The removal of tiers - in General Discussions [original thread]
Mary Sedillo wrote: Its an MMO, not a standard FPS. Also, aurum only lets you get things sooner that you can already get with SP and ISK. Know the game. I know the game, I've been playing it since the start of January, I know aurum let's you ...
- by gbghg - at 2013.07.25 00:22:00
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1915. The removal of tiers - in General Discussions [original thread]
Adelia Lafayette wrote: gbghg wrote: The second way and one I prefer is to remove proto (and adv, you aren't forgotten) from the game entirely, this levels the playing field and allows player skill to become the most important factor, follow...
- by gbghg - at 2013.07.25 00:12:00
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1916. The removal of tiers - in General Discussions [original thread]
First Prophet wrote: Can I get a tl;dr? Lazy, tl;dr I think proto is killing the game and that dust should go through its own tiercide, placing a greater importance on the variant of the item rather than the meta level.
- by gbghg - at 2013.07.25 00:04:00
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1917. The removal of tiers - in General Discussions [original thread]
So here's something that's been bugging me for a while, and which I've put a bit of thought into, "why does Dust have tiers, when it's older sibling went through something called tiercide? Tiercide (from what I've gathered, I don't play eve) aimed...
- by gbghg - at 2013.07.24 23:47:00
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1918. The removal of tiers - in General Discussions [original thread]
The second way and one I prefer is to remove proto (and adv, you aren't forgotten) from the game entirely, this levels the playing field and allows player skill to become the most important factor, followed shortly by fitting choices. Alongside th...
- by gbghg - at 2013.07.24 23:47:00
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1919. Last of Us - Ending - revisited - in General Discussions [original thread]
Rahl Draak wrote: Dorks. I pity you.
- by gbghg - at 2013.07.24 22:18:00
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1920. Favorite music to play DUST to - in General Discussions [original thread]
Medic 1879 wrote: Amateur transplants not really music but good for a laugh which is good at fending off rage. You're a peadophile, they say, you're a peadophile Personally I tend to go with two steps from hell, or gothic storm. Something li...
- by gbghg - at 2013.07.24 21:26:00
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